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Blender - Ultimate Game Art Creation Guide

  • DESIGN
  • Dec 03, 2024
SynopsisBlender : Ultimate Game Art Creation Guide, available at $74....
Blender - Ultimate Game Art Creation Guide  No.1

Blender : Ultimate Game Art Creation Guide, available at $74.99, has an average rating of 4.4, with 60 lectures, based on 58 reviews, and has 465 subscribers.

You will learn about Modeling Game Ready Meshes for Game Art UV Mapping and Baking Texture Maps for Game Engines ( Unity, Unreal Godot ) Game Ready PBR Texturing in Blender Lighting and Presentation in Blender for your portfolio Presenting your work in Sketchfab This course is ideal for individuals who are For Aspiring 3D artists and Game Developers It is particularly useful for For Aspiring 3D artists and Game Developers.

Enroll now: Blender : Ultimate Game Art Creation Guide

Summary

Title: Blender : Ultimate Game Art Creation Guide

Price: $74.99

Average Rating: 4.4

Number of Lectures: 60

Number of Published Lectures: 60

Number of Curriculum Items: 60

Number of Published Curriculum Objects: 60

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Modeling Game Ready Meshes for Game Art
  • UV Mapping and Baking Texture Maps for Game Engines ( Unity, Unreal Godot )
  • Game Ready PBR Texturing in Blender
  • Lighting and Presentation in Blender for your portfolio
  • Presenting your work in Sketchfab
  • Who Should Attend

  • For Aspiring 3D artists and Game Developers
  • Target Audiences

  • For Aspiring 3D artists and Game Developers
  • Introduction

    Want to create game ready art for your portfolio and game engine with only blender? This course goes over the process of creating PBR game ready assets to showcase in blender or to export to your favorite game engine of choice such as Unreal, Unity, Godot & Sketchfab. I made this course as an answer for aspiring creators to start strong in their creative careers without having to pay for huge software subscription and just focusing on using the free and open source 3D software Blender!

    Sections

    1. Beginners – Create our Game Ready First Aid Kit

    2. Advanced – Creating our game ready Sci-fi Grenade

    3. An Overview of important tools and workflows in making these Assets

    Project Files of Section 1 & 2 included in the first video of each section

    What you will learn :

  •     Modeling tools and techniques for game models

  •     Game asset optimizations and UV Unwrapping

  •     PBR Materials and Texturing

  •     Baking Important PBR Maps for Game Engines

  •     Lighting and Presentation in Blender

  •     Exporting your assets to Unity, Unreal and Godot

  •     Presenting models in Sketchfab

  •     Finishing 2 projects from scratch!

  • Who is Course for?

    1. Beginner users who want to create unique game props from scratch!

    2. More intermediate users who are struggling with the game art workflow in Blender

    Course Curriculum

    Chapter 1: Beginner Project

    Lecture 1: Adding References and Modeling

    Lecture 2: Completing the Model

    Lecture 3: Model Cleanup

    Lecture 4: UV Mapping and Baking Bevels

    Lecture 5: Painting your Color Mask

    Lecture 6: Painting Alphas and Panel Lines

    Lecture 7: Creating Emission and Baking Normals

    Lecture 8: Creating Roughness

    Lecture 9: Creating Edgewear

    Lecture 10: Organizing your Scene

    Lecture 11: Floor and Scene Setup

    Lecture 12: Lighting and Rendering

    Lecture 13: Baking Texture Maps

    Lecture 14: Exporting to Unreal Engine

    Lecture 15: Exporting to Godot

    Lecture 16: Exporting to Unity

    Lecture 17: Sketchfab Scene Setup

    Lecture 18: Presenting in Sketchfab

    Chapter 2: Advanced Section

    Lecture 1: Adding References and Modeling Bottom

    Lecture 2: Modeling the Body

    Lecture 3: Modeling the Armour

    Lecture 4: Modeling the Head A

    Lecture 5: Modeling the Head B

    Lecture 6: Modeling the Latch

    Lecture 7: Modeling the Pin

    Lecture 8: Cleanup Part 1

    Lecture 9: Cleanup Part 2

    Lecture 10: UV Mapping the Grenade

    Lecture 11: Bevel Baking and Optimizing UVs

    Lecture 12: Painting your alpha Maps

    Lecture 13: Painting the Color Masks

    Lecture 14: Creating the Base Color and Metal

    Lecture 15: Creating the Emission

    Lecture 16: Creating the Roughness Map

    Lecture 17: Creating the Edgewear Map

    Lecture 18: Scene Setup and Lighting

    Lecture 19: Baking all maps for Game engines

    Lecture 20: Exporting to Unreal

    Lecture 21: Exporting to Godot

    Lecture 22: Exporting to Unity

    Lecture 23: Preparing for Sketchfab

    Lecture 24: Presenting in Sketchfab

    Chapter 3: Techniques and Overview

    Lecture 1: Modeling Bootcamp 1 – Navigation and Workspaces

    Lecture 2: Modeling Bootcamp 2 – Transforms and Selects

    Lecture 3: Modeling Bootcamp 3 – Edit Mode Basics

    Lecture 4: Modeling Bootcamp 4 – Edit Mode Tools

    Lecture 5: Modeling Bootcamp 5 – Modifiers & Others

    Lecture 6: Game Mesh Cleanup Demo

    Lecture 7: UV Mapping Demo

    Lecture 8: PBR Texturing Basics

    Lecture 9: Common Shader Nodes

    Lecture 10: Creating Color Masks

    Lecture 11: Creating and Baking Normal Maps

    Lecture 12: Creating and Baking Metal Maps

    Lecture 13: Creating and Baking Edgewear

    Lecture 14: Creating and Baking Ambient Occlusion Map

    Lecture 15: Creating and Baking Base Color Map

    Lecture 16: Creating and Baking Roughness Maps

    Lecture 17: Creating Emission and Opacity Maps

    Lecture 18: Basic Lighting

    Instructors

  • Blender - Ultimate Game Art Creation Guide  No.2
    Victor Deno
    Indie Game Dev
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 4 votes
  • 4 stars: 14 votes
  • 5 stars: 39 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!