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Complete Hardsurface Modelling Sculpting inside ZBrush4 R8

  • DESIGN
  • Jan 02, 2025
SynopsisComplete Hardsurface Modelling & Sculpting inside ZBrush4...
Complete Hardsurface Modelling Sculpting inside ZBrush4 R8  No.1

Complete Hardsurface Modelling & Sculpting inside ZBrush4 R8, available at $59.99, has an average rating of 4.7, with 104 lectures, based on 153 reviews, and has 1738 subscribers.

You will learn about After this course you will have a ton of skills to tackle pretty much any hard surface project all within ZBrush! This course is ideal for individuals who are Intermediate level ZBrush Users interested in advanced technique and procedures for Hardsurface Modelling or Intermediate to advaced ZBrush users keen to learn new Hard Surface techniques It is particularly useful for Intermediate level ZBrush Users interested in advanced technique and procedures for Hardsurface Modelling or Intermediate to advaced ZBrush users keen to learn new Hard Surface techniques.

Enroll now: Complete Hardsurface Modelling & Sculpting inside ZBrush4 R8

Summary

Title: Complete Hardsurface Modelling & Sculpting inside ZBrush4 R8

Price: $59.99

Average Rating: 4.7

Number of Lectures: 104

Number of Published Lectures: 104

Number of Curriculum Items: 104

Number of Published Curriculum Objects: 104

Original Price: $129.99

Quality Status: approved

Status: Live

What You Will Learn

  • After this course you will have a ton of skills to tackle pretty much any hard surface project all within ZBrush!
  • Who Should Attend

  • Intermediate level ZBrush Users interested in advanced technique and procedures for Hardsurface Modelling
  • Intermediate to advaced ZBrush users keen to learn new Hard Surface techniques
  • Target Audiences

  • Intermediate level ZBrush Users interested in advanced technique and procedures for Hardsurface Modelling
  • Intermediate to advaced ZBrush users keen to learn new Hard Surface techniques
  • Thank you for your interest in “Complete Hardsurface Modelling & Sculpting inside ZBrush4 R8” Course

    This is a very fast pace course crammed with tips and tricks, please be aware this is an intermediate to advanced coursewe cover a lot and at speed!!!!

    During this course we will create a custom Motorbike from scratch inside Zbrush from basic block in to high detail rendering, for me it was a challenge to undertake this whole project just using ZBrush but as you will see it was not only quicker but also offers a lot of control as mentioned this course is packed with skills, ready to hear about some of them
    Read on

    Course Content

    During this hard surface modelling course in ZBrush we will cover the following:

    1. Reference Gathering
    2. Basic Blocking in at speed
    3. Kitbash creation kits (I will show you?how to create Multimesh Insert and Curve brushes and show you how to link them to the lightbox from any drive, this will include tool creation for kit bashing as well)
    4. Creating parts from primitive tools
    5. A look at all the common actions of the ZRemodeller brush
    6. Polishing and sculpting for a quick block in
    7. Retopology for a block in parts
    8. Creating complex Curve brushes and controlling there placement
    9. Tip on topology and how to create bevels, inserts and extrusions
    10. How to work with creased edges understanding this is essential for good hard surface modelling
    11. Using ZSpheres to create the frame (this will give you the ability to change the frame on the fly)
    12. Using dynamic subdivs (we use this to keep the file size smaller it gives the same result as a sub divided surface)
    13. Correcting problems
    14. Symetry, Welding plus Mirroring
    15. Renerign and set up plus final comp work or passes in Photoshop

    This course has hours of content and I am really pleased with the ammount of information that I have included in this course, I am hoping you guys will love it! please be aware that the course moves very fast I do mention everyhting I am doing and am always here to answer question or jump to my facebook group and get more detailed responses and help videos just for you!

    All the best
    David
    UK Online Training Centre

    Course Curriculum

    Chapter 1: Hard Surface Modelling with ZBrush – Introduction and Reference

    Lecture 1: Hard Surface Modelling with ZBrush – Promotional

    Lecture 2: Hard Surface Modelling with ZBrush – Introduction

    Lecture 3: Hard Surface Modelling with ZBrush – Reference Gathering

    Lecture 4: Hard Surface Modelling with ZBrush – A look at our reference

    Lecture 5: Hard Surface Modelling with ZBrush – Downloads

    Chapter 2: Hard Surface Modelling with ZBrush – The Course

    Lecture 1: Hard Surface Modelling with ZBrush – Tyre block in

    Lecture 2: Hard Surface Modelling with ZBrush – Positional guide female

    Lecture 3: Hard Surface Modelling with ZBrush – Block in tank and seat

    Lecture 4: Hard Surface Modelling with ZBrush – Shaping our tank

    Lecture 5: Hard Surface Modelling with ZBrush – Wheel arches and Seat sculpt

    Lecture 6: Hard Surface Modelling with ZBrush – Block in guides for Handlebars

    Lecture 7: Hard Surface Modelling with ZBrush – Adjustable frame using ZSpheres

    Lecture 8: Hard Surface Modelling with ZBrush – Powerplant block in

    Lecture 9: Hard Surface Modelling with ZBrush – Tyre set up

    Lecture 10: Hard Surface Modelling with ZBrush – Lightbox and Hydraulic fork

    Lecture 11: Hard Surface Modelling with ZBrush – Kitbash creation the suspension spring

    Lecture 12: Hard Surface Modelling with ZBrush – Insert brushes for nuts and bolts

    Lecture 13: Hard Surface Modelling with ZBrush – A look at the curve on surface brushes

    Lecture 14: Hard Surface Modelling with ZBrush – Creation of a curve on surface brush

    Lecture 15: Hard Surface Modelling with ZBrush – Various modification

    Lecture 16: Hard Surface Modelling with ZBrush – Adding to the frame and trouble shooting

    Lecture 17: Hard Surface Modelling with ZBrush – Creating the wheel rims

    Lecture 18: Hard Surface Modelling with ZBrush – wheel axels

    Lecture 19: Hard Surface Modelling with ZBrush – Wheel rims supports

    Lecture 20: Hard Surface Modelling with ZBrush – Front Wheel

    Lecture 21: Hard Surface Modelling with ZBrush – Front fork placement

    Lecture 22: Hard Surface Modelling with ZBrush – Bolts for the Weel Axels

    Lecture 23: Hard Surface Modelling with ZBrush – Refining the tank

    Lecture 24: Hard Surface Modelling with ZBrush – Fairing paintover

    Lecture 25: Hard Surface Modelling with ZBrush – Fairing blockin base

    Lecture 26: Hard Surface Modelling with ZBrush – Creating final back fairing topology

    Lecture 27: Hard Surface Modelling with ZBrush – Box modelling the swing arms

    Lecture 28: Hard Surface Modelling with ZBrush – Adding and adjusting frame for back fairing

    Lecture 29: Hard Surface Modelling with ZBrush – Adding chain guide and swing arm mods

    Lecture 30: Hard Surface Modelling with ZBrush – Using Cog 3D and chain guide adjustments

    Lecture 31: Hard Surface Modelling with ZBrush – Creating the chain links

    Lecture 32: Hard Surface Modelling with ZBrush – Creating a curve on surface chain brush

    Lecture 33: Hard Surface Modelling with ZBrush – Redoing the chain guide

    Lecture 34: Hard Surface Modelling with ZBrush – Using our chain brush!

    Lecture 35: Hard Surface Modelling with ZBrush – Boolian cogs

    Lecture 36: Hard Surface Modelling with ZBrush – Front fairing block in

    Lecture 37: Hard Surface Modelling with ZBrush – Front fairing retopology

    Lecture 38: Hard Surface Modelling with ZBrush –

    Lecture 39: Hard Surface Modelling with ZBrush – Creating the Power Plant – PART 2

    Lecture 40: Hard Surface Modelling with ZBrush – Creating the Power Plant – PART 3

    Lecture 41: Hard Surface Modelling with ZBrush – Thickness and panels for the fairing

    Lecture 42: Hard Surface Modelling with ZBrush – What are boolians?

    Lecture 43: Hard Surface Modelling with ZBrush – How to control creasing and fall off

    Lecture 44: Hard Surface Modelling with ZBrush – Handle grips

    Lecture 45: Hard Surface Modelling with ZBrush – Fork supports

    Lecture 46: Hard Surface Modelling with ZBrush – The Yoke

    Lecture 47: Hard Surface Modelling with ZBrush – Organising our scene PART 1

    Lecture 48: Hard Surface Modelling with ZBrush – Organising our scene PART 2

    Lecture 49: Hard Surface Modelling with ZBrush – The fairing infills

    Lecture 50: Hard Surface Modelling with ZBrush – Creating a boolian on the infill

    Lecture 51: Hard Surface Modelling with ZBrush – The brakes

    Lecture 52: Hard Surface Modelling with ZBrush – Creating the light lenses

    Lecture 53: Hard Surface Modelling with ZBrush – Powerplant coolers

    Lecture 54: Hard Surface Modelling with ZBrush – Exhaust pipes

    Lecture 55: Hard Surface Modelling with ZBrush – Creating the seat

    Lecture 56: Hard Surface Modelling with ZBrush – Exhaust muffler

    Lecture 57: Hard Surface Modelling with ZBrush – The front fan and support

    Lecture 58: Hard Surface Modelling with ZBrush – Front fairing infill

    Lecture 59: Hard Surface Modelling with ZBrush – Radiator for front of bike

    Lecture 60: Hard Surface Modelling with ZBrush – Adding cables using the cables brush

    Lecture 61: Hard Surface Modelling with ZBrush – Exact positioning using a tool

    Lecture 62: Hard Surface Modelling with ZBrush – Creating the tileable tread pattern

    Lecture 63: Hard Surface Modelling with ZBrush – Using arrays for our tread pattern

    Lecture 64: Hard Surface Modelling with ZBrush – Creating a switch insert brush

    Lecture 65: Hard Surface Modelling with ZBrush – Disk brake tool

    Lecture 66: Hard Surface Modelling with ZBrush – Disk brake callipers

    Lecture 67: Hard Surface Modelling with ZBrush – Brake Cables

    Lecture 68: Hard Surface Modelling with ZBrush – Creating the chain guard

    Lecture 69: Hard Surface Modelling with ZBrush – Creating grill panels

    Lecture 70: Hard Surface Modelling with ZBrush – Foot pedals

    Lecture 71: Hard Surface Modelling with ZBrush – Pedal fixings

    Lecture 72: Hard Surface Modelling with ZBrush – Strapping brush

    Lecture 73: Hard Surface Modelling with ZBrush – Boolians on the fairing

    Lecture 74: Hard Surface Modelling with ZBrush – Text direct in ZBrush

    Lecture 75: Hard Surface Modelling with ZBrush – Using dynamesh for hardsurfaces

    Lecture 76: Hard Surface Modelling with ZBrush – Tyre text and cables

    Lecture 77: Hard Surface Modelling with ZBrush – Its organising and tidy time again! PART 1

    Lecture 78: Hard Surface Modelling with ZBrush – Its organising and tidy time again! PART 2

    Lecture 79: Hard Surface Modelling with ZBrush – Alternative tread methods PART 1

    Lecture 80: Hard Surface Modelling with ZBrush – Alternative tread methods PART 2

    Lecture 81: Hard Surface Modelling with ZBrush – Using radial symetry

    Chapter 3: Hard Surface Modelling with ZBrush – Texturing and Rendering

    Lecture 1: Hard Surface Modelling with ZBrush – Texturing PART 1

    Lecture 2: Hard Surface Modelling with ZBrush – Texturing PART 2

    Lecture 3: Hard Surface Modelling with ZBrush – Texturing PART 3

    Lecture 4: Hard Surface Modelling with ZBrush – Explaining poly painting and textures

    Lecture 5: Hard Surface Modelling with ZBrush – Adding subdivisions and UV for polygroups

    Lecture 6: Hard Surface Modelling with ZBrush – Creating UMeshes from Boolians

    Lecture 7: Hard Surface Modelling with ZBrush – Texturing the fairing

    Lecture 8: Hard Surface Modelling with ZBrush – Texturing and checking all parts for colour

    Lecture 9: Hard Surface Modelling with ZBrush – Creating the energy material

    Lecture 10: Hard Surface Modelling with ZBrush – Using the weld brush

    Lecture 11: Hard Surface Modelling with ZBrush – Adding labels

    Instructors

  • Complete Hardsurface Modelling Sculpting inside ZBrush4 R8  No.2
    UK Online Training Centre
    Online training centre based in the UK creative studies
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  • 5 stars: 97 votes
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