Basics of Adobe Animate_1
- DESIGN
- Jan 14, 2025

Basics of Adobe Animate, available at $49.99, with 10 lectures.
You will learn about Fundamentals of Adobe Animate How to draw using the primitive drawing tools How to rig using the parenting system How to animate with the cut-out and motion tweening How to animate in several passes How to work with the Timeline How to export the final animation This course is ideal for individuals who are Total beginners with 2D animation or Total beginners with Adobe Animate or Students in animation and game design or Anyone intrested in leaning 2D animation or Anyone intrested in getting familiar with Adobe Animate It is particularly useful for Total beginners with 2D animation or Total beginners with Adobe Animate or Students in animation and game design or Anyone intrested in leaning 2D animation or Anyone intrested in getting familiar with Adobe Animate.
Enroll now: Basics of Adobe Animate
Summary
Title: Basics of Adobe Animate
Price: $49.99
Number of Lectures: 10
Number of Published Lectures: 10
Number of Curriculum Items: 10
Number of Published Curriculum Objects: 10
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
ABOUT THE COURSE
Basics of Adobe Animate is a short introductory course in 2D animation focused on the tools and workflows behind the cut-out animation. In this course, with one single practical exercise, you’ll learn how to draw, rig and animate a cartoon car. The total length of the animation is 2 seconds with a frame rate of 24FPS.
The aim of this course is to introduce students to cut-out animation from an empty canvas to the final sequence. This multi-passes workflow is crucial for game animation regardless of the animation style or character. Understanding the animation workflow within the software medium you’ll discover that the approach of the animation is progressively and it’s being build-up in several steps.
This course also offers an insight into the cut-out rigging in connection to character animation. As 2D animators, we usually create our own setup, our own character and then we animate it.
HOW TO APPROACH THE COURSE
The speed of the recording is real-time from start to finish and that makes it easy to follow and to work at the same time with me. Each lesson starts with a couple of min introduction for setting up the lesson goal and outcome. Also, each lesson comes along with specific working files, FLA files.
Note that the interface and the tools are being explained throughout the entire course as I prefer to explain them at the right time when they are being used.
COURSE MODULES AND LESSONS
This course is being divided into 4 sections or modules. Each module is designed in several progressive lessons introducing the tools and workflow through on practical exercise.
The animation exercise represents 2 seconds of animation, a cartoon car travels the screen from one side to another and, it jumps over an obstacle.
Section 1. Forward Note
A short note about the longer journey in learning 2D animation.
Section 2. Scene Setup
Lesson 1. Scene Setup and Drawing
Section 3. Rigging
Lesson 2. Rigging Step 1. Layering
Lesson 3. Rigging Step 2. Hierarchy Setup
Section 4. Animation
Lesson 4. Animation Step 1. Distance vs Time
Lesson 5. Animation Step 2. Jump Over Obstacle
Lesson 6. Animation Step 3. Contacts and Weight
Lesson 7. Animation Step 4. Wheels Deformation
Lesson 8. Animation Step 5. Finalising the Animation
Section 5. Export
Lesson 9. Export the Final Animation
WORKING FILES:
The animation exercise is being created with each lesson, and with each lessons a new FLA file is being saved accordingly.
1 JPG reference sheet for drawing
2 JPG reference sheets for Adobe Animate interface and common shortcuts
8 FLA files saved as progressively with each lesson
Exported animation in multiple file formats, SWF and MP4
Course Curriculum
Chapter 1: Forward Note
Lecture 1: Forward Note
Chapter 2: Scene Setup
Lecture 1: Scene Setup and Drawing
Chapter 3: Rigging
Lecture 1: Rigging Step 1. Layering
Lecture 2: Rigging Step 2. Hierarchy Setup
Chapter 4: Animation
Lecture 1: Animation Step 1. Distance vs Time
Lecture 2: Animation Step 2. Jump Over Obstacle
Lecture 3: Animation Step 3. Contacts and Weight
Lecture 4: Animation Step 4. Wheels Deformation
Lecture 5: Animation Step. 5 Finalising the Animation
Chapter 5: Export
Lecture 1: Exporting the Final Animation
Instructors

Cristina Zoica Dumitru
Coach, Educator, Artist
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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