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Sculpting CG Creatures in ZBrush- Cthulhu

  • DESIGN
  • Dec 25, 2024
SynopsisSculpting CG Creatures in ZBrush: Cthulhu, available at $59.9...
Sculpting CG Creatures in ZBrush- Cthulhu  No.1

Sculpting CG Creatures in ZBrush: Cthulhu, available at $59.99, has an average rating of 4.55, with 24 lectures, based on 78 reviews, and has 786 subscribers.

You will learn about Sculpt a complex monster bust using ZBrush Master ZBrushs features for creating large and small surface details This course is ideal for individuals who are Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters It is particularly useful for Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters.

Enroll now: Sculpting CG Creatures in ZBrush: Cthulhu

Summary

Title: Sculpting CG Creatures in ZBrush: Cthulhu

Price: $59.99

Average Rating: 4.55

Number of Lectures: 24

Number of Published Lectures: 24

Number of Curriculum Items: 24

Number of Published Curriculum Objects: 24

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Sculpt a complex monster bust using ZBrush
  • Master ZBrushs features for creating large and small surface details
  • Who Should Attend

  • Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters
  • Target Audiences

  • Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters
  • In this course we jump into the worlds of ZBrush dynamesh sculpting and H.P. Lovecraft at the same time! We tackle the Old God, Cthulhu, by starting with a simple dynamesh sphere and using several techniques, we pull and push and sculpt a basic shape for Cthulhus head and make a quick torso and temporary tentacles. We then expand our repertoire in creating more detail sculpting by using a variety of brushes, alphas, layers and some finesse to get a final fantastic sculpt of one of Lovecrafts faves: Cthulhu!

    (Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


    More about the Instructor:

    Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

    Course Curriculum

    Chapter 1: Establishing the Base Form and Shapes

    Lecture 1: Overview for Creating a Dynamesh Bust

    Lecture 2: Intro to Zbrush Dynamesh

    Lecture 3: Creating Quick Tentacles

    Lecture 4: Continue Shaping and Adding Eyes

    Lecture 5: Pushing and Pulling Foundation Forms

    Lecture 6: Dynameshing the Torso

    Lecture 7: Using the Clip Curve Brush to Trim the Torso

    Lecture 8: Adding a Tentacle .OBJ to the Scene

    Chapter 2: Layering in the Major Details

    Lecture 1: Introduction

    Lecture 2: Starting Secondary Shapes and Details

    Lecture 3: Using Dam Standard to Add Age and Wrinkles

    Lecture 4: Adding in Asymmetry Details

    Lecture 5: More Wrinkling and Gills

    Lecture 6: Secondary Detailing on the Torso

    Lecture 7: Finalizing Torso Details and Posing the Tentacles

    Lecture 8: Adding in All Tentacles (Timelapse) and Review

    Chapter 3: Refining the Smaller Surface Details

    Lecture 1: Introduction

    Lecture 2: Alphas and Reworking the Big Tentacles

    Lecture 3: Using Alphas on the Torso and Head

    Lecture 4: Using Alphas for Skin Mottling and Wrinkles

    Lecture 5: Added Nodules and Skin Bump Detailing

    Lecture 6: Finalizing the Larger Tentacles and Gill Slits

    Lecture 7: Sculpting the Eyes of an Octopoid and Review

    Lecture 8: Bonus Lecture: Further Learning with 3dmotive

    Instructors

  • Sculpting CG Creatures in ZBrush- Cthulhu  No.2
    3dmotive LLC
    High Quality 3d and Game Art Training by Industry Pros!
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  • 2 stars: 1 votes
  • 3 stars: 4 votes
  • 4 stars: 23 votes
  • 5 stars: 50 votes
  • Frequently Asked Questions

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