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3D Modeling in Photoshop An In Depth Tutorial

  • DESIGN
  • Mar 21, 2025
Synopsis3D Modeling in Photoshop – An In Depth Tutorial, availa...
3D Modeling in Photoshop An In Depth Tutorial  No.1

3D Modeling in Photoshop – An In Depth Tutorial, available at $54.99, has an average rating of 4.55, with 69 lectures, based on 124 reviews, and has 1503 subscribers.

You will learn about Learn How To Use Photoshop To Create Photo Realistic 3D Graphics This course is ideal for individuals who are Users With A Basic Understanding of Photoshop It is particularly useful for Users With A Basic Understanding of Photoshop.

Enroll now: 3D Modeling in Photoshop – An In Depth Tutorial

Summary

Title: 3D Modeling in Photoshop – An In Depth Tutorial

Price: $54.99

Average Rating: 4.55

Number of Lectures: 69

Number of Published Lectures: 69

Number of Curriculum Items: 69

Number of Published Curriculum Objects: 69

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn How To Use Photoshop To Create Photo Realistic 3D Graphics
  • Who Should Attend

  • Users With A Basic Understanding of Photoshop
  • Target Audiences

  • Users With A Basic Understanding of Photoshop
  • In this training course for 3D Modeling in Photoshop, an expert trainer  will show you how to use the 3D tools in Adobe Photoshop to create and render high-quality 3D models and animations. Photoshop is not just for editing photos any longer, the 3D tools that you have at your fingertips will allow you to quickly and easily create 3D models, and this video tutorial will show you how!

    The course starts your Photoshop 3D training by showing you how to setup your workspace, and walking you through the camera and view controls, which are essential for building models. This computer based training course covers almost all of the 3D tools that are available to you in Photoshop, such as; creating 3D meshes using presets, using tools suck as deform, taper, inflate and shear to extrude objects. The training explains how to work with 3D text and setting and changing environments and scenes. You will learn how to add textures, adjust colours and shine, and how use lighting with your models. You will combine Photoshop Video functions with 3D functions to create animation, learn where to get third party models, and how to use them, and finally, you will learn how to render and export your projects.

    By the completion of this video training course for 3D modeling in Adobe Photoshop, you will be fully capable of creating amazing models using the tools that Adobe provides to you in Photoshop. You can create, animate, render and share your models with friends, family and the world! Working files are included, allowing you to follow along with the author throughout the lessons.

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    Course Curriculum

    Chapter 1: Introducing 3D In Photoshop

    Lecture 1: Working Files – Download These First

    Lecture 2: 0101 What You Will Learn In This Course

    Lecture 3: 0102 Setting Up The Workspace And Preferences

    Lecture 4: 0103 Organizing The Working Files

    Lecture 5: 0104 Walking Through A Basic 3D Project

    Chapter 2: Working With The Camera And Move Tool

    Lecture 1: 0201 Using The 3D Camera To Move The Ground Plane

    Lecture 2: 0202 Using The Cage To Move A 3D Object

    Lecture 3: 0203 Using The Widget To Move A 3D Object

    Lecture 4: 0204 Using Numeric Values To Move A 3D Object

    Lecture 5: 0205 Examining 3D Depth Of Field And Field Of View

    Lecture 6: 0206 Using The Secondary View

    Chapter 3: Using The Create New 3D Object Panel

    Lecture 1: 0301 Making 2D Layers In 3D Space

    Lecture 2: 0302 Using Presets To Create 3D Meshes

    Lecture 3: 0303 Using A Depth Map To Build A Mesh

    Lecture 4: 0304 Extruding Text, Brush Strokes, And Shapes

    Lecture 5: 0305 Adding Internal Constraints On Extruded Objects

    Lecture 6: 0306 Using Deform To Twist, Taper, Bend, And Shear Extruded Objects

    Lecture 7: 0307 Using Cap To Bevel, Inflate, Or Deflate Extruded Objects

    Lecture 8: 0308 Making 3D Objects From Everyday Items

    Chapter 4: Working With 3D Text

    Lecture 1: 0401 Extruding And Editing 3D Text

    Lecture 2: 0402 Warping 3D Text

    Lecture 3: 0403 Deforming 3D Text: Twist, Taper, Bend And Shear

    Lecture 4: 0404 Using Cap Properties On 3D Text And Internal Constraints

    Lecture 5: 0405 Splitting Text Into Individual Objects

    Lecture 6: 0406 Distorting And Extruding Text

    Chapter 5: Adding And Editing Materials: Textures And Maps

    Lecture 1: 0501 Reviewing Materials And Downloading Extra Sets

    Lecture 2: 0502 Using Materials Presets

    Lecture 3: 0503 Rendering Changes To Check Your Work

    Lecture 4: 0504 Applying Diffuse Material Textures To 3D Objects

    Lecture 5: 0505 Positioning Materials Using Overlays Or A Checkerboard

    Lecture 6: 0506 Fixing Seams In Textures

    Lecture 7: 0507 Adjusting Colors For Specular, Illumination, And Ambient Materials

    Lecture 8: 0508 Adjusting Shine, Reflection, And Roughness

    Lecture 9: 0509 Using A Bump Map To Give An Object Texture

    Lecture 10: 0510 Adjusting Opacity And Refraction

    Lecture 11: 0511 Giving A 3D Object An Environment Texture File

    Chapter 6: Setting and Changing Environment And Scene Properties

    Lecture 1: 0601 Changing 3D Layer And 3D Object Ambient Colors

    Lecture 2: 0602 Adjusting Image-Based Light Color Settings

    Lecture 3: 0603 Using Adobe-Created And Custom IBL Texture Files For Illumination And Backgrounds

    Lecture 4: 0604 Working With Standard And Custom Ground Planes

    Lecture 5: 0605 Working With The Scene Cross Section Property

    Chapter 7: Using Lights

    Lecture 1: 0701 Overview Of The Three Standard 3D Lights

    Lecture 2: 0702 Using The Infinite Light

    Lecture 3: 0703 Using The Point Light

    Lecture 4: 0704 Using The Spot Light

    Lecture 5: 0705 Using Multiple Lights And Lighting Presets

    Chapter 8: Merging Multiple 3D Layers

    Lecture 1: 0801 Placing Objects In Stages/Sets

    Lecture 2: 0802 Giving A Photo A Frame

    Lecture 3: 0803 Creating A Glass

    Lecture 4: 0804 Creating A Window Frame With Tinted Glass

    Lecture 5: 0805 Merging Spheres For A Cross Section

    Lecture 6: 0806 Using Cross Section To Place A 2D Or 3D Layer Inside A 3D Object

    Lecture 7: 0807 Using An Opacity Texture File To Place A 3D Object Inside Another 3D Object

    Lecture 8: 0808 Creating Shadow Catchers To Match Background Perspective

    Chapter 9: Using Third-Party 3D Models

    Lecture 1: 0901 Checking Out Resources And Compatible File Types

    Lecture 2: 0902 Opening Existing 3D Models In Photoshop

    Lecture 3: 0903 Using The Vanishing Point Filter To Place Objects In A Scene

    Lecture 4: 0904 Making Changes To Third Party 3D Models

    Lecture 5: 0905 Dealing With Common Third Party 3D Model Issues

    Chapter 10: Animating 3D Objects Using Photoshop Video Features

    Lecture 1: 1001 Introducing Keyframe Animations

    Lecture 2: 1002 Working With Some Motion Animation Projects

    Lecture 3: 1003 Moving The Camera And Lights

    Lecture 4: 1004 Altering Material And Cross Section Properties Over Time

    Chapter 11: Rendering And Exporting Layers And Projects

    Lecture 1: 1101 Performing A Final Still Image Render

    Lecture 2: 1102 Exporting 3D Layers As Standard 3D File Types

    Lecture 3: 1103 Exporting Animations As Video Files

    Lecture 4: 1104 Exporting Animations As DPX And Photoshop Image Sequences

    Chapter 12: Acknowledgements, Bio, Resources, And Goodbye

    Lecture 1: 1201 Acknowledgements

    Lecture 2: 1202 Goodbye And Thank You

    Instructors

  • 3D Modeling in Photoshop An In Depth Tutorial  No.2
    Infinite Skills
    High Quality Training
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 2 votes
  • 3 stars: 18 votes
  • 4 stars: 38 votes
  • 5 stars: 65 votes
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