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The User-Centred Design (UCD) Process

  • DESIGN
  • Dec 19, 2024
SynopsisThe User-Centred Design (UCD Process, available at $49.99, h...
The User-Centred Design (UCD) Process  No.1

The User-Centred Design (UCD) Process, available at $49.99, has an average rating of 4.3, with 36 lectures, based on 31 reviews, and has 7238 subscribers.

You will learn about What is User-Centred Design? Why is User-Centred Design important or beneficial for your project? How to apply User-Centred Design within your development process? How to cope with the challenge of integrating UCD into agile development processes? Which methods do exist to perform User-Centred Design? Which methods are an absolute must to know? How to implement User-Centred Design right away? What is the Hierarchical Task Analysis? How to create Design Personas? How to apply Card Sorting, Paper Mockups and Hi-Fi Prototypes in the design phase? How do standard questionnaires work: NASA Task Load Index and System Usability Scale? This course is ideal for individuals who are Computer Science students or Media Computer Science students or UX and UI Designers or People who are interested in involving users and their needs into engineering processes or Developers who need to create a UI that sells It is particularly useful for Computer Science students or Media Computer Science students or UX and UI Designers or People who are interested in involving users and their needs into engineering processes or Developers who need to create a UI that sells.

Enroll now: The User-Centred Design (UCD) Process

Summary

Title: The User-Centred Design (UCD) Process

Price: $49.99

Average Rating: 4.3

Number of Lectures: 36

Number of Published Lectures: 36

Number of Curriculum Items: 36

Number of Published Curriculum Objects: 36

Original Price: $129.99

Quality Status: approved

Status: Live

What You Will Learn

  • What is User-Centred Design?
  • Why is User-Centred Design important or beneficial for your project?
  • How to apply User-Centred Design within your development process?
  • How to cope with the challenge of integrating UCD into agile development processes?
  • Which methods do exist to perform User-Centred Design?
  • Which methods are an absolute must to know?
  • How to implement User-Centred Design right away?
  • What is the Hierarchical Task Analysis?
  • How to create Design Personas?
  • How to apply Card Sorting, Paper Mockups and Hi-Fi Prototypes in the design phase?
  • How do standard questionnaires work: NASA Task Load Index and System Usability Scale?
  • Who Should Attend

  • Computer Science students
  • Media Computer Science students
  • UX and UI Designers
  • People who are interested in involving users and their needs into engineering processes
  • Developers who need to create a UI that sells
  • Target Audiences

  • Computer Science students
  • Media Computer Science students
  • UX and UI Designers
  • People who are interested in involving users and their needs into engineering processes
  • Developers who need to create a UI that sells
  • Did you know that about 50 % of your development time and cost of a software project are dedicated to user interface engineering? Depending on what kind of project you are working on, in absolute numbers, that might be a lot! Fact No. 2: Providing a good user interface is the top-most important acceptance criterion that makes interested people become customers. Still not sure? Fact No. 3: Creating a good user interface does not only mean to implement a UI that works and is fast. It also has to provide a satisfying user experience – which, to be honest, highly depends on the individual user than on your programming skills.

    You see: Engineering a great user interface is nothing that can be done purely within your team and by your programmers. You inevitably have to involve real potential users in one way or another. And that is the crucial part: How can you do that? You do not want to disturb your programmers during their work. You do not want to let development cost and time effort explode.

    But: You want to involve users into your UI design process as efficiently and effective as possible!

    This course will show you how! This course introduces you to the concept of User-Centred Design (UCD). Maybe you already know what Cooperative, Participatory or Contextual Design is. If so: UCD takes inspiration on these principles and combines the approaches to one efficient and improved process.

    You will learn how the UCD is structured, how the phases of UCD are performed and what specific methods are available to make your software project user-centred. Furthermore, you will learn how to integrate the UCD process into existing software development processes, such as the widely used agile development strategies as well as into classic spiral-model-based or v-model-based development.

    Finally, we will take a closer look into techniques that you should know to implement UCD right away. We will take a look at: Hierarchical Task Analysis (HTA), Personas, Open and Closed Card Sorting, Paper Mockups, Hi-Fi Prototypes, NASA Task Load Index (TLX), System Usability Scale (SUS) and Cognitive Walkthrough (CWT).

    After finishing this course, you know everything that is necessary to start designing user interfaces the user-centred way!

    I would love to see you in that course and I am always listening to feedback to update the course according to your wishes. So feel free to enrol, take a look and send me a message if there is something you need more details information about.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Start

    Lecture 2: Bio

    Chapter 2: What is User-Centred Design (UCD)?

    Lecture 1: Intro – What is UCD?

    Lecture 2: Principles of UCD

    Lecture 3: Problems Addressed by UCD

    Lecture 4: When to Use UCD

    Lecture 5: Definition

    Lecture 6: UCD vs. Participatory Design

    Chapter 3: What is UCD? – The 4 Phases

    Lecture 1: Phases of UCD

    Lecture 2: Phase 1: Context Analysis

    Lecture 3: Phase 2: User Analysis

    Lecture 4: Phase 3: Design

    Lecture 5: Phase 4: Evaluation

    Lecture 6: Iteration of UCD

    Chapter 4: Help to improve this course

    Lecture 1: Feedback Request – May I ask you a question?

    Chapter 5: How to Incorporate UCD into Common Development Strategies?

    Lecture 1: Intro – How to Incorporate UCD in Development?

    Lecture 2: Standard Software Development Processes

    Lecture 3: Process 1+2: Waterfall Model and Spiral Model

    Lecture 4: Process 3: V Model

    Lecture 5: Agile Software Development Processes

    Lecture 6: Process 4.1: Agile Iteration

    Lecture 7: Process 4.2: Agile Lifecycle

    Chapter 6: Toolbox of Methods – Which Methods are Available?

    Lecture 1: Intro – Toolbox of Methods

    Lecture 2: Toolbox for Context Analysis

    Lecture 3: Toolbox for User Analysis

    Lecture 4: Toolbox for Design Phase

    Lecture 5: Toolbox for Evaluation Phase

    Chapter 7: Quick Start Toolbox – Step-by-Step Guides

    Lecture 1: Intro – Quick Start Toolbox

    Lecture 2: Hierarchical Task Analysis (HTA), Context Analysis

    Lecture 3: Personas, User Analysis

    Lecture 4: Card Sorting, Design

    Lecture 5: Paper Mockups, Design

    Lecture 6: Hi-Fi Prototyping, Design

    Lecture 7: NASA Task Load Index (TLX), Evaluation

    Lecture 8: System Usability Scale (SUS), Evaluation

    Lecture 9: Cognitive Walkthrough (CWT), Evaluation

    Instructors

  • The User-Centred Design (UCD) Process  No.2
    David Gollasch
    Computer Scientist and HCI Research Associate
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  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 6 votes
  • 4 stars: 9 votes
  • 5 stars: 15 votes
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