HOME > DESIGN > A complete guide to OpenToonz Tahoma2D for 2D animation

A complete guide to OpenToonz Tahoma2D for 2D animation

  • DESIGN
  • Jan 14, 2025
SynopsisA complete guide to OpenToonz & Tahoma2D for 2D animation...
A complete guide to OpenToonz Tahoma2D for 2D animation  No.1

A complete guide to OpenToonz & Tahoma2D for 2D animation, available at $79.99, has an average rating of 4.32, with 151 lectures, based on 445 reviews, and has 2399 subscribers.

You will learn about How to draw and animate digitally in these free, open-source programs How to animate using traditional 2D techniques, but using a digital workflow In-depth explanation of the core concepts of OpenToonz & Tahoma2D Full demonstration of all of the drawing tools that youll need Hands-on projects carefully designed to quickly bring students up to speed This course is ideal for individuals who are Students who are interested in creating traditional 2D animation in a digital environment or Students who have used other animation software and want to migrate to OpenToonz or Tahoma2D or Students who are interested in other forms of digital animation (2D cut out, flexi-animation, effects animation) and need to know the basics of using OpenToonz or Tahoma2D. This is a great starter course to understanding the basic concepts shared between these programs It is particularly useful for Students who are interested in creating traditional 2D animation in a digital environment or Students who have used other animation software and want to migrate to OpenToonz or Tahoma2D or Students who are interested in other forms of digital animation (2D cut out, flexi-animation, effects animation) and need to know the basics of using OpenToonz or Tahoma2D. This is a great starter course to understanding the basic concepts shared between these programs.

Enroll now: A complete guide to OpenToonz & Tahoma2D for 2D animation

Summary

Title: A complete guide to OpenToonz & Tahoma2D for 2D animation

Price: $79.99

Average Rating: 4.32

Number of Lectures: 151

Number of Published Lectures: 149

Number of Curriculum Items: 151

Number of Published Curriculum Objects: 149

Original Price: £99.99

Quality Status: approved

Status: Live

What You Will Learn

  • How to draw and animate digitally in these free, open-source programs
  • How to animate using traditional 2D techniques, but using a digital workflow
  • In-depth explanation of the core concepts of OpenToonz & Tahoma2D
  • Full demonstration of all of the drawing tools that youll need
  • Hands-on projects carefully designed to quickly bring students up to speed
  • Who Should Attend

  • Students who are interested in creating traditional 2D animation in a digital environment
  • Students who have used other animation software and want to migrate to OpenToonz or Tahoma2D
  • Students who are interested in other forms of digital animation (2D cut out, flexi-animation, effects animation) and need to know the basics of using OpenToonz or Tahoma2D. This is a great starter course to understanding the basic concepts shared between these programs
  • Target Audiences

  • Students who are interested in creating traditional 2D animation in a digital environment
  • Students who have used other animation software and want to migrate to OpenToonz or Tahoma2D
  • Students who are interested in other forms of digital animation (2D cut out, flexi-animation, effects animation) and need to know the basics of using OpenToonz or Tahoma2D. This is a great starter course to understanding the basic concepts shared between these programs
  • Do you have a yearning to animate digitally and didn’t know where to start or didn’t want to spend money on animation programs beforeyou knew if you liked them. Or perhaps you’re already paying for animation software and want to try something cheaper or even free! Or perhaps you’ve already started using OpenToonz or Tahoma2D, but want to know more.

    This is why I’ve made this course. I believe that anyone can learn to animate and enjoy the satisfaction of bringing their characters to life. And with these great programs, you can animate for FREE and this course will show you how.

    In this course, I’ll take you from the very beginning, with downloading, installing, setting up and understanding both programs. I’ll show you all of the tools that you’ll need for traditional-style animation. Leading up to showing you how to create your own animations. And you’ll be animating within the first 15 minutes of starting the course!

    The course will also show you how you can replicate some of the traditional techniques, found in the 12 principles of animation, of straight ahead animation and pose to pose animation, using tried and tested exercises that we’ll work through together.

    With almost 11 hours of video & 130 lessons and demonstrations, exercises & downloads for each project that I work on, this is the complete guide to getting started with traditional animation with OpenToonz & Tahoma2D.

    Here are the topics covered in the course

  • Installing, setup & walk through of the layout

  • Understanding projects and scenes

  • Understanding the differences between drawings, frames, levels & columns

  • A detailed look at the viewer (the drawing area)

  • A detailed look as the timeline & xsheet (learning all of its features and how to time out your animation)

  • A look over all of the drawing tools, understand each feature of them

  • A look at working with colour, including using gradients & special fills

  • Using the camera. Placing it, moving it & what the settings mean

  • Preview & rendering your animation, to different formats

  • A complete demo looking over my shoulder as I work through an animation exercise in full

  • What are Students Saying about the Course?

    “This is one of the best video tutorials I have ever used. Thorough, perfectly paced, and enjoyable.“,
    Jonathan L ★★★★★

    A very comprehensive guide on OpenToonz. It gives detailed instructions on the various mechanics of the software and explains concepts thoroughly. The most valuable thing about this course to me is the setup of the environment for 2D animation. This is rarely talked about in any user-created tutorials on the web/YouTube. OpenToonz is free and powerful, but only with the right knowledge can you use it’s full potential. This course definitely facilitates this.”,
    Jonathan T ★★★★★

    Section 1 and 2 have been the simplest and quickest way for me to begin animating in OpenToonz without getting bogged down in the complexity of the program.”,
    John M ★★★★★

    Awesome job. Your pace of presentation is spot on!“,
    John T ★★★★★

    Clear, well paced and beautifully organized! Such positive and precise teaching. I am very excited about completing the course!“,
    Mira ★★★★★

    “This course far exceeded my expectations. Also the supplemental support through the DarrenT discord server (which is very active) is a really enjoyable community to assist in my animation learning and development. I’m about 2/3 through the course so far and I’ve already made my own animated videos that met my modest animation goals prior to joining this course. If you’re interested in learning animation, this is a wonderful place to begin your journey, you will be able to bring your art to life very quickly. Whether you plan on animating your own cartoon or show, making animations on top of camera footage, or even making animated memes and gifs, this course will have you producing media even before you finish the course! 10/10 would recommend.”,

    Piers D ★★★★★

    Course Curriculum

    Chapter 1: Welcome to the course

    Lecture 1: Course Introduction

    Lecture 2: Introduce yourself

    Lecture 3: How to follow the lessons

    Lecture 4: Exercises and Resources

    Lecture 5: Community and Updates

    Lecture 6: The Different OpenToonz versions

    Chapter 2: Getting Started

    Lecture 1: Getting Started: Introduction

    Lecture 2: Installing OpenToonz

    Lecture 3: Installing Tahoma2D

    Lecture 4: Optimising your graphics card

    Lecture 5: Setup your graphics card

    Lecture 6: OpenToonz: A quick Tour of the interface

    Lecture 7: Tahoma2D: A quick Tour of the interface

    Lecture 8: Your first animation: Drawing basics

    Lecture 9: Your first animation: Animation basics

    Lecture 10: Your first animation: Rendering basics

    Lecture 11: Exercise and resources – Start your first animation

    Chapter 3: The OpenToonz Interface

    Lecture 1: The OpenToonz Interface: Introduction

    Lecture 2: Tahoma2D – Rooms, themes and the interface

    Lecture 3: The docking interface: Rooms

    Lecture 4: The docking interface: Panels

    Lecture 5: Take a look at the DarrenT room layouts

    Lecture 6: Installing the DarrenT room layouts

    Lecture 7: Making the most of your screen space – Full screen options

    Lecture 8: Exercise and resources – Setting up your Interface

    Chapter 4: Projects and Scenes

    Lecture 1: Projects and Scenes – Introduction

    Lecture 2: OpenToonz: Creating a project – Default folder options

    Lecture 3: OpenToonz: Creating a project: Sub-folder per type (optional)

    Lecture 4: OpenToonz: Create a project: Sub-folder per scene (optional)

    Lecture 5: OpenToonz: Multiple projects roots

    Lecture 6: OpenToonz: Creating a scene

    Lecture 7: Tahoma – Working with projects in Tahoma

    Lecture 8: Tahoma – Creating a scene

    Lecture 9: Exercise and resources – Understanding Projects and Scenes

    Chapter 5: Drawings, Frames, Levels and Columns

    Lecture 1: Drawings, Frames,, Levels and Columns – Introduction

    Lecture 2: Levels: Creating levels to draw into

    Lecture 3: Levels: Setting the level size

    Lecture 4: Levels: Creating drawings – from the new level dialog

    Lecture 5: Levels: Creating drawings – from the timeline

    Lecture 6: Drawings on the Timeline vs the Level Strip

    Lecture 7: Columns – What are they?

    Lecture 8: Columns as layers

    Lecture 9: Article: Introduction to the 3 Level Types

    Lecture 10: Drawing level type: Raster level

    Lecture 11: Drawing level type: Toonz Raster level

    Lecture 12: Drawing level type: Vector level

    Lecture 13: Resizing Drawing Levels

    Lecture 14: Exercise and Resources: Understanding drawings, levels and columns

    Chapter 6: The Viewer

    Lecture 1: The Viewer – Introduction

    Lecture 2: Basic usage

    Lecture 3: The menu options

    Lecture 4: The viewer top toolbar

    Lecture 5: The bottom toolbar – Common buttons

    Lecture 6: The bottom toolbar – Least-used buttons (optional lesson)

    Lecture 7: Animating straight ahead (1 of the 12 animation principles)

    Lecture 8: Demo: Straight ahead animation

    Lecture 9: Exercise and Resources: The Viewer

    Chapter 7: The Timeline and Xsheet

    Lecture 1: The timeline and xsheet – Introduction

    Lecture 2: Differences between the timeline and xsheet

    Lecture 3: Tahoma2D: The Timeline

    Lecture 4: Working with drawings and frames

    Lecture 5: The timeline toolbar

    Lecture 6: The timeline column options

    Lecture 7: The timeline column context menu

    Lecture 8: The timeline context menu

    Lecture 9: Note levels and memos

    Lecture 10: The timeline play markers

    Lecture 11: [NEW for 1.7] Timeline/Xsheet cell marks

    Lecture 12: [NEW for 1.7] Navigating the timeline with Navigation Tags

    Lecture 13: Onion Skins

    Lecture 14: Animating pose to pose (1 of the 12 animation principles)

    Lecture 15: Pose to Pose Demo part 1 – Extremes

    Lecture 16: Pose to Pose Demo part 2 – Keys

    Lecture 17: Pose to Pose Demo part 3 – Breakdowns

    Lecture 18: Pose to Pose Demo part 4 – Timing Charts

    Lecture 19: Pose to Pose Demo part 5 – Inbetweens

    Lecture 20: Exercise and resources: The timeline and xsheet

    Chapter 8: The Drawing Tools

    Lecture 1: The drawing tools – Introduction

    Lecture 2: The brush tool

    Lecture 3: Standard brush tool options

    Lecture 4: Brush type extensions

    Lecture 5: [New for 1.7] Straight lines with the brush tool

    Lecture 6: The geometry tool – Intro

    Lecture 7: The geometry tool – Rectangle

    Lecture 8: The geometry tool – Circle

    Lecture 9: The geometry tool – Ellipse

    Lecture 10: The geometry tool – Line

    Lecture 11: The geometry tool – Polyline

    Lecture 12: The geometry tool – Arc

    Lecture 13: The geometry tool – Polygon

    Lecture 14: The geometry tool options

    Lecture 15: The eraser tool options

    Instructors

  • A complete guide to OpenToonz Tahoma2D for 2D animation  No.2
    Darren T
    Animator and online educator with OpenToonz
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 4 votes
  • 3 stars: 27 votes
  • 4 stars: 125 votes
  • 5 stars: 286 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!