How to train your designer eye develop your design skills
- DESIGN
- Feb 02, 2025

How to train your designer eye & develop your design skills, available at $74.99, has an average rating of 4.75, with 38 lectures, based on 56 reviews, and has 350 subscribers.
You will learn about Learn a framework for developing your design skills Learn how to collect design inspiration and what to collect Develop an eye for good design Learn how to analyze UI designs Establish a workflow for researching design patterns and good practices Discover the most effective ways of practicing and experimenting Understand that UI design is learnable, it is not only for the talented ones This course is ideal for individuals who are Beginner UX designers, Beginner UI designers, Beginner product designers or UX designers, UX researchers, Content designers who want to work on UI design or visual design skills or Beginners who are in the process of completing a bootcamp – I believe that the mindset and framework shared herell greatly complement your studies! or Design bootcamp graduates who need some guidance on how to develop an eye for design or Designers wanting to learn a framework or systematic approach about training their designer eye It is particularly useful for Beginner UX designers, Beginner UI designers, Beginner product designers or UX designers, UX researchers, Content designers who want to work on UI design or visual design skills or Beginners who are in the process of completing a bootcamp – I believe that the mindset and framework shared herell greatly complement your studies! or Design bootcamp graduates who need some guidance on how to develop an eye for design or Designers wanting to learn a framework or systematic approach about training their designer eye.
Enroll now: How to train your designer eye & develop your design skills
Summary
Title: How to train your designer eye & develop your design skills
Price: $74.99
Average Rating: 4.75
Number of Lectures: 38
Number of Published Lectures: 38
Number of Curriculum Items: 38
Number of Published Curriculum Objects: 38
Original Price: $59.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
You’ll learn how to consistently improve your design skillsbycontinuously getting inspired by the offline & the digital world around you, and by building a habit around collecting design inspiration, analyzing UI designs and practicing our design craft.
I’ll explain how to collect and analyze designs and practice designing user flows, layouts and UI elements: I will show you some effective techniques, my favorite resources, and I’m going to give you many-many practice activities. As a result, you’ll have an approach or framework for train your designer eyeon a daily basis.
Main topics
getting inspiredby the offline & the digital world around you
collecting design inspiration
analyzing UI designs
practicing and experimenting
conducting UX audits (coming soon)
This course is for your if
you read a lot about design theory, but there is a gap between your theoretical understanding and practice, or
you completed a design bootcamp (or you are in the process of completing one) but you don’t have a plan for developing your designer eye on a consistent basis, or you just simply
need a systematic approach to develop your skills
So if
You are in the process of getting into design or
You are a designer or researcher who wants to work on UI or visual design skills
You are a student who needs some guidance
You just simply want to train your designer eye,
I’m confident that you’ll greatly benefit from this course.
This course is NOT
This is not a comprehensive design curriculum, review what is included in the course before purchasing it.
I won’t teach youhow to use a certain design tool (e.g. Figma or Sketch). However, you’ll find most of the practice activities inside a Figma file, so it is easier to complete the assignments if you have a Figma account (it is free).
The course is not about an end-to-end UX/UI design process.
My goal
I’m a design mentor and teacher with 10+ years of professional experience, and throughout my years I’ve noticed that many designers don’t know how to develop their design (UX, UI and visual design) skills effectively. They attend a bootcamp or some online courses, then they don’t really know how they can improve their design skillset.
I wish I had known these tactics and approaches when I was a beginner designer!
If you are searching for a comprehensive, A to Z design course, then this is not the one you are after. However, my suggestion is that you should still apply this as a complementary course (e.g. if you are in the process of completing a design bootcamp), I promise that you will find a lot of gems inside it!
My goal is to constantly improve the course material, the first update is going to be a new section about UX Audits!
Course Curriculum
Chapter 1: Introduction to the course
Lecture 1: How this course help you grow as a designer
Lecture 2: How to use this course (and the practice activities Figma file)
Chapter 2: Inspiration from the world around us
Lecture 1: Inspiration from the world: Intro & sources of inspiration
Lecture 2: Using your designer eye all day
Lecture 3: Examples around you: good and bad design
Lecture 4: Controls and natural mapping
Lecture 5: Architecture and offline spaces
Lecture 6: Various inspiration sources (offline)
Lecture 7: An example for getting inspired by a physical space
Lecture 8: Inspiration from the world: summary
Chapter 3: Collecting design inspiration
Lecture 1: Introduction to collecting; design vocabulary
Lecture 2: Design patterns
Lecture 3: What you should collect
Lecture 4: The 3 cases
Lecture 5: The second and third case
Lecture 6: How to collect
Lecture 7: Various inspiration sources (online)
Lecture 8: The power of sketching
Lecture 9: Research!
Chapter 4: Analyzing UI designs
Lecture 1: Introduction to analyzing designs
Lecture 2: Switch to your designer eye
Lecture 3: Asking why – illustrated by examples
Lecture 4: Some aspects
Lecture 5: Blockframing and observing structures
Lecture 6: When you dont speak the language
Lecture 7: Design critique sessions
Lecture 8: My favorite resources
Lecture 9: Case study using a well-documented design
Lecture 10: An example for collecting & analyzing (designing an empty state)
Chapter 5: Practicing and experimenting
Lecture 1: Introduction and playground
Lecture 2: Copywork: how and what
Lecture 3: Copywork example
Lecture 4: Tweaks and experiments with examples
Lecture 5: Using deliberate constraints
Lecture 6: More experiments and techniques
Lecture 7: Design and surround yourself with design
Chapter 6: UX audit (coming soon)
Lecture 1: What is going to be included in the UX Audit section (coming soon)
Chapter 7: Additional resources – bonus section
Lecture 1: Bonus lecture: Learn more from Krisztina (deals and resources)
Instructors

Krisztina Szerovay
Product designer

Gergely Szerovay
Developer
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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