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Create helmet in Blender and Substance painter

  • DESIGN
  • Feb 05, 2025
SynopsisCreate helmet in Blender and Substance painter, available at...
Create helmet in Blender and Substance painter  No.1

Create helmet in Blender and Substance painter, available at $49.99, has an average rating of 4.38, with 13 lectures, based on 4 reviews, and has 33 subscribers.

You will learn about Learn to create hard surface Models using Blender and Substance Learn to texture assets in Substance Painter Learn Poly Modelling in Blender Learn to create a prop from Start to Finish Learn to work with curves This course is ideal for individuals who are Any type of Blender/Substance user who wants to increase their skill level It is particularly useful for Any type of Blender/Substance user who wants to increase their skill level.

Enroll now: Create helmet in Blender and Substance painter

Summary

Title: Create helmet in Blender and Substance painter

Price: $49.99

Average Rating: 4.38

Number of Lectures: 13

Number of Published Lectures: 13

Number of Curriculum Items: 13

Number of Published Curriculum Objects: 13

Original Price: $24.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn to create hard surface Models using Blender and Substance
  • Learn to texture assets in Substance Painter
  • Learn Poly Modelling in Blender
  • Learn to create a prop from Start to Finish
  • Learn to work with curves
  • Who Should Attend

  • Any type of Blender/Substance user who wants to increase their skill level
  • Target Audiences

  • Any type of Blender/Substance user who wants to increase their skill level
  • We will start with modelling the Helmet in Blenderand we will make use of Poly-modelling and Hard Surface techniques and learn a lot about modifiers such as Solidify, Bevel etc. You will learn different techniques for creating objects and curves. You will also learn how to work with curves in creating hair. During modeling, you will learn various mesh manipulation techniques

    You will go through all the stages with me, step by step and will be able to master various tools and techniques of polygon modeling. Each stage of modeling is in a separate lecture to make it easier to navigate the course

    Then after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create textures for our models. And then correctly connect it in a blender. In order to then use this knowledge on your own models.

    After we finish with texturing in Substance Painter we will take our model back to Blender . We will setup the material.

    This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skillset.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Modeling

    Lecture 1: Part 1

    Lecture 2: Part 2

    Lecture 3: Part 3

    Lecture 4: Part 4

    Lecture 5: Part 5

    Lecture 6: Part 6

    Lecture 7: Part 7

    Lecture 8: Part 8

    Lecture 9: Before export

    Chapter 3: Texturing

    Lecture 1: Texturing part 1

    Lecture 2: Texturing part 2

    Chapter 4: Final

    Lecture 1: Final part

    Instructors

  • Create helmet in Blender and Substance painter  No.2
    Porada Vsevolod Aleksandrovich
    3D Artist
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  • 3 stars: 1 votes
  • 4 stars: 1 votes
  • 5 stars: 2 votes
  • Frequently Asked Questions

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