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Create a 3D game asset in Blender Substance Painter

  • DESIGN
  • Dec 02, 2024
SynopsisCreate a 3D game asset in Blender & Substance Painter, av...
Create a 3D game asset in Blender Substance Painter  No.1

Create a 3D game asset in Blender & Substance Painter, available at $59.99, has an average rating of 5, with 26 lectures, based on 3 reviews, and has 29 subscribers.

You will learn about Modeling of detailed 3d models for games Sculpting more detailed things on a 3d model Retopology – creation of low-poly version of 3D model UV Unwrapping for further baking and texturing Texturing in Substance Painter This course is ideal for individuals who are Beginners in 3D modeling, or users of other 3D software. It is particularly useful for Beginners in 3D modeling, or users of other 3D software.

Enroll now: Create a 3D game asset in Blender & Substance Painter

Summary

Title: Create a 3D game asset in Blender & Substance Painter

Price: $59.99

Average Rating: 5

Number of Lectures: 26

Number of Published Lectures: 26

Number of Curriculum Items: 26

Number of Published Curriculum Objects: 26

Original Price: $99.99

Quality Status: approved

Status: Live

What You Will Learn

  • Modeling of detailed 3d models for games
  • Sculpting more detailed things on a 3d model
  • Retopology – creation of low-poly version of 3D model
  • UV Unwrapping for further baking and texturing
  • Texturing in Substance Painter
  • Who Should Attend

  • Beginners in 3D modeling, or users of other 3D software.
  • Target Audiences

  • Beginners in 3D modeling, or users of other 3D software.
  • In this course we will make a one-handed Viking Axe in the 3D program Blender. This axe will be ready to be imported into any game engine such as Unreal Engine, Unity, Godot etc. We will go through the full development cycle of game assets and touch on such stages as: blocking, sculpting, UV mapping, baking, texturing. Texturing will be done in the Substance Painter program, where texturing is quite professional and the process is satisfying.

    During the lessons, the keys and mouse buttons that I press will be displayed on the screen, so you will always know exactly what to press. Of course, I will also voice them.

    I explain all my actions in great detail and clearly, so even an absolute beginner will be able to complete the course and learn how to make 3D models for games.

    Here we will learn to work with vertices, edges, polygons. How to add, delete them, and other useful actions.

    We will learn the basic modifiers such as: subdivision surface, mirror, solidify, remesh. We will work in sculpting mode. We will study the main brushes that are most often used. I will teach you how to use masking and show interesting features with its use.

    I’ll tell you the principle of unwrapping the plane of a 3d model on a 2D texture. And we will make the textures first ordinary, and then add styling to them and transfer them back to Blender.

    Let’s dive into the interesting and exciting process of creating game assets together!

    Course Curriculum

    Chapter 1: Blocking

    Lecture 1: Intro

    Lecture 2: Importing reference, drawing a sketch, setup right size

    Lecture 3: Blade

    Lecture 4: Handle

    Lecture 5: Winding

    Lecture 6: Polishing blade shape

    Lecture 7: Marking a sharp edges on the blade

    Chapter 2: Sculpting

    Lecture 1: Preparing to sculpting

    Lecture 2: Sharpening a sharp blade

    Lecture 3: Ornaments on the blade

    Lecture 4: Scratching on the blade

    Lecture 5: Winding on the handle

    Lecture 6: Sculpting wooden texture

    Lecture 7: Secret feature to make sharp edge more sharpened

    Chapter 3: Retopology

    Lecture 1: Build a silhouette

    Lecture 2: Build a blade mesh with polygons

    Lecture 3: Build a handle mesh with polygons

    Chapter 4: UV Unwrapping

    Lecture 1: Preparing to UV Unwrapping

    Lecture 2: UV Unwrapping

    Chapter 5: Texturing

    Lecture 1: Setup shading and export to FBX

    Lecture 2: Importing to Substance Painter and Bake

    Lecture 3: Texturing wooden branch

    Lecture 4: Texturing leather winding

    Lecture 5: Texturing metal blade

    Lecture 6: Stylizing textures

    Lecture 7: Importing textured Axe back to the Blender

    Instructors

  • Create a 3D game asset in Blender Substance Painter  No.2
    Artem Daysun
    3D modeling tutorials in Blender
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  • 5 stars: 3 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!