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Complete Blender- 3D Modelling for Beginners

  • DESIGN
  • Feb 04, 2025
SynopsisComplete Blender: 3D Modelling for Beginners, available at $4...
Complete Blender- 3D Modelling for Beginners  No.1

Complete Blender: 3D Modelling for Beginners, available at $44.99, has an average rating of 3.07, with 19 lectures, based on 7 reviews, and has 62 subscribers.

You will learn about Blender 3.1 interface Overview Modeling UV Unwrapp Texturing & Texture Painting Lighting using Easy-HDRI Simple Camera Animation Render Animation This course is ideal for individuals who are Beginners and intermediate or Those who want to bring their ideas to lif or Gamedev It is particularly useful for Beginners and intermediate or Those who want to bring their ideas to lif or Gamedev.

Enroll now: Complete Blender: 3D Modelling for Beginners

Summary

Title: Complete Blender: 3D Modelling for Beginners

Price: $44.99

Average Rating: 3.07

Number of Lectures: 19

Number of Published Lectures: 19

Number of Curriculum Items: 19

Number of Published Curriculum Objects: 19

Original Price: 34.99

Quality Status: approved

Status: Live

What You Will Learn

  • Blender 3.1 interface Overview
  • Modeling
  • UV Unwrapp
  • Texturing & Texture Painting
  • Lighting using Easy-HDRI
  • Simple Camera Animation
  • Render Animation
  • Who Should Attend

  • Beginners and intermediate
  • Those who want to bring their ideas to lif
  • Gamedev
  • Target Audiences

  • Beginners and intermediate
  • Those who want to bring their ideas to lif
  • Gamedev
  • Hello and welcome!

    In this Course, we will take you through modeling to render in Blender 3.1. After finishing this journey, you will be able to modeling low-poly game assets like a sword and PBR texture paint them inside a single program which is Blender.

    We start by downloading the blender and getting understanding blender Interface Overview so that you can follow a long very easily. Then we jump into next section where we do modeling and we will learn how to create simple sword blade model using a low poly technique. Here we create an interesting and fantasy 3d stylized sword and a rocky floor. during this section you will learn all the tools and techniques that is necessary for creating low-poly assets and models.

    next section we will take you through the texturing processes. Here you learn Texturing, Texture painting, UV Mapping & UV Unwrapping from zero to hero. In here you learn how to unwrap your models and where and how to use mark seams to unwrap correctly. Then we are ready for Texture Painting. Here is very interesting step that gives your work a very high interest. Here you will learn how to paint easy on nodes layers apply them to your model in blender.

    We also talk about Blender 3.1 render engine and how to enable Easy-HDRI add-on for really basic lighting. After all that you will learn how to set up camera and take render animation really simple and off course, we will go to the compositing setting and for playing around with some of the nodes to add more realism to our render.

    Course Curriculum

    Chapter 1: Starting with Blender 3.1

    Lecture 1: 01 – Interface Overview – Blender 3.1

    Lecture 2: 02 – Importing image reference

    Chapter 2: Modeling

    Lecture 1: 03 – Modeling the Sword Blade

    Lecture 2: 04 – How 3D Cursor Works

    Lecture 3: 05 – Modeling the handle using Modifier

    Lecture 4: 06 – How to use Mirror Modifier & Proportional Editing

    Lecture 5: 07 – Modeling the floor rocks

    Chapter 3: Texturing, UV Unwrapping and Creating Material

    Lecture 1: 08 – Texturing & Unwrapping the floor Stone-

    Lecture 2: 09 – Shading, Creating Material

    Chapter 4: Texturing, UV Unwrapping and Texture Painting

    Lecture 1: 10 – UV Unwrapping the sphere & Texture paint it

    Lecture 2: 11 – Sword Blade UV Unwrapping

    Lecture 3: 12 – Texture painting the Blade p 1

    Lecture 4: 13 – Texture painting the hot part of Sword

    Lecture 5: 14 – Texture paint logo or text-

    Lecture 6: 15 – Texturing the handle

    Chapter 5: Lighting & Camera

    Lecture 1: 16 – Lighting with Easy-HDRI & its set up

    Lecture 2: 17 – HDRI and Camera setting

    Chapter 6: Compositing and Rendering

    Lecture 1: 18 -Compositing – Adding Bloom on an image which renderd with Cycle Engine

    Lecture 2: 19 – Render Animation

    Instructors

  • Complete Blender- 3D Modelling for Beginners  No.2
    Art Studio313
    3d Graphic Designer in Blender
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  • 1 stars: 2 votes
  • 2 stars: 2 votes
  • 3 stars: 0 votes
  • 4 stars: 0 votes
  • 5 stars: 3 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

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