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Sculpt 3D Printable Rogues with Zbrush and Autodesk Maya

  • DESIGN
  • Feb 21, 2025
SynopsisSculpt 3D Printable Rogues with Zbrush and Autodesk Maya, ava...
Sculpt 3D Printable Rogues with Zbrush and Autodesk Maya  No.1

Sculpt 3D Printable Rogues with Zbrush and Autodesk Maya, available at $59.99, has an average rating of 4.85, with 102 lectures, based on 24 reviews, and has 299 subscribers.

You will learn about Learn how to digitally sculpt in the industry leading software: zbrush Learn how to navigate zbrush Learn to use many brushes: what each does and when to use them Learn how to create many various weapons and armors Learn how to pose your characters Learn how to optimize your characters for 3d printing Learn beginning skills of hard surface modeling in the industry leading software: Autodesk Maya Learn to navigate Autodesk Maya Learn how to export beautiful renders of your models This course is ideal for individuals who are This course is intended for anyone who wants to learn how to create professional quality digital sculptures. or This course is intended for anyone who wants to learn how to create their own models for 3D printing. or This course is intended for anyone who wants to learn how to create their own miniatures for tabletop games. It is particularly useful for This course is intended for anyone who wants to learn how to create professional quality digital sculptures. or This course is intended for anyone who wants to learn how to create their own models for 3D printing. or This course is intended for anyone who wants to learn how to create their own miniatures for tabletop games.

Enroll now: Sculpt 3D Printable Rogues with Zbrush and Autodesk Maya

Summary

Title: Sculpt 3D Printable Rogues with Zbrush and Autodesk Maya

Price: $59.99

Average Rating: 4.85

Number of Lectures: 102

Number of Published Lectures: 102

Number of Curriculum Items: 102

Number of Published Curriculum Objects: 102

Original Price: $49.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn how to digitally sculpt in the industry leading software: zbrush
  • Learn how to navigate zbrush
  • Learn to use many brushes: what each does and when to use them
  • Learn how to create many various weapons and armors
  • Learn how to pose your characters
  • Learn how to optimize your characters for 3d printing
  • Learn beginning skills of hard surface modeling in the industry leading software: Autodesk Maya
  • Learn to navigate Autodesk Maya
  • Learn how to export beautiful renders of your models
  • Who Should Attend

  • This course is intended for anyone who wants to learn how to create professional quality digital sculptures.
  • This course is intended for anyone who wants to learn how to create their own models for 3D printing.
  • This course is intended for anyone who wants to learn how to create their own miniatures for tabletop games.
  • Target Audiences

  • This course is intended for anyone who wants to learn how to create professional quality digital sculptures.
  • This course is intended for anyone who wants to learn how to create their own models for 3D printing.
  • This course is intended for anyone who wants to learn how to create their own miniatures for tabletop games.
  • Created with the absolute first timer in mind, this course will teach you to become proficient in many of Autodesk Maya and Zbrush’s more complex features – some of which are unknown to more advanced users. By the end of this course, you will have the knowledge and skills to create professional-quality 3D models fit for 3D printing and sales. 

    This course builds on our previous course:   “Sculpting Male Characters in Zbrush”, but it is not necessary to have taken that class before this one. This course is completely approachable to a first time beginner using Zbrush and Autodesk Maya.

    Join our lead 3D Modeler Josh O’hala as he recreates the exact same Rogue models that we sell to customers as well as unique models created just for this course. You will be guided through our professional production pipeline:

    1. You will learn how to become comfortable navigating Zbrush.

    2. You will learn how to add simple geometry to your project which will be used later.

    3. Learn to create many weapons and Armors

    4. Learn to create various accessories to bring your Rogues to life

    5. You will learn how to use many commonly used brushes as well as specialized brushes to create beautiful and accurate sculpts.

    6. The lessons learned will be reinforced as Josh guides you through creating many Rogue models.

    7. You will learn how to pose your Rogues to create many variations of models.

    8. You will learn how to optimize your models for 3D printing.

    9. You will learn the process of making your model 3D printable.

    10. and much more! visit us on youtube (runeforge studios) for examples of our models and tutorials. 

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: What youll need

    Lecture 3: What youll need – Part 2

    Lecture 4: Before We Get Started

    Chapter 2: Creating Sword and Dagger base mesh with Autodesk Maya

    Lecture 1: Opening Maya

    Lecture 2: Modeling Keybinds

    Lecture 3: Importing Reference Images

    Lecture 4: Shaping the Sword Blade

    Lecture 5: Creating the Sharp Edge

    Lecture 6: Smoothing and Sharpening Edges

    Lecture 7: Creating Sword Handle

    Lecture 8: Turning Sword into Dagger

    Chapter 3: Creating Throwing knife Base Mesh in Maya

    Lecture 1: Throwing Knife

    Chapter 4: Creating Large Crossbow Base Mesh in Maya

    Lecture 1: Large Crossbow – Part 1

    Lecture 2: Large Crossbow – Part 2

    Chapter 5: Creating Hand Crossbow Base Mesh in Maya

    Lecture 1: Hand Crossbow – Part 1

    Lecture 2: Hand Crossbow – Part 2

    Chapter 6: Getting Started in Zbrush

    Lecture 1: Opening Zbrush

    Lecture 2: General Navigation

    Lecture 3: Dynamesh and Zremesher

    Lecture 4: General Use Brushes

    Chapter 7: Enhancing Sword in Zbrush

    Lecture 1: Sword – Part 1

    Lecture 2: Sword – Part 2

    Chapter 8: Enhancing the Dagger in Zbrush

    Lecture 1: Dagger

    Chapter 9: Enhancing the Throwing Knife in Zbrush

    Lecture 1: Throwing Knife

    Chapter 10: Enhancing Heavy Crossbow in Zbrush

    Lecture 1: Heavy Crossbow – Part 1

    Lecture 2: Heavy Crossbow – Part 2

    Lecture 3: Heavy Crossbow – Part 3

    Lecture 4: Heavy Crossbow – Part 4

    Lecture 5: Crossbow Bolt – Part 1

    Lecture 6: Crossbow Bolt – Part 2

    Chapter 11: Enhancing Hand Crossbow in Zbrush

    Lecture 1: Hand Crossbow – Part 1

    Lecture 2: Hand Crossbow – Part 2

    Lecture 3: Hand Crossbow – Part 3

    Chapter 12: Sculpting a Bow in Zbrush

    Lecture 1: Bow – Part 1

    Lecture 2: Bow – Part 2

    Lecture 3: Bow – Part 3

    Chapter 13: Creating a Base Mesh Tool

    Lecture 1: Bringing in Human Base Mesh

    Chapter 14: Sculpting the Hood

    Lecture 1: Hood – Part 1

    Lecture 2: Hood – Part 2

    Lecture 3: Hood – Part 3

    Chapter 15: Sculpting the Chest Armor

    Lecture 1: Chest Armor – Part 1

    Lecture 2: Chest Armor – Part 2

    Lecture 3: Chest Armor – Part 3

    Lecture 4: Chest Armor – Part 4

    Chapter 16: Sculpting Pouch and Coin Purse

    Lecture 1: Sculpting the Side Pouch

    Lecture 2: Sculpting the Coin Purse

    Chapter 17: Sculpting Shoulderpads

    Lecture 1: Shoulderpads

    Chapter 18: Sculpting the Handguards

    Lecture 1: Handguards – Part 1

    Lecture 2: Handguards – Part 2

    Chapter 19: Sculpting Boots

    Lecture 1: Boots – Part 1

    Lecture 2: Boots – Part 2

    Chapter 20: Sculpting the Belt

    Lecture 1: Belt

    Chapter 21: Sculpting the Leg Guards

    Lecture 1: Leg Guards – Part 1

    Lecture 2: Leg Guards – Part 2

    Chapter 22: Sculpting the Crotch Flap

    Lecture 1: Crotch Flap

    Chapter 23: Prepping Your Assets

    Lecture 1: Importing the Weapons

    Lecture 2: Combining the Props

    Lecture 3: Lowering Poly Count

    Chapter 24: Sculpting Quivers

    Lecture 1: Sculpting Arrow Quiver

    Lecture 2: Sculpting Bolt Quiver

    Chapter 25: Posing Legs for First Position

    Lecture 1: Posing the Legs – Part 1

    Lecture 2: Posing the Legs – Part 2

    Lecture 3: Touch ups

    Chapter 26: Sculpting the Cloak

    Lecture 1: Cloak – Part 1

    Lecture 2: Cloak – Part 2

    Lecture 3: Cloak – Part 3

    Lecture 4: Cloak – Part 4

    Chapter 27: Dagger and Sword Pose

    Lecture 1: Dagger and Sword Pose – Part 1

    Lecture 2: Dagger and Sword Pose – Part 2

    Chapter 28: Dagger and Hand Crossbow Pose

    Lecture 1: Dagger and Hand Crossbow Pose – Part 1

    Lecture 2: Dagger and Hand Crossbow Pose – Part 2

    Instructors

  • Sculpt 3D Printable Rogues with Zbrush and Autodesk Maya  No.2
    Christian McNachtan
    Founder & head of creative development at Runeforge Studios
  • Sculpt 3D Printable Rogues with Zbrush and Autodesk Maya  No.3
    Joshua OHala
    3D Miniature Designer
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 1 votes
  • 3 stars: 1 votes
  • 4 stars: 4 votes
  • 5 stars: 18 votes
  • Frequently Asked Questions

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    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!