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Blender 2.8 for beginners Sword creation

  • DESIGN
  • Mar 11, 2025
SynopsisBlender 2.8 for beginners – Sword creation, available a...
Blender 2.8 for beginners Sword creation  No.1

Blender 2.8 for beginners – Sword creation, available at $59.99, has an average rating of 4.75, with 35 lectures, based on 72 reviews, and has 371 subscribers.

You will learn about Discover last Blenders version new features Build an asset ready to import for game engines Learn a complete workflow with Blender ( modeling, sculpting, texturing , baking ) Bonus: Discover Substance Painter in a full dedicated chapter This course is ideal for individuals who are 3d graphists or Illustrators or Game designers It is particularly useful for 3d graphists or Illustrators or Game designers.

Enroll now: Blender 2.8 for beginners – Sword creation

Summary

Title: Blender 2.8 for beginners – Sword creation

Price: $59.99

Average Rating: 4.75

Number of Lectures: 35

Number of Published Lectures: 35

Number of Curriculum Items: 35

Number of Published Curriculum Objects: 35

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • Discover last Blenders version new features
  • Build an asset ready to import for game engines
  • Learn a complete workflow with Blender ( modeling, sculpting, texturing , baking )
  • Bonus: Discover Substance Painter in a full dedicated chapter
  • Who Should Attend

  • 3d graphists
  • Illustrators
  • Game designers
  • Target Audiences

  • 3d graphists
  • Illustrators
  • Game designers
  • Here is a complete training dedicated to the creation of a sword in Blender 2.8. Blender is a free 3D software and opensource. During this training you will learn all the steps to create realistic asset ready to import in game engines. All the production files files are included in the training.

  • Discover a complete workflow to create a sword.

  • Apprehend the interface and keyboard shortcuts for better efficiency.

  • Get some polygonal modeling basics.

  • Discover the tools of sculpting, texturing and shading.

  • The creation of sword with Blender 2.8 is intended for all future users wishing to familiarize themselves with the new version of Blender or the professional wishing to update its knowledge. From the freelance graphic designer to the illustrator wanting to evolve towards free software, Blender will be an indispensable asset for your graphic and video productions.

    Course Curriculum

    Chapter 1: Chapter 1 Lowpoly model creation

    Lecture 1: 1.0-Introduction-Blender 2.8 overview

    Lecture 2: 1.1-Adding reference images

    Lecture 3: 1.2-Grip modeling

    Lecture 4: 1.3-Blade modeling

    Lecture 5: 1.4-Guard modeling

    Chapter 2: Chapter 2 High Poly model creation

    Lecture 1: 2.1-Adding details in edit mode 1 the grip

    Lecture 2: 2.2-Adding details in edit mode 2 the blade

    Lecture 3: 2.3-Adding details in edit mode 3 the guard

    Lecture 4: 2.4-Grips strap creation

    Lecture 5: 2.5-Adding details in sculpt mode 1 the guard

    Lecture 6: 2.6-Adding details in sculpt mode 2 the grip

    Lecture 7: 2.7-Adding details in sculpt mode 3 the blade and the strap

    Chapter 3: Chapter 3 UV Mapping

    Lecture 1: 3.1-Unwrap the low poly model

    Lecture 2: 3.2-UV Islands edition

    Chapter 4: Chapter 4 Baking textures

    Lecture 1: 4.1-Baking the normal map

    Lecture 2: 4.2-Baking ambient occlusion map

    Lecture 3: 4.3-Baking cavity map

    Lecture 4: 4.4-Baking color map base

    Chapter 5: Chapitre 5 Texture paint

    Lecture 1: 5.1-Adding details on cutting edge

    Lecture 2: 5.2-Adding details on the grip

    Lecture 3: 5.3-Adding patterns on the blade

    Lecture 4: 5.4-Fixing baking problems

    Chapter 6: Chapitre 6 model presentation

    Lecture 1: 6.1-Shader creation

    Lecture 2: 6.2-Render image with cycles

    Lecture 3: 6.3-Render image with eevee

    Lecture 4: 6.4-Turnaround animation

    Chapter 7: Chapitre 7 Export the model

    Lecture 1: 7.1-Export .obj file

    Lecture 2: 7.2-Import in Sketchfab

    Lecture 3: 7.3-Import dans Unity

    Chapter 8: Chapitre 8 Bonus Texturing avec Substance painter

    Lecture 1: 8.1-Import the model

    Lecture 2: 8.2-Layer system overview

    Lecture 3: 8.3-Layer system management with brush

    Lecture 4: 8.4-Layer system management with polygon fill

    Lecture 5: 8.5-Layer system management with stencil

    Lecture 6: 8.6-Export texture set and render in Blender

    Instructors

  • Blender 2.8 for beginners Sword creation  No.2
    Julien Deville
    Formateur et graphiste 3d
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 1 votes
  • 3 stars: 5 votes
  • 4 stars: 19 votes
  • 5 stars: 47 votes
  • Frequently Asked Questions

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