Cinema 4D The Basics
- DESIGN
- Jan 04, 2025

Cinema 4D – The Basics, available at $19.99, with 14 lectures.
You will learn about Learn about creating 3D objects through software called Cinema 4D Learn basic Modeling tools so they can create 3D primitives using different approaches Get up to speed with Modeling so that they can move on to other areas like Lighting and Rendering Will be able to not only create objects, but also optimise objects for gaming and other apps This course is ideal for individuals who are students interested in design, graphics and animation, especially 3D animation It is particularly useful for students interested in design, graphics and animation, especially 3D animation.
Enroll now: Cinema 4D – The Basics
Summary
Title: Cinema 4D – The Basics
Price: $19.99
Number of Lectures: 14
Number of Published Lectures: 14
Number of Curriculum Items: 14
Number of Published Curriculum Objects: 14
Original Price: ?1,199
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
This course takes you through a gradual step by step process into the fine art of becoming a proficient 3D animator. The software of choice is Cinema 4D, a software becoming increasingly popular in the Broadcast and Motion Graphics industry. Each and every topic is generously interspersed with explanatory graphics which complement the material being taught. Care has been taken that keyboard shortcuts are highlighted where they have been used, and also there is a brief recap of the start of each new session of what was covered earlier. This section covers all the modeling techniques you need to learn and master to get up to speed in Cinema 4D. While there are many courses existing on Cinema 4D, this course in profuse with many illustrations and diagrams, and charts to explain hard to grasp concepts. There are also parallels drawn from the real world, where ever possible so that you can relate to this software. Not only is basic modelling covered but also deformers, which a lot of people have heard about but which seems hard to understand. In subsequent chapters I will be also covering lights, materials textures and render settings.
We hope you enjoy this course and practice all the projects that are given at the end of some chapters.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Section2-A: Working with Primitives
Chapter 2: Creating Objects from splines. Using the pen tool to create splines
Lecture 1: 2B: Creating Objects from splines
Chapter 3: Using the Lathe NURBS Objecs
Lecture 1: 2C: Using the Lathe NURBS Objecs
Chapter 4: Using the Extrude NURBS Object
Lecture 1: 2D: Using the Extrude NURBS Object
Chapter 5: Using Loft NURBS Object
Lecture 1: 2E: Using Loft NURBS Object
Chapter 6: Using Bezier NURBS Object
Lecture 1: 2F: Using Bezier NURBS Object
Chapter 7: Importing splines from Illustrator
Lecture 1: 2G: Importing splines from Illustrator
Chapter 8: Using Boolean Objects
Lecture 1: 2H: Using Boolean Objects
Chapter 9: The Bend Deformer
Lecture 1: 3B: The Bend Deformer
Chapter 10: The Shear Deformer
Lecture 1: 3C: The Shear Deformer
Chapter 11: The Taper Deformer
Lecture 1: 3D: The Taper Deformer
Chapter 12: The FFD Box
Lecture 1: 3E: The FFD Box
Chapter 13: The Wind Deformer
Lecture 1: 3F: The Wind Deformer
Chapter 14: The Bomb Deformer
Lecture 1: 3G: The Bomb Deformer
Instructors

Sam Rao
Professional 3D Trainer
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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