HOME > DESIGN > Introduction to blender

Introduction to blender

  • DESIGN
  • Mar 11, 2025
SynopsisIntroduction to Blender, available at $69.99, has an average...
Introduction to blender  No.1

Introduction to Blender, available at $69.99, has an average rating of 3.35, with 50 lectures, 8 quizzes, based on 20 reviews, and has 345 subscribers.

You will learn about Modelling a basic Jet Sculpting high detail Retopology Unwrapping UVs Painting and shading Animating the jet Making the sky and the clouds Rendering animations This course is ideal for individuals who are This course is for those who wants to become a 3D generalist special using blender. It is particularly useful for This course is for those who wants to become a 3D generalist special using blender.

Enroll now: Introduction to Blender

Summary

Title: Introduction to Blender

Price: $69.99

Average Rating: 3.35

Number of Lectures: 50

Number of Quizzes: 8

Number of Published Lectures: 50

Number of Published Quizzes: 8

Number of Curriculum Items: 58

Number of Published Curriculum Objects: 58

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • Modelling a basic Jet
  • Sculpting high detail
  • Retopology
  • Unwrapping UVs
  • Painting and shading
  • Animating the jet
  • Making the sky and the clouds
  • Rendering animations
  • Who Should Attend

  • This course is for those who wants to become a 3D generalist special using blender.
  • Target Audiences

  • This course is for those who wants to become a 3D generalist special using blender.
  • Do you have an interest in learning Blender but do not know where to begin?

    Then I welcome you to Introduction to Blender course.

    WHY SHOULD YOU LEARN FROM ME:

    My name is Alejandro Aguilar, and I have been working in 3D art for about 7 years. I have worked on numerous projects, from mobile games to video production. My area of work focuses on understanding 3D at a technical level, so that I can then teach you in an easy-to-understand way.

    BENEFITS :

    By the end of this course,

  • You will have the basic knowledge of all the chapters inside blender, starting from modelling to rendering.

  • You will have a solid understanding of the many tools and workflows Blender has to offer!

  • You will be able to make your own art and get started on your journey to a 3D career!

  • WHAT WILL I LEARN:

  • How to Model

  • How to Sculpt in High Detail

  • How to Retopologize

  • How to Unwrap a model for textures

  • Learn Texture Painting and Shading

  • How to Animate

  • How to create Particle Volumes and Geometry Nodes

  • How to render out still images and videos

  • COURSE PROJECTS:

    We will start with an overview of the topics we will cover for the course. Then we will begin modelling and I’ll show you great tools and tips to get started on your own models. We will make a high poly version of that model to sculpt in detail, and afterwards retopologize the model. Then we’ll unwrap the model to prepare painting in textures, as well as using unique shaders. After that we will cover the basics of animating, creating volumes, and go over one of the more newer tools of Blender, Geometry Nodes. Finally, we will go over the basics of rendering and creating high quality images and videos from our work.

    IS THIS COURSE RIGHT FOR ME:

  • I have designed this course for complete beginner 3D students who want to learn how to use Blender, but struggle because they can’t find a tutorial which is step by step, no fast forward, no skipping and coming from a production artist who has been doing this for years.

  • The course is also for artists who want to learn about changes in the latest version of Blenderand improve their skill in new things like Geometry Nodes.

  • WHO IS NOT THE IDEAL STUDENT:

    This course is not designed for advanced Blender users.

    WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:

  • You will need to have a working computer or laptop.

  • You should have Blender installed on your computer.

  • JOIN ME NOW:

    So if you want to get started in Blender and your 3D career, then join me now, and take your skills to the next level. Don’t forget that investing in yourself will pay for the rest of your life. Hope to see you soon in this course!

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Download project files

    Lecture 2: Overview

    Chapter 2: Modelling

    Lecture 1: How to model

    Lecture 2: Using basic tools

    Lecture 3: Block out main areas

    Lecture 4: Blockout Fins

    Lecture 5: Finish the block out

    Lecture 6: Separating pieces

    Lecture 7: Separating the flight deck

    Lecture 8: Modelling the flight deck

    Lecture 9: Finishing the flight deck

    Chapter 3: Sculpting

    Lecture 1: Setting up Sculpt

    Lecture 2: Beginning this Sculpt

    Lecture 3: Cleaning up the Aeroplane

    Lecture 4: Sculpting the top wing

    Lecture 5: Sculpting the bottom Wing

    Lecture 6: Adding details to the wing

    Lecture 7: Using masks

    Lecture 8: Finishing the wing

    Lecture 9: Sculpting the back wings

    Lecture 10: Finishing the back wings

    Lecture 11: Using annotations

    Lecture 12: Sculpting lower areas

    Lecture 13: Creating Mein details

    Lecture 14: Adding bolts

    Lecture 15: Cleaning up

    Lecture 16: Sculpting extra objects

    Lecture 17: Adding minor pieces

    Lecture 18: Detailing hull and propellers

    Lecture 19: Sculpting vents

    Lecture 20: Interior engine

    Chapter 4: Retopology

    Lecture 1: Starting Retopology

    Lecture 2: Retopo Main Area

    Lecture 3: Retopo Back Fins

    Lecture 4: Retopo Extra Detail

    Lecture 5: Retopo Flight Deck

    Lecture 6: Retopo Propellers

    Chapter 5: Unwrapping

    Lecture 1: How to Unwrap

    Lecture 2: Unwrap the Propellers

    Lecture 3: How to Bake Normals

    Lecture 4: Baking Normals on Propellers

    Chapter 6: Shading and Texture Painting

    Lecture 1: How to Texture Paint

    Lecture 2: Advance Shading and Painting

    Lecture 3: Finish Texture Painting

    Chapter 7: Animation

    Lecture 1: How to Animate

    Chapter 8: Particles and Geometry Nodes

    Lecture 1: Making Volumetric Clouds

    Lecture 2: Geometry Nodes

    Lecture 3: Final Touches

    Chapter 9: Rendering

    Lecture 1: Render

    Chapter 10: Conclusion

    Lecture 1: Bonus lecture-What’s next

    Instructors

  • Introduction to blender  No.2
    Nexttut Education Pvt.Ltd.
    A specialist in CG tutorials
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 0 votes
  • 3 stars: 3 votes
  • 4 stars: 3 votes
  • 5 stars: 11 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!