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Easy Game Design with Unity

  • DESIGN
  • Dec 06, 2024
SynopsisEasy Game Design with Unity, available at $19.99, has an aver...
Easy Game Design with Unity  No.1

Easy Game Design with Unity, available at $19.99, has an average rating of 4.75, with 73 lectures, based on 183 reviews, and has 10750 subscribers.

You will learn about C#, Unity, Unity API, How to create your own game This course is ideal for individuals who are Beginning Game Developers, 7th grade to Senior in High School It is particularly useful for Beginning Game Developers, 7th grade to Senior in High School.

Enroll now: Easy Game Design with Unity

Summary

Title: Easy Game Design with Unity

Price: $19.99

Average Rating: 4.75

Number of Lectures: 73

Number of Published Lectures: 73

Number of Curriculum Items: 73

Number of Published Curriculum Objects: 73

Original Price: $44.99

Quality Status: approved

Status: Live

What You Will Learn

  • C#, Unity, Unity API, How to create your own game
  • Who Should Attend

  • Beginning Game Developers, 7th grade to Senior in High School
  • Target Audiences

  • Beginning Game Developers, 7th grade to Senior in High School
  • We are going to be building a 3d scene as a setting for an epic dance battle between Shaggy and Thanos. Who will win? You will because you are going to learn C# coding and 3d Game Design using Unity! I like to keep things meme heavy and fun while teaching you serious coding skills you can use to impress your friends. This course was created as a demo scene for a young audience at the Boise Code Camp youth track. It was designed as a speed run to getting an inexperienced game designer up and running, showing how to get free 3d assets and start building a game, even if you are brand new to game design. Join me as I show you how to create a fun interactive experience and then try to take the game even further. This course is aimed at 7th grade through high schoolers. After you are done you will feel confident to continue on your journey to learn and develop your own original games and interactive media. You will be empowered to handle the ups and downs of game design, and see that you too can create your own games and interactive experiences. Good luck and let’s get creating! 

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Intro

    Lecture 2: Opening Unity

    Lecture 3: Creating Terrain

    Lecture 4: Texture

    Lecture 5: UPDATE Texturing Terrain

    Lecture 6: Texturing & Trees

    Lecture 7: Shaggy Model & Hotkeys

    Lecture 8: Fixing Textures And Problem Solving

    Chapter 2: Animation

    Lecture 1: Mixamo Animation

    Lecture 2: Extracting & Renaming Animations

    Lecture 3: Animating Shaggy

    Lecture 4: Looping Animations

    Lecture 5: Fixing Thanos Textures & Animating

    Lecture 6: Adding Music

    Chapter 3: User Interface

    Lecture 1: User Interface

    Lecture 2: Animating Buttons

    Lecture 3: Finishing Button Animations

    Lecture 4: Scooby Sprite

    Chapter 4: Coding in C#

    Lecture 1: Coding

    Lecture 2: Setting Up Shaggy Animations

    Lecture 3: 19_A Coding the Animations

    Lecture 4: Scooby Button SFX

    Lecture 5: Particles

    Lecture 6: Sliders

    Lecture 7: Scripting Sliders

    Lecture 8: More Control with Sliders

    Lecture 9: Shaggy Speed with Slider

    Lecture 10: Killing Thanos

    Lecture 11: Sweet Victory

    Chapter 5: Breaking the GameDown

    Lecture 1: Warning

    Lecture 2: Upgrading to the latest version of Unity

    Lecture 3: Whats Broken?

    Lecture 4: Our (MY) Game Sucks

    Lecture 5: MDA Framework

    Lecture 6: Game Design Document

    Chapter 6: Hero Selection Screen

    Lecture 1: Intro to Section

    Lecture 2: Introducing Rockstar Challenges

    Lecture 3: Building the Hero Select Scene

    Lecture 4: Onclick Events

    Lecture 5: Hero Select Controller Script

    Lecture 6: Coding Challenge: Fix Hero Select

    Lecture 7: Play Button

    Chapter 7: Building Level 1

    Lecture 1: Positioning Camera

    Lecture 2: Downloading Tree Assets

    Lecture 3: Trees & Terrain

    Lecture 4: Grass Lights Fog

    Lecture 5: Post Processing

    Chapter 8: Character Controller

    Lecture 1: Intro to Section

    Lecture 2: Downloading Shaggy Movement Files

    Lecture 3: Adding Boiler Plate Movement Code

    Lecture 4: Fixing the Character Controller Collider

    Lecture 5: Setting up the Animator

    Lecture 6: Coding Animations pt 1

    Lecture 7: Coding Animations pt 2

    Lecture 8: Solving the Bug by Taking a Break

    Lecture 9: Coding Challenge: Fix the Jump

    Lecture 10: Importing Stinkfly Model

    Lecture 11: Adding Kill Code pt1

    Lecture 12: Adding Kill Code pt2

    Lecture 13: Adding Killing Code pt3

    Lecture 14: De-Bugging the Bug Attacks

    Lecture 15: Downloading the Particle Effects

    Lecture 16: Click to Explode

    Lecture 17: Adding Explosion SFX

    Lecture 18: Resizing Character Controller & Fixing Explosion Particle FX

    Lecture 19: Swapping Material with Code

    Chapter 9: Unit 9: Gameplay UX/UI

    Lecture 1: Cinemachine Zoomable Camera

    Lecture 2: UX/UI Buttons

    Lecture 3: Character XP Slider

    Lecture 4: UX Coding Pt 1

    Lecture 5: UX Coding Pt 2

    Lecture 6: UX Coding Pt 3

    Lecture 7: Final UX Fixes

    Instructors

  • Easy Game Design with Unity  No.2
    Ben Taylor
    Digital Design Teacher, MTCHS
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 6 votes
  • 3 stars: 36 votes
  • 4 stars: 62 votes
  • 5 stars: 76 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!