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Unity VFX Graph Beginner To Intermediate

  • DESIGN
  • Mar 14, 2025
SynopsisUnity VFX Graph – Beginner To Intermediate, available a...
Unity VFX Graph Beginner To Intermediate  No.1

Unity VFX Graph – Beginner To Intermediate, available at $79.99, has an average rating of 4.66, with 38 lectures, 7 quizzes, based on 473 reviews, and has 4815 subscribers.

You will learn about Learn Unity Visual Effect Graph. Learn Unity Shader Graph. Learn how to create Visual Effects for Games. Learn Real-Time VFX. This course is ideal for individuals who are Unity users or Unreal Engine users or Game Developers or VFX Artists or 3D Generalists or Programmers or Illustrators or Animators It is particularly useful for Unity users or Unreal Engine users or Game Developers or VFX Artists or 3D Generalists or Programmers or Illustrators or Animators.

Enroll now: Unity VFX Graph – Beginner To Intermediate

Summary

Title: Unity VFX Graph – Beginner To Intermediate

Price: $79.99

Average Rating: 4.66

Number of Lectures: 38

Number of Quizzes: 7

Number of Published Lectures: 37

Number of Published Quizzes: 7

Number of Curriculum Items: 47

Number of Published Curriculum Objects: 46

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn Unity Visual Effect Graph.
  • Learn Unity Shader Graph.
  • Learn how to create Visual Effects for Games.
  • Learn Real-Time VFX.
  • Who Should Attend

  • Unity users
  • Unreal Engine users
  • Game Developers
  • VFX Artists
  • 3D Generalists
  • Programmers
  • Illustrators
  • Animators
  • Target Audiences

  • Unity users
  • Unreal Engine users
  • Game Developers
  • VFX Artists
  • 3D Generalists
  • Programmers
  • Illustrators
  • Animators
  • This course is about the creation of VFX for Gameswith Unity Visual Effect Graph.

    You will start learning VFX Graph from scratch by creating some sparks. Then we move on to an awesome Orb Explosion area of effect.

    With this course you will also learn:

    1) How to use Shader Graph and create a master shader for game effects;

    2) Create a lot of original Textures from scratch;

    3) Make some awesome hand-painted Flipbook animations;

    4) Create modular and customizable VFX Graphs;

    5) And more.

    We will have a look at the workflow of this powerful node-based-tool and see how customizable and modular VFX Graph can be. Visual Effect Graph instantiates GPU particles which opens so many possibilities. You can now learn how to create fantastic Real-Time visual effects for games!

    What are you waiting for? Start learning now how to create Magic Spells and Special Skills for games. It will take you from a Beginner standpoint to an Intermediate level in Unity VFX Graph. Plus you will watch some cool tips & tricks and get familiar with the new Visual Effect tool from Unity.

    Course made with Unity URP in 2020.3.11. Compatible with 2019, 2020 and 2021 and HDRP.

    You will start or improve your portfolio with this course. Join now.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: VFX Graph Overview

    Lecture 1: VFX Graph vs Particle System (Shuriken)

    Lecture 2: Getting The Project Ready

    Lecture 3: Quick Project Overview

    Lecture 4: VFX Graph – Overview

    Lecture 5: VFX Graph Sparks – Spawn, Motion & Bounds

    Lecture 6: VFX Graph Sparks – Shape & Alignment

    Lecture 7: VFX Graph Sparks – Gravity & Color

    Lecture 8: VFX Graph Sparks – Set Position & World and Local Space

    Lecture 9: VFX Graph Sparks – Collisions & Trigger Events

    Chapter 3: Orb Explosion

    Lecture 1: Starting the Orb

    Lecture 2: Orb Texture

    Lecture 3: Orb Flare

    Lecture 4: Starting the Ground AoE

    Lecture 5: Starting the Explosion – Sparks

    Lecture 6: Would love to have your review, in case you haven't already. Thank you!

    Lecture 7: Explosion – Hemisphere

    Lecture 8: Explosion – Noise Texture

    Lecture 9: Master Shader Graph – Distortion

    Lecture 10: Master Shader Graph – Dissolve & Color

    Lecture 11: Explosion – Flare Hit

    Lecture 12: Explosion – Shockwave

    Lecture 13: Explosion – Ground Blur

    Lecture 14: Explosion – Ground Mark

    Lecture 15: Impact Flipbook – Frame 03

    Lecture 16: Impact Flipbook – Frames 02, 04 and 05

    Lecture 17: Impact Flipbook – Frames 01 and 06

    Lecture 18: Exporting the Impact Flipbook

    Lecture 19: Using the Impact Flipbook

    Lecture 20: Impact Ring Flipbook

    Lecture 21: Orb Particles In

    Lecture 22: Orb Improvements

    Lecture 23: Ground AoE Improvements

    Lecture 24: Explosion Improvements

    Lecture 25: Orb Explosion Variation 01

    Lecture 26: Orb Explosions Variation 02

    Chapter 4: Conclusion

    Lecture 1: Last Few Words!

    Instructors

  • Unity VFX Graph Beginner To Intermediate  No.2
    Gabriel Aguiar
    VFX Artist
  • Rating Distribution

  • 1 stars: 7 votes
  • 2 stars: 3 votes
  • 3 stars: 29 votes
  • 4 stars: 134 votes
  • 5 stars: 300 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!