Texturing a Complete Scene in Substance 3D Painter
- DESIGN
- Feb 26, 2025

Texturing a Complete Scene in Substance 3D Painter, available at $64.99, has an average rating of 4.2, with 49 lectures, based on 26 reviews, and has 410 subscribers.
You will learn about Texturing a complete scene from start to finish Youll be able to Texture a complete scene with different materials like wall, metal, plastic, wood, steel etc. Making texture for organic and non-organic assets Export textures for other render engines This course is ideal for individuals who are This course is for 3D artists interested in texturing a complete scene with Substance 3D Painter. It is particularly useful for This course is for 3D artists interested in texturing a complete scene with Substance 3D Painter.
Enroll now: Texturing a Complete Scene in Substance 3D Painter
Summary
Title: Texturing a Complete Scene in Substance 3D Painter
Price: $64.99
Average Rating: 4.2
Number of Lectures: 49
Number of Published Lectures: 49
Number of Curriculum Items: 49
Number of Published Curriculum Objects: 49
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Do you want to learn how to texture an entire scene in Substance 3D Painter?
Then I welcome you to Texturing a Complete Scene in Substance 3D Painter
WHY SHOULD YOU LEARN FROM ME:
My name is Hamidreza Afshari and I have been a 3D Artist for animation and VFX for about 8 years now. I have worked on many short animations and a few long animated movies.
By the end of this course:
You’ll be able to Texture a complete scene with different materials like wall, metal, plastic, wood, steel etc.
You will be able to Render inside Substance 3D Painter and export textures for any render engine..
WHAT WILL I LEARN:
Texturing a complete scene from start to finish
Baking Mesh maps
Making texture for organic and non-organic assets
Render with IRay
Export textures for other render engines
COURSE PROJECTS:
We will start by creating a new project and baking the mesh maps.
Then we’re going to make textures for all of our assets one by one with Substance 3D Painter provided resources.
After finishing texturing, we are going to export our textures for Arnold render engine and make a custom export template
Finally, we’re going to render our scene with Nvidia iray
IS THIS COURSE RIGHT FOR ME:This course is for 3D artists interested in texturing a complete scene with Substance 3D Painter.
WHO IS NOT THE IDEAL STUDENT:This is not a starter course and you need to have basic knowledge about Substance 3D Painter.
WHAT SHOULD YOU KNOW OR HAVE FOR THE COURSE:
This course is not covering the modelling part. The course 3d models are included in the Project files.
You should have Substance 3D Painter version 7.4 and above.
Join me and learn How to texture a complete scene with Substance 3D Painter.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Download Project Files
Lecture 3: Project Setup
Lecture 4: Baking Mesh Maps
Chapter 2: Chapter 2 – Making Texture for Walls and Floor
Lecture 1: Making Height for Western Wall
Lecture 2: Western Wall Color and Roughness
Lecture 3: Making Material for Window
Lecture 4: Fabric Material for Curtain
Lecture 5: North Wall and Tiles
Lecture 6: Finishing the Tiles and Outlets
Lecture 7: Making Height for the Floor
Lecture 8: Finishing the Floor
Chapter 3: Chapter 3 – Making Texture for Cabinets
Lecture 1: Making Height for Cabinets
Lecture 2: Cabinets Color and Roughness
Lecture 3: Metallic Material for Sink
Lecture 4: Fabric and Tiles
Chapter 4: Chapter 4 – Making Texture for Kitchen Appliance
Lecture 1: Making Material For Refrigerator
Lecture 2: Finishing Up the Refrigerator
Lecture 3: Kids Art on the Fridge
Lecture 4: Making Material for the Blender
Lecture 5: Making Material for the Toaster
Lecture 6: Making Material for the Oven
Chapter 5: Chapter 5 – Making Texture for Dining Table
Lecture 1: Making Surface Data for Chairs
Lecture 2: Adding Color and Roughness to the Chairs
Lecture 3: Continue Working on Chairs
Lecture 4: Making Material for Dining Table
Chapter 6: Chapter 6 – Making Texture for Accessories
Lecture 1: Making Material for Pots
Lecture 2: Texturing the Canned Foods
Lecture 3: Making Material for Dishes
Lecture 4: Continue Working on Dishes
Lecture 5: Finishing up the Dishes
Lecture 6: Working on the Chicken Timer
Lecture 7: Finishing up the Chicken Timer
Lecture 8: Picture Frame Material
Lecture 9: Making Some Oil Paintings
Lecture 10: Making Material for Wall Clock
Lecture 11: Trash can and Cardboard Boxes
Lecture 12: Napkin and Jars
Lecture 13: Spatula and Wall Hangers
Chapter 7: Chapter 7 – Making Texture for Organic Assets
Lecture 1: Texturing the Apples
Lecture 2: Making Texture for Bread
Lecture 3: Making Material for Meat
Lecture 4: Mushroom and Coffee Beans
Chapter 8: Chapter 8 – Clean up, Export and Render
Lecture 1: Clean up the Scene
Lecture 2: Continue Scene Clean up
Lecture 3: Finishing the Clean up
Lecture 4: Export Textures and Render
Chapter 9: Chapter 9 – Conclusion
Lecture 1: Thank you
Lecture 2: Bonus Lecture
Instructors

Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
Frequently Asked Questions
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