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3DS MAX create Oreo Commercial VFX shot from start to finish

  • DESIGN
  • Feb 06, 2025
Synopsis3DS MAX create Oreo Commercial VFX shot from start to finish,...
3DS MAX create Oreo Commercial VFX shot from start to finish  No.1

3DS MAX create Oreo Commercial VFX shot from start to finish, available at $54.99, has an average rating of 4.45, with 37 lectures, based on 15 reviews, and has 97 subscribers.

You will learn about Create 3D model using different ways under 3DS max and Zbrush . Create 3D VFX commercial in 3DS MAX Create Procedural VrayMaterial and Vray BlendMaterial Learn the fundamentals of Zbrush Learn the fundamentals of Tyflow Learn the fundamentals of PhoenixFD some and fire UV-unwrap under 3DS max and Zbrush and how to export the different maps and how to implement Vraydisplacement How to use Zdepth and motionblur and how to composite in AE And much more .. This course is ideal for individuals who are Any 3DS Max user who wants to learn how to create a VFX shot from start to finish . or Any 3D user who wants to learn how to create a model and sell it . or anyone who wants to learn Zbrush fundamentals or anyone who wants to learn TyFlow fundamentals or anyone who wants to learn PhoenixFD (smoke and fire ) fundamentals It is particularly useful for Any 3DS Max user who wants to learn how to create a VFX shot from start to finish . or Any 3D user who wants to learn how to create a model and sell it . or anyone who wants to learn Zbrush fundamentals or anyone who wants to learn TyFlow fundamentals or anyone who wants to learn PhoenixFD (smoke and fire ) fundamentals.

Enroll now: 3DS MAX create Oreo Commercial VFX shot from start to finish

Summary

Title: 3DS MAX create Oreo Commercial VFX shot from start to finish

Price: $54.99

Average Rating: 4.45

Number of Lectures: 37

Number of Published Lectures: 37

Number of Curriculum Items: 37

Number of Published Curriculum Objects: 37

Original Price: $22.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create 3D model using different ways under 3DS max and Zbrush .
  • Create 3D VFX commercial in 3DS MAX
  • Create Procedural VrayMaterial and Vray BlendMaterial
  • Learn the fundamentals of Zbrush
  • Learn the fundamentals of Tyflow
  • Learn the fundamentals of PhoenixFD some and fire
  • UV-unwrap under 3DS max and Zbrush and how to export the different maps and how to implement Vraydisplacement
  • How to use Zdepth and motionblur and how to composite in AE
  • And much more ..
  • Who Should Attend

  • Any 3DS Max user who wants to learn how to create a VFX shot from start to finish .
  • Any 3D user who wants to learn how to create a model and sell it .
  • anyone who wants to learn Zbrush fundamentals
  • anyone who wants to learn TyFlow fundamentals
  • anyone who wants to learn PhoenixFD (smoke and fire ) fundamentals
  • Target Audiences

  • Any 3DS Max user who wants to learn how to create a VFX shot from start to finish .
  • Any 3D user who wants to learn how to create a model and sell it .
  • anyone who wants to learn Zbrush fundamentals
  • anyone who wants to learn TyFlow fundamentals
  • anyone who wants to learn PhoenixFD (smoke and fire ) fundamentals
  • Learn how to create the Oreo shot that was inspired by real TV Commercial . We do it from start to finish using a couple of tools :  3DS max ,Vray , Tyflow , Phoenix FD ; and AE . A lot of tips and tricks will be provided in this course ;

    Starting by the first part  :

    Discussing the different ways of modeling the “Oreo” and pick the one that I see is the most suitable . We learn the fundamentals of the “unavoidable” software which is Zbrush . Then after that we jump to creating “procedurally” the Material for the cookie using VrayMat and VrayBlend which is very helpful for any late tweaking . We finish this section but creating the still shot that you see on the course cover .

    In the second part :

    Dedicated to Dynamics ; We will spend enough time introducing and working with TYflow and PhoenixFD ; We explain everything needed to complete this course and also we give extra tools and tips for your future projects . At the section before the last , we mix everything learnt so far to create the final shot before jumping to the final section that will be dedicated to rendering and composing in AE .

    Course Curriculum

    Chapter 1: Promo Video

    Lecture 1: Oreo Course Introduction

    Chapter 2: Modeling under 3DS MAX

    Lecture 1: Introduction To Modeling

    Lecture 2: Using 3DSMax PolyModeling

    Lecture 3: Using 3DSMax Displacement

    Lecture 4: Using 3DSMax Displacement 02

    Lecture 5: Lecture 05 Demonstrating how to Finish The Modeling In Zbrush

    Chapter 3: Quick Introduction to Zbrush

    Lecture 1: Create and Export the base model to Zbrush

    Lecture 2: Quick Introduction To Zbrush UI

    Lecture 3: Subdivision And Remeshing

    Lecture 4: Subtools and Transformation Tools

    Lecture 5: Basic of Sculpting – Alpha and Masking

    Chapter 4: Create the Oreo Model in Zbrush

    Lecture 1: Create The Oreo Model in Zbrush

    Lecture 2: Demonstrating how to Add details If Needed

    Lecture 3: How to PolyReduce your model (decimation) and Exporting the Model

    Chapter 5: Bonus Section : How to UV and export the Maps

    Lecture 1: UV Unwrap The oreo Model in 3DS MAX

    Lecture 2: UV The oreo Model in Zbrush and Export the maps and how to use VrayDisp

    Chapter 6: Lighting and Rendering

    Lecture 1: Preparing The Scene for Rendering

    Lecture 2: Setting Up The Lights

    Lecture 3: Create The Oreo Material using VrayMaterial

    Lecture 4: Enhance the Oreo Material using VrayBlend

    Lecture 5: Model Quickly the Cream and Create its VrayMaterial

    Lecture 6: Prepare and Render The Still Shot

    Lecture 7: Composite The Still Shot in AE

    Chapter 7: Tyflow

    Lecture 1: How to Install TyFlow

    Lecture 2: Introduction To Tyflow

    Lecture 3: Particles Vs Rigid (Physics) in Tyflow

    Lecture 4: Learn about : Spawn- Voronoi- MaterID -Slow and Force in Tyflow

    Lecture 5: Preparing The Scene for The explosion Shot

    Lecture 6: Create the Oreo Explosion using what have learnt

    Lecture 7: Adding The Bullet time effect

    Chapter 8: Introduction To Phoenix FD

    Lecture 1: Introduction To Phoenix FD : Source

    Lecture 2: Introduction To Phoenix FD : Grid

    Lecture 3: Create the Animated Pieces using Tyflow to emit Smoke in FD

    Lecture 4: Creating The smoke

    Lecture 5: Convert the particles to Mesh for Render and enhance the smoke

    Chapter 9: Rendering the Final Shot

    Lecture 1: Rendering the Scene with various elements

    Lecture 2: Compositing The Final Shot

    Instructors

  • 3DS MAX create Oreo Commercial VFX shot from start to finish  No.2
    ALAOUCHICHE Abdelhamid
    Technical Artist / CG Generalist
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 0 votes
  • 4 stars: 7 votes
  • 5 stars: 7 votes
  • Frequently Asked Questions

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