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Socket.IO Practical Bootcamp Quick Start for Beginners

SynopsisSocket.IO Practical Bootcamp – Quick Start for Beginner...
Socket.IO Practical Bootcamp Quick Start for Beginners  No.1

Socket.IO Practical Bootcamp – Quick Start for Beginners, available at $64.99, has an average rating of 4.35, with 49 lectures, 1 quizzes, based on 43 reviews, and has 789 subscribers.

You will learn about SocketIO basics Emitting Events Listening for Events Broadcast SocketIO Rooms Emitting directly events to one user Store active sessions is server side Manage HTML code using JavaScript Create HTML elements with JavaScript Create SocketIO connection Create HTTP Server Basics about Namespaces This course is ideal for individuals who are Students which would like to learn basics about SocketIO It is particularly useful for Students which would like to learn basics about SocketIO.

Enroll now: Socket.IO Practical Bootcamp – Quick Start for Beginners

Summary

Title: Socket.IO Practical Bootcamp – Quick Start for Beginners

Price: $64.99

Average Rating: 4.35

Number of Lectures: 49

Number of Quizzes: 1

Number of Published Lectures: 49

Number of Published Quizzes: 1

Number of Curriculum Items: 50

Number of Published Curriculum Objects: 50

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • SocketIO basics
  • Emitting Events
  • Listening for Events
  • Broadcast
  • SocketIO Rooms
  • Emitting directly events to one user
  • Store active sessions is server side
  • Manage HTML code using JavaScript
  • Create HTML elements with JavaScript
  • Create SocketIO connection
  • Create HTTP Server
  • Basics about Namespaces
  • Who Should Attend

  • Students which would like to learn basics about SocketIO
  • Target Audiences

  • Students which would like to learn basics about SocketIO
  • Learn Socket.IObasics and be prepared for more advanced courses with real life usage of Socket.IO.

    Socket.IO is a library that enables real-time, bidirectional and event-based communication between the browser and the server. It is perfect solution if you are planning to build real time communication applications like chat, games apps etc. where most important thing is real time functionality.

    The best way to learn Socket.IO is to create simple app where you will play with events, create listeners, and manage active sessions.

    We will learn also how to work with JavaScriptarrays (spread operator, filter, find methods etc.). We will manage our Client side UI with JavaScriptand HTML and we will create element dynamically.

    CSS styles will be provided to not loss time of styling the app as our main concern is to learn Socket.IO.

    We will start with creating http server which we will connect with Socket.IO. At the next step we will prepare our playground in HTML.After that we will be ready to start learning Socket.IO.We will cover broadcast, store active session at server side, emit an events, listen for events, create rooms, emit an events to specific clients and rooms.

    We will be not covering advanced concepts like:

    Adapters which are needed if we can have multiple instances of our server (It will be covered in other course with real apps where we will be using Socket.IO)

    Validation – Also they will be covered in more advanced courses where we will need to spread our Socket.IO logic.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: What is Socket.IO ?

    Lecture 3: What is WebSocket ?

    Lecture 4: Differences between Socket.IO and WebSockets

    Lecture 5: Chat app with HTTP

    Lecture 6: Chat app with Socket.IO

    Lecture 7: What we will cover in the course ?

    Chapter 2: Preparing environment

    Lecture 1: Node.js installation

    Lecture 2: Creating HTTP Server

    Lecture 3: Creating HTML file and preparing code

    Lecture 4: Connection to Socket.IO Server from Client side

    Lecture 5: Emitting first Events

    Chapter 3: Client Side UI

    Lecture 1: Complete code

    Lecture 2: Creating Introduction Page

    Lecture 3: Adding Event Listener for Name Input

    Lecture 4: Creating chat page and adding event listener for button

    Lecture 5: Adding logic to change active page for chat

    Lecture 6: Creating Group Chat Box in HTML

    Lecture 7: Fixing bug with position of elements

    Lecture 8: Creating Group Chat Message in HTML code

    Lecture 9: Creating Chat Box with JavaScript

    Lecture 10: Event Listener for New Message Input

    Lecture 11: Creating Group Chat Message with JavaScript

    Chapter 4: Group Chat Messages Socket.io logic

    Lecture 1: Creating Socket.IO Handler

    Lecture 2: Emitting an Event to Server with Group Chat Message

    Lecture 3: Broadcast – emitting Event to all users except user who emitted an Event

    Lecture 4: Broadcasting an Event to all users

    Lecture 5: Appending Group Chat Messages

    Chapter 5: Direct Messages with Socket.IO

    Lecture 1: Saving connected users details in Server

    Lecture 2: Emitting and Event with User details to Server and testing

    Lecture 3: Broadcasting event about connected users

    Lecture 4: Creating Chat Boxes for connected peers

    Lecture 5: Saving information in store about created Chat Boxes

    Lecture 6: Adding logic to render only Chat Boxes for new users

    Lecture 7: Emitting Direct Message to Server

    Lecture 8: Emitting Direct Message From Server to Client

    Lecture 9: Appending direct chat messages

    Lecture 10: Fixing bug and testing our application

    Lecture 11: Removing direct Chat Boxes if user will disconnect

    Chapter 6: Socket.IO Rooms

    Lecture 1: Adding possibility to choose room we would like to join

    Lecture 2: Joining Socket.IO Room

    Lecture 3: Creating Room Chat Box

    Lecture 4: Emitting an event to users which joined specific Room

    Lecture 5: Appending Room Chat messages

    Chapter 7: Socket.IO Namespaces

    Lecture 1: Quick introduction and preparing project

    Lecture 2: Creating playground

    Lecture 3: Testing

    Lecture 4: Basic about namespaces

    Chapter 8: Summary

    Lecture 1: Summary

    Instructors

  • Socket.IO Practical Bootcamp Quick Start for Beginners  No.2
    Marek Gryszkiewicz
    Web Developer
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 5 votes
  • 4 stars: 9 votes
  • 5 stars: 28 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!