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Embedded Systems and Operating System Development

SynopsisEmbedded Systems and Operating System Development, available...
Embedded Systems and Operating System Development  No.1

Embedded Systems and Operating System Development, available at $84.99, has an average rating of 4.08, with 56 lectures, based on 51 reviews, and has 685 subscribers.

You will learn about Learn how to build an embedded system from the ground up on the bench. This will give you a great insight into the target platform, but is not mandatory Learn how to program a microcontroller from scratch by setting up wiring, clocking, connecting the programmer, and flashing binary applications to the chip Get a deep insight into what an operating system is, when you need one, and how it works on embedded platforms Understand Kernels, Multitasking, Context Switching, Scheduling, Critical Sections, and Task Synchronization from a practical perspective Understand CPU Architectures in general and how to choose a target CPU. Deep understanding of the MIPS32 Arch internals, like Registers and Memory Layout Programming of Advanced Applications for the Microchip PIC32 (MIPS32) microcontroller Develop Board Support Packages (BSP) for a Target Platform Deep and practical understanding of data communication over the SPI and I2C busses, as well as serial communication via UART modules (including USB-to-Serial) Learn how to develop a Preemptive and Cooperative Kernel based on CPU-specific assembly code for Task Context Switching Learn how to provide efficient internal services for Time, Task, and Memory Management Learn how to create Inter-Process Communication (IPC) with Mailboxes and Message Queues Get a deep understanding of – and learn how to implement – Real-Time Constraints in order for an operating system to be considered an RTOS (Real-Time OS) Understand the Priority Inversion problem and learn how to implement specific countermeasures Learn Device Driver development. We will develop drivers step by step for our Target Platforms peripherals, such as the display and the MicroSD card Interfacing User Application to the OS Understand how to write a binary image to the Target Platforms Program Flash at runtime, and create a USB/UART Bootloader Learn how to make a Porting of the OS, making it executable on different CPU Architectures Understanding of the Target Platforms Electrical Schematic and PCB Layout (optional) This course is ideal for individuals who are From embedded developers to hobbyists and enthusiasts who are willing to create their own Operating System. or This course is hands-on: you will be guided step by step through the creation of a working Operating System, from the ground up. It is particularly useful for From embedded developers to hobbyists and enthusiasts who are willing to create their own Operating System. or This course is hands-on: you will be guided step by step through the creation of a working Operating System, from the ground up.

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Summary

Title: Embedded Systems and Operating System Development

Price: $84.99

Average Rating: 4.08

Number of Lectures: 56

Number of Published Lectures: 56

Number of Curriculum Items: 56

Number of Published Curriculum Objects: 56

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn how to build an embedded system from the ground up on the bench. This will give you a great insight into the target platform, but is not mandatory
  • Learn how to program a microcontroller from scratch by setting up wiring, clocking, connecting the programmer, and flashing binary applications to the chip
  • Get a deep insight into what an operating system is, when you need one, and how it works on embedded platforms
  • Understand Kernels, Multitasking, Context Switching, Scheduling, Critical Sections, and Task Synchronization from a practical perspective
  • Understand CPU Architectures in general and how to choose a target CPU. Deep understanding of the MIPS32 Arch internals, like Registers and Memory Layout
  • Programming of Advanced Applications for the Microchip PIC32 (MIPS32) microcontroller
  • Develop Board Support Packages (BSP) for a Target Platform
  • Deep and practical understanding of data communication over the SPI and I2C busses, as well as serial communication via UART modules (including USB-to-Serial)
  • Learn how to develop a Preemptive and Cooperative Kernel based on CPU-specific assembly code for Task Context Switching
  • Learn how to provide efficient internal services for Time, Task, and Memory Management
  • Learn how to create Inter-Process Communication (IPC) with Mailboxes and Message Queues
  • Get a deep understanding of – and learn how to implement – Real-Time Constraints in order for an operating system to be considered an RTOS (Real-Time OS)
  • Understand the Priority Inversion problem and learn how to implement specific countermeasures
  • Learn Device Driver development. We will develop drivers step by step for our Target Platforms peripherals, such as the display and the MicroSD card
  • Interfacing User Application to the OS
  • Understand how to write a binary image to the Target Platforms Program Flash at runtime, and create a USB/UART Bootloader
  • Learn how to make a Porting of the OS, making it executable on different CPU Architectures
  • Understanding of the Target Platforms Electrical Schematic and PCB Layout (optional)
  • Who Should Attend

  • From embedded developers to hobbyists and enthusiasts who are willing to create their own Operating System.
  • This course is hands-on: you will be guided step by step through the creation of a working Operating System, from the ground up.
  • Target Audiences

  • From embedded developers to hobbyists and enthusiasts who are willing to create their own Operating System.
  • This course is hands-on: you will be guided step by step through the creation of a working Operating System, from the ground up.
  • In this course you will learn how to create an Embedded OS, really from the ground up.

    You will be guided step by step in the creation of each and every technical software module composing an embedded operating system, as well as in the development of your own target device on the bench (optional: you can use a free simulator or a ready-to-use Starter Kit), starting with basic electronic components and an industry-standard processor.

    You will learn how to create device drivers step-by-step for real hardware components like displays, SD card storage, Wi-Fi, Inertial Movement Units (IMU, i.e. accelerometer and gyroscope), USB communication, analog Joysticks, thermal camera modules and more.

    By the end of this course you will master system-level programming in the assembly and C languages, as well as the technical processes governing the interaction between CPU and memory. Thanks to the numerous hands-on experiences and practical demonstrations, you will develop the ability of gaining full control on the machine by manipulating CPU registers, stack, instruction pointer, return addresses, and much more. At the end of the software development part, you will learn how to create a portingto another architecture, like x86.

    Although the hardware development part is optional, if you have access to an electronics lab you will also develop the ability of prototyping your circuit, designing and assembling your own target PCB (Printed Circuit Board).

    Course Curriculum

    Chapter 1: Set, Ready, Go!

    Lecture 1: Course Presentation

    Lecture 2: Motivation

    Lecture 3: Environment Preparation

    Chapter 2: Base Electrical Circuit

    Lecture 1: Prototype Design

    Lecture 2: CPU Breakout Board

    Lecture 3: The First Program

    Lecture 4: Simulating Without Hardware

    Chapter 3: Operating System Basics

    Lecture 1: Introduction to Tasks

    Lecture 2: Introduction to Multitasking

    Lecture 3: Shared Resources

    Lecture 4: Task Switching

    Lecture 5: Kernels

    Lecture 6: Schedulers

    Lecture 7: Critical Sections

    Lecture 8: Deadlocks

    Lecture 9: Introduction to Task Synchronization

    Lecture 10: System Tick

    Chapter 4: Target Platform

    Lecture 1: CPU Architectures

    Lecture 2: Choosing the right CPU

    Lecture 3: MIPS32: CPU Registers

    Lecture 4: MIPS32: Memory Layout

    Lecture 5: The PIC32 Microcontroller

    Lecture 6: Our Board VS Microchips StarterKit

    Chapter 5: Interrupts

    Lecture 1: Interrupts Overview

    Lecture 2: ISRs: Interrupt Service Routines

    Lecture 3: Interrupt Latency and Interrupt Response

    Lecture 4: Interrupts in our Operating System

    Lecture 5: Testing Interrupts with the Software Interrupt

    Chapter 6: BSP (Board Support Package)

    Lecture 1: BSP Overview: What is the Board Support Package

    Lecture 2: Setting up the System Timer

    Lecture 3: Setting up the System Tick Interrupt

    Lecture 4: Setting up the systems LEDs

    Lecture 5: Testing LEDs: Flashing an S.O.S.

    Lecture 6: UART: Explanation and Setup

    Lecture 7: Testing the UART: Ping-Pong with a PC

    Lecture 8: SPI: Explanation and Setup

    Lecture 9: Testing the SPI: Ping-Pong with an Arduino

    Chapter 7: Kernel

    Lecture 1: The Base Infrastructure

    Lecture 2: Implementing Tasks and TCBs

    Lecture 3: Implementing Stack Management

    Lecture 4: Implementing Context Switching in Assembly

    Lecture 5: Task Management

    Lecture 6: Implementing the Scheduler

    Lecture 7: Starting the Operating System

    Lecture 8: Time Management

    Chapter 8: Event Management

    Lecture 1: Event Management Concept

    Lecture 2: Data Structures for Event Management

    Lecture 3: Event Creation and Response

    Chapter 9: Task Synchronization

    Lecture 1: Implementing Mutexes

    Lecture 2: Implementing Semaphores

    Lecture 3: Priority Inversion Avoidance

    Chapter 10: ITC (Inter-Task Communication)

    Lecture 1: Implementing ITC with Mailboxes

    Chapter 11: OS Development Project

    Lecture 1: Download the Complete OS Sources

    Chapter 12: Bonus Lectures

    Lecture 1: MPU6500 Device Driver

    Lecture 2: ESP32 Wireless Device Design

    Lecture 3: CCTV Camera Over FM Radio

    Instructors

  • Embedded Systems and Operating System Development  No.2
    Victor Huerlimann
    Embedded Systems and AI Engineer
  • Rating Distribution

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  • 2 stars: 0 votes
  • 3 stars: 7 votes
  • 4 stars: 13 votes
  • 5 stars: 30 votes
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