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One Only Mobile App UIUX Design Masterclass with Figma

  • DESIGN
  • Mar 03, 2025
SynopsisOne & Only Mobile App UI/UX Design Masterclass with Figma...
One Only Mobile App UIUX Design Masterclass with Figma  No.1

One & Only Mobile App UI/UX Design Masterclass with Figma, available at $54.99, has an average rating of 4.85, with 96 lectures, based on 47 reviews, and has 388 subscribers.

You will learn about Design Mobile Applications Design Applications for both Android and iOS Create an Application Prototype Introduction with Figma Figma Interface Figma Features Figma Shortcuts Create Animations in Figma And much more! This course is ideal for individuals who are Mobile Designers or Android Developers or iOS Developers or Mobile Developers or UI Designers or UX Designers or Anyone who wants to learn how to use Figma or Anyone who wants to learn how to Design Mobile Applications or Anyone who wants to learn how to create Prototypes with Figma or Anyone who wants to learn how to Create Beautiful Designs or Anyone who wants to learn how to Create a Mobile App Design before start Coding It is particularly useful for Mobile Designers or Android Developers or iOS Developers or Mobile Developers or UI Designers or UX Designers or Anyone who wants to learn how to use Figma or Anyone who wants to learn how to Design Mobile Applications or Anyone who wants to learn how to create Prototypes with Figma or Anyone who wants to learn how to Create Beautiful Designs or Anyone who wants to learn how to Create a Mobile App Design before start Coding.

Enroll now: One & Only Mobile App UI/UX Design Masterclass with Figma

Summary

Title: One & Only Mobile App UI/UX Design Masterclass with Figma

Price: $54.99

Average Rating: 4.85

Number of Lectures: 96

Number of Published Lectures: 96

Number of Curriculum Items: 96

Number of Published Curriculum Objects: 96

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Design Mobile Applications
  • Design Applications for both Android and iOS
  • Create an Application Prototype
  • Introduction with Figma
  • Figma Interface
  • Figma Features
  • Figma Shortcuts
  • Create Animations in Figma
  • And much more!
  • Who Should Attend

  • Mobile Designers
  • Android Developers
  • iOS Developers
  • Mobile Developers
  • UI Designers
  • UX Designers
  • Anyone who wants to learn how to use Figma
  • Anyone who wants to learn how to Design Mobile Applications
  • Anyone who wants to learn how to create Prototypes with Figma
  • Anyone who wants to learn how to Create Beautiful Designs
  • Anyone who wants to learn how to Create a Mobile App Design before start Coding
  • Target Audiences

  • Mobile Designers
  • Android Developers
  • iOS Developers
  • Mobile Developers
  • UI Designers
  • UX Designers
  • Anyone who wants to learn how to use Figma
  • Anyone who wants to learn how to Design Mobile Applications
  • Anyone who wants to learn how to create Prototypes with Figma
  • Anyone who wants to learn how to Create Beautiful Designs
  • Anyone who wants to learn how to Create a Mobile App Design before start Coding
  • Welcome to my course. This course will be all about the Figma. Figma is one of the most complete, collaborative and community-driven design softwares out there. With Figma you can do all different sorts of things, from UI/UX Design, Graphic Design, Wireframing, Brainstorming to Prototyping and Creating your own Design Systems, all of that, in an easy and collaborative way with other people.

    To be honest, this course has a lot to offer. We are going to start by introducing with some of most important features in Figma. Then after that I’m going to show you in practice how to work with all of the tools that are available in Figma. How to apply them in a real-world projects.

    And only after that, after you’re comfortable enough, then we are going to start working on our own project design from scratch. That project will be a Mobile application,  or a game, called Tic-Tac-Toe.

    That project will have around 70-80 different screen designs, including a design for both light and a dark theme. You will learn how to make your own Design System, how to create unique and reusable custom UI components, and more.

    After we complete all of that, at the end, like a cherry on top of the cake, we are going to create a real prototype application out of that same design. You will learn how to give a life to your design, by creating an interactive animations. We are going to build a real application flow, for all those 80 different screens.

    I could go on with this a lot more, but why waste your time. Enroll in this course and let’s get started!

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: Desktop vs Browser Version

    Lecture 3: Download and Install Figma

    Lecture 4: Figma Interface Overview

    Lecture 5: Adjust Figma Interface Size

    Lecture 6: Canvas Background and Theme

    Lecture 7: Offline Mode

    Chapter 2: Figma Basics

    Lecture 1: Navigating around the Canvas

    Lecture 2: Move/Scale Tool

    Lecture 3: Frame Tool

    Lecture 4: Slice Tool

    Lecture 5: Shape Tools

    Lecture 6: Pen/Pencil Tool

    Lecture 7: Arc Tool

    Lecture 8: Boolean Operations

    Lecture 9: Layers Panel

    Lecture 10: Measure distances between objects

    Lecture 11: Custom Thumbnail

    Chapter 3: Image

    Lecture 1: Image Tool

    Lecture 2: Image as a Fill

    Lecture 3: Pasting an Image

    Lecture 4: Image Effects

    Lecture 5: Import Multiple Images at once

    Lecture 6: Masks

    Chapter 4: Text

    Lecture 1: Text Tool

    Lecture 2: Formatted Lists

    Lecture 3: Emojis within a Text

    Lecture 4: Convert Text into a Vector

    Lecture 5: Icons as a Text

    Lecture 6: Creating a Link

    Lecture 7: Managing Text Styles

    Chapter 5: Layout Tools

    Lecture 1: Groups

    Lecture 2: Smart Selection

    Lecture 3: Guides

    Lecture 4: Constraints

    Lecture 5: Grids

    Lecture 6: Nudge Values

    Lecture 7: Auto Layout

    Lecture 8: Outlines Mode

    Chapter 6: Styles and Components

    Lecture 1: Color Styles

    Lecture 2: Text Styles

    Lecture 3: Other Styles

    Lecture 4: Introducing with Components

    Lecture 5: Components Text Property

    Lecture 6: Components Boolean Property

    Lecture 7: Components Instance Swap Property

    Lecture 8: Component Variants

    Chapter 7: Collaboration

    Lecture 1: Spotlight

    Lecture 2: Cursor Chat

    Lecture 3: Comments

    Chapter 8: Useful Resources

    Lecture 1: Fonts

    Lecture 2: Colors

    Lecture 3: Vectors and other Assets

    Lecture 4: Interesting Plugins for Figma

    Chapter 9: Tic Tac Toe Game – UI Design Project

    Lecture 1: Design Systems

    Lecture 2: Project Resources

    Lecture 3: Color Styles for the Project

    Lecture 4: Text Styles for the Project

    Lecture 5: Design the Splash Screen

    Lecture 6: Layout of an Onboarding Screen

    Lecture 7: Design Onboarding Navigation Component Variants

    Lecture 8: Design Onboarding Content Component

    Lecture 9: Design Onboarding Image and Finish it

    Lecture 10: Design Sign in Screen & Button Component

    Lecture 11: Layout of a Preparing Screen

    Lecture 12: Design Loading Progress Component

    Lecture 13: Preparing Screen – Handle Internet Connection

    Lecture 14: Home Screen – Design Score Component

    Lecture 15: Design Game History Component

    Lecture 16: Design Scoreboard Component

    Lecture 17: Design Bottom Bar Component

    Lecture 18: Design Top Bar Component

    Lecture 19: Design an Input Field and a Game History Screen

    Lecture 20: Design Date Picker Component

    Lecture 21: Design Scoreboard Screen

    Lecture 22: Online Players – Empty State

    Lecture 23: Online Players – Status & Small Button Components

    Lecture 24: Online Players – Search Players

    Lecture 25: Small Button – Different States

    Lecture 26: Online Players – Bottom Sheet

    Lecture 27: Design Friends Screen

    Lecture 28: Design Dialog Component

    Lecture 29: Design Game Board Component

    Lecture 30: Game Board – Dark Theme

    Lecture 31: Finishing the Game Screen

    Chapter 10: Prototyping

    Lecture 1: About Prototyping

    Lecture 2: Flow 1 – On Boarding

    Lecture 3: Flow 2 – Sign in without On Boarding

    Lecture 4: Flow 3 & 4 – Preparing Screen

    Lecture 5: Flow 5 – Home and Game History

    Instructors

  • One Only Mobile App UIUX Design Masterclass with Figma  No.2
    Stefan Jovanovic
    Kotlin Multiplatform Developer
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 1 votes
  • 3 stars: 3 votes
  • 4 stars: 10 votes
  • 5 stars: 32 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!