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ESP32 By Example

SynopsisESP32 By Example, available at $44.99, has an average rating...
ESP32 By Example  No.1

ESP32 By Example, available at $44.99, has an average rating of 4.6, with 53 lectures, based on 25 reviews, and has 385 subscribers.

You will learn about Learn just enough microcontroller basics, starting with the well-regarded family of ESP32 microcontrollers, that you understand how to read Arduino programs for Starting with simple examples, be able to create your own programs that leverage the built-in wireless capabilities of the ESP32, including WiFi and Bluetooth. Learn how to create your own basic hardware platform from simple parts that can become something as powerful as a drone controller. Programming ESP32 microprocessors using Arduino IDE version 2.2.1 or newer, including handling different varieties of ESP32. Constructing and using breadboards for project development, with a focus on integrating various components like LEDs, push-button switches, and mini OLED displa Implementing sensor-based operations using a Multi-Processor Unit (MPU) with a gyroscope and accelerometer. Integrating ESP32s WiFi and Bluetooth capabilities with external devices, demonstrated through a project involving a video game system controller. This course is ideal for individuals who are Beginners in Arduino development seeking to learn through practical examples. or Hobbyists and makers interested in expanding their skills to include ESP32 microprocessors. or Individuals with a basic understanding of Arduino looking to delve into more advanced projects involving WiFi, Bluetooth, and sensor integration. or Educators and trainers looking for comprehensive material to teach ESP32 and Arduino development. or DIY enthusiasts aiming to build and customize their own electronic projects with ESP32. or Students in electronics, computer science, or related fields looking for hands-on experience with microprocessors. or Professionals in electronics or IoT fields seeking to update their skills with the latest Arduino IDE and ESP32 development practices. It is particularly useful for Beginners in Arduino development seeking to learn through practical examples. or Hobbyists and makers interested in expanding their skills to include ESP32 microprocessors. or Individuals with a basic understanding of Arduino looking to delve into more advanced projects involving WiFi, Bluetooth, and sensor integration. or Educators and trainers looking for comprehensive material to teach ESP32 and Arduino development. or DIY enthusiasts aiming to build and customize their own electronic projects with ESP32. or Students in electronics, computer science, or related fields looking for hands-on experience with microprocessors. or Professionals in electronics or IoT fields seeking to update their skills with the latest Arduino IDE and ESP32 development practices.

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Summary

Title: ESP32 By Example

Price: $44.99

Average Rating: 4.6

Number of Lectures: 53

Number of Published Lectures: 53

Number of Curriculum Items: 53

Number of Published Curriculum Objects: 53

Original Price: $109.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn just enough microcontroller basics, starting with the well-regarded family of ESP32 microcontrollers, that you understand how to read Arduino programs for
  • Starting with simple examples, be able to create your own programs that leverage the built-in wireless capabilities of the ESP32, including WiFi and Bluetooth.
  • Learn how to create your own basic hardware platform from simple parts that can become something as powerful as a drone controller.
  • Programming ESP32 microprocessors using Arduino IDE version 2.2.1 or newer, including handling different varieties of ESP32.
  • Constructing and using breadboards for project development, with a focus on integrating various components like LEDs, push-button switches, and mini OLED displa
  • Implementing sensor-based operations using a Multi-Processor Unit (MPU) with a gyroscope and accelerometer.
  • Integrating ESP32s WiFi and Bluetooth capabilities with external devices, demonstrated through a project involving a video game system controller.
  • Who Should Attend

  • Beginners in Arduino development seeking to learn through practical examples.
  • Hobbyists and makers interested in expanding their skills to include ESP32 microprocessors.
  • Individuals with a basic understanding of Arduino looking to delve into more advanced projects involving WiFi, Bluetooth, and sensor integration.
  • Educators and trainers looking for comprehensive material to teach ESP32 and Arduino development.
  • DIY enthusiasts aiming to build and customize their own electronic projects with ESP32.
  • Students in electronics, computer science, or related fields looking for hands-on experience with microprocessors.
  • Professionals in electronics or IoT fields seeking to update their skills with the latest Arduino IDE and ESP32 development practices.
  • Target Audiences

  • Beginners in Arduino development seeking to learn through practical examples.
  • Hobbyists and makers interested in expanding their skills to include ESP32 microprocessors.
  • Individuals with a basic understanding of Arduino looking to delve into more advanced projects involving WiFi, Bluetooth, and sensor integration.
  • Educators and trainers looking for comprehensive material to teach ESP32 and Arduino development.
  • DIY enthusiasts aiming to build and customize their own electronic projects with ESP32.
  • Students in electronics, computer science, or related fields looking for hands-on experience with microprocessors.
  • Professionals in electronics or IoT fields seeking to update their skills with the latest Arduino IDE and ESP32 development practices.
  • I designed this course to guide you through Arduino development, focusing on the ESP32 microprocessor family and using the Arduino IDE version 2.2.1 or newer. This course is ideal for learners eager to build real applications with kit hardware, regardless of their prior experience with the Arduino IDE or standard Arduino hardware.

    ESP32 Microprocessors in Focus

    In this course, I centre our learning on the ESP32 microprocessor, selecting at least 5 varieties that are compatible with our examples and mini-projects. If you already own an ESP32 development board, I’ll show you how to make it work with our course content, although some customization might be necessary due to differences in pin numbering.

    Learning Methodology and Content

    I adopt an examples-based learning approach, starting with simple Arduino code and advancing to more complex examples. I cover breadboard construction and provide lessons on using LEDs, push-button switches, mini OLED displays, and an MPU with a gyroscope and accelerometer. We’ll conclude the first part of the course with a project that integrates ESP32 WiFi and Bluetooth capabilities with a video game system controller.

    Kit Options

    I offer the option to purchase an all-inclusive, affordable hardware kit for this course, but it’s not mandatory if you already have the necessary components. The kit options range from a basic version with a less-capable ESP32 to a more advanced kit featuring the Adafruit ESP32 Feather Huzzah and a LiPo battery, allowing your projects to operate wirelessly. I also provide PCB versions for a more stable assembly experience for those with soldering skills.

    Who is this course for?

    This course is for anyone who wants to explore the world of cyber-physical systems where the worlds of software and physical system control meet.

    If you have seen a drone in flight and are curious about how the drone receives and executes commands, this course is for you. In part 2 of the course, the hardware of part 1 is used to control a drone and/or a drone simulator.

    If the world of Arduino programming is one you want to learn but don’t want to start at an over-simplified beginning, this course is for you.

    If hands-on exploration of simple electronic circuits using LEDs, switches, and displays is something you want to try, this course is for you.

    If you have used video game controllers (gamepads) and would like to explore how they work and how you can make them interact with your own hardware, this course is also for you.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: What this course is about

    Lecture 2: Needed Software

    Lecture 3: Needed Hardware and UsefulTools

    Lecture 4: How to acquire EEK components

    Lecture 5: Course Resources and Links

    Chapter 2: Setting Up Arduino IDE for EEK

    Lecture 1: Set Up and Verify ESP32 board support

    Lecture 2: Run Blink and WiFi scan examples Mac and PC

    Chapter 3: ESP32 Boards Compatible with EEK

    Lecture 1: Introduction

    Lecture 2: AdaFruit Huzzah and DevKit Clone

    Lecture 3: Arduino Nano ESP32

    Lecture 4: AdaFruit Feather S3

    Lecture 5: ESP32 Dev board

    Lecture 6: Drone Simulator Preview

    Chapter 4: Assembling EEK Main Board

    Lecture 1: Placing EEK board components

    Lecture 2: EEK Assembly Overview

    Lecture 3: Assembly Guided Videos

    Lecture 4: Trim and Install LEDs

    Lecture 5: Trim and install resistors

    Lecture 6: Install MPU 6050 and OLED

    Lecture 7: Install switches

    Lecture 8: Wire and install ESP32 boards – Part A

    Lecture 9: Wire and install ESP32 boards – Part B

    Lecture 10: Wire and install ESP32 boards – Part C

    Lecture 11: Assembly Test Arduino Sketches

    Lecture 12: PCB Versions of EEK

    Chapter 5: EEK Basics

    Lecture 1: Introduction

    Lecture 2: EEK LEDs – Basic blink

    Lecture 3: EEK LEDs – ESP32 GPIOs and Pin Number Variations

    Lecture 4: Adapting sketch to support different ESP32 models

    Lecture 5: Mini-Project: Blink all EEK LEDs sequentially

    Lecture 6: Intro to OLED Displays with I2C

    Lecture 7: LED Status OLED example

    Lecture 8: Mini-Project: Serial Monitor Echo

    Lecture 9: EEK and Buttons: Simple Examples

    Lecture 10: EasyButton Library Exploration: Why a library?

    Lecture 11: Mini-Project: Button control of EEK LEDs and Display

    Lecture 12: EEK and PWM

    Lecture 13: Mini-Project: button actuation of PWM effects

    Lecture 14: Intro to MPU6050: Simple example

    Lecture 15: MPU6050 Library Candidates

    Lecture 16: Mini-Project: Gesture Tester

    Lecture 17: EEK Basics Capstone Mini-Project

    Chapter 6: EEK and WiFi

    Lecture 1: Introduction to ESP32 Basic WiFi

    Lecture 2: WiFi Examples: Scanner and NTP examples

    Lecture 3: EEK Web Server Example

    Lecture 4: Wifi-Manager with EEK

    Lecture 5: Mini-Project: NTP, WiFi-Manager and OLED

    Lecture 6: Mini-Project: EEK UDP Server

    Chapter 7: EEK and Bluetooth

    Lecture 1: EEK Bluetooth Introduction

    Lecture 2: Bluepad32 Library and Board Support

    Lecture 3: Bluepad OLED Joystick Support

    Lecture 4: Bluepad D-Pad PWM Support

    Lecture 5: Mini-Project: EEK Video Gamepad interaction

    Instructors

  • ESP32 By Example  No.2
    Dr. Peter Dalmaris
    Educator and Author of Maker Education Revolution.
  • ESP32 By Example  No.3
    James Solderitsch
    Instructor for ESP32 by Example Course
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  • 3 stars: 5 votes
  • 4 stars: 4 votes
  • 5 stars: 16 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!