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Prop Creation for Games- Medieval Well_1

  • DESIGN
  • Mar 21, 2025
SynopsisProp Creation for Games: Medieval Well, available at $49.99,...
Prop Creation for Games- Medieval Well_1  No.1

Prop Creation for Games: Medieval Well, available at $49.99, has an average rating of 4.25, with 32 lectures, based on 2 reviews, and has 24 subscribers.

You will learn about Create blockout Based on References Sculpt Details for Wood, Metal etc. Texture High Quality Details In Substance 3d Painter Work Efficiently by Re-Using What you have Already Created This course is ideal for individuals who are For those who want to make realistic props for games It is particularly useful for For those who want to make realistic props for games.

Enroll now: Prop Creation for Games: Medieval Well

Summary

Title: Prop Creation for Games: Medieval Well

Price: $49.99

Average Rating: 4.25

Number of Lectures: 32

Number of Published Lectures: 32

Number of Curriculum Items: 32

Number of Published Curriculum Objects: 32

Original Price: $99.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create blockout Based on References
  • Sculpt Details for Wood, Metal etc.
  • Texture High Quality Details In Substance 3d Painter
  • Work Efficiently by Re-Using What you have Already Created
  • Who Should Attend

  • For those who want to make realistic props for games
  • Target Audiences

  • For those who want to make realistic props for games
  • Do you want to create high quality props for games?

    Then I welcome you to Prop Creation for Games: Medieval Well course.

    About Me:

    My name is Arash Aref and I have been a 3D Instructor some years now. I have had many happy students, mostly in fields of Game Art, currently I’m working as a freelance 3D tutor.

    By the End Of This Course, You Will Be Able To:

  • You’ll be able to create realistic 3d props for games.

  • You will be able to add story to your props in multiple stages of production.

  • What You Will Learn:

  • Create blockout Based on References

  • Sculpt Details for Wood, Metal

  • Texture High Quality Details In Substance 3d Painter

  • Work Efficiently by Re-Using What you have Already Created

  • Course Project Overview:

    In this course, we will start by taking a look at references and mix the ideas to create a new one; it is useful when you do not have any actual concept to copy from. We create and reuse a lot, to reduce the production time and to be more optimized, since this is a game prop and optimization is key. We will learn how to create detailed props while keeping the story-telling in mind.

    Who is This Course For?

  • This course is for those who are familiar with the Game Art and want to improve their workflows and pipelines.

  • For those who want to make realistic props for games

  • Who is Not The Ideal Student For This Course?

    This course is not designed for absolute Blender beginners.

    What Are The Requirements Or Prerequisites For Taking This Course?

  • I expect you to have some sort of basic blender, Zbrush, Substance 3d Painter experience.

  • Join Me Now:

    So if you want to make realistic props for games, then join me now, and take your skills to the next level. Don’t forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: Download Project Files

    Lecture 3: Blockout The Well

    Lecture 4: Finishing The Blockout

    Lecture 5: Intro To Zbrush

    Chapter 2: High Poly Sculpting In Zbrush

    Lecture 1: Finish First Wood Pass

    Lecture 2: Path Way Stones Blockout

    Lecture 3: Finish Pathway Blockout

    Lecture 4: Wood Second Pass

    Lecture 5: Wood Shingles Second Pass

    Lecture 6: Mud Plane And Stone Way

    Lecture 7: Stones Alpha Pass

    Lecture 8: Finishing The Second Pass

    Lecture 9: Well Stone Kitbashing

    Lecture 10: Finishing The Second Pass

    Lecture 11: Starting The Third Pass

    Lecture 12: Wood Pillars Detailing

    Lecture 13: Story Telling On Wood

    Lecture 14: Finishing Sculpting

    Lecture 15: High Poly And Low Poly

    Chapter 3: Unwrapping And Texturing

    Lecture 1: Start Uv Unwrapping

    Lecture 2: Continuing The UVs

    Lecture 3: Final Uv Adjustments

    Lecture 4: Baking The Meshes

    Lecture 5: Wood Base Texturing

    Lecture 6: Adding Details To Wood

    Lecture 7: Ground And Stones

    Lecture 8: Stone Details And Rope

    Lecture 9: Texture Rope And Metal

    Lecture 10: Detail Stones Texture

    Lecture 11: Finalize Texturing Details

    Chapter 4: Conclusion

    Lecture 1: Thank you

    Instructors

  • Prop Creation for Games- Medieval Well_1  No.2
    Nexttut Education Pvt.Ltd.
    A specialist in CG tutorials
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  • Frequently Asked Questions

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