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HTML5 Canvas Projects

  • Development
  • Mar 20, 2025
SynopsisHTML5 Canvas Projects, available at $59.99, has an average ra...
HTML5 Canvas Projects  No.1

HTML5 Canvas Projects, available at $59.99, has an average rating of 4.2, with 38 lectures, based on 10 reviews, and has 209 subscribers.

You will learn about HTML5 Canvas drawing with JavaScript. Game programming. Use sounds in a web application. Saving images in a web application. Keyboard controls. This course is ideal for individuals who are Programmers looking to utilize the graphical capabilities of HTML5 and JavaScript. It is particularly useful for Programmers looking to utilize the graphical capabilities of HTML5 and JavaScript.

Enroll now: HTML5 Canvas Projects

Summary

Title: HTML5 Canvas Projects

Price: $59.99

Average Rating: 4.2

Number of Lectures: 38

Number of Published Lectures: 38

Number of Curriculum Items: 38

Number of Published Curriculum Objects: 38

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • HTML5 Canvas drawing with JavaScript.
  • Game programming.
  • Use sounds in a web application.
  • Saving images in a web application.
  • Keyboard controls.
  • Who Should Attend

  • Programmers looking to utilize the graphical capabilities of HTML5 and JavaScript.
  • Target Audiences

  • Programmers looking to utilize the graphical capabilities of HTML5 and JavaScript.
  • HTML5 Canvas Projects

    With the advent of the HTML5 Canvas tag, the world of graphical manipulation in the browser has become a reality. This series is an exploration of some the possibility that are available when using the canvas element. The ultimate aim is to use project-based exploration of the capabilities of the HTML5 Canvas element by building games as well as some utilities. Along the way, you may learn some other interesting JavaScript uses. See you there!

    Course Format

    ?????????? Binge-worthy TV shows! Watch comprehensive, in-depth episodes that use a talk show-like format to keep you engaged while learning.

    ?????????? You can pick and choose episodes or you can watch as a complete series.

    ?????????? A little humor, anecdotes, and real-world examples.

    Other Courses

    Ready to become a DevPro? Get more DevProTV training with a variety of topics. Join Justin and DevProTV to level up your programming prowess!

    Updates and Versions

    The programming world updates at a break neck pace. As a result, there are times that certain tools, editors, libraries have changed. While syntax or names may change, the foundations remain the same. Though we hope to keep things updated, there may be time before that can occur. I recommend seeing if you can translate between changes and if all fails, ask questions!

    Course Curriculum

    Chapter 1: Overview

    Lecture 1: Overview

    Chapter 2: Pong

    Lecture 1: Project Planning and Setup

    Lecture 2: Creating the Ball

    Lecture 3: Creating the Paddle

    Lecture 4: Creating the Human Player Paddle

    Lecture 5: Creating the Computer Player Paddle

    Lecture 6: Creating the Computer Player Paddle Pt. 2

    Lecture 7: Refactoring into a Game Object

    Lecture 8: Refactoring into a Game Object Pt. 2

    Lecture 9: Refactoring into a Game Object Pt. 3

    Lecture 10: Creating the Scoreboard

    Lecture 11: Detecting Collisions

    Chapter 3: Image Editor

    Lecture 1: Designing the Image Editor

    Lecture 2: Setting up the Interface

    Lecture 3: Accessing the Image

    Lecture 4: Building Image Manipulation Functions

    Lecture 5: Building Image Manipulation Functions Pt. 2

    Lecture 6: Saving the Image

    Chapter 4: AtmoAttack

    Lecture 1: Planning the Project

    Lecture 2: Creating a Basic Fighter

    Lecture 3: Creating a Basic Attacker

    Lecture 4: Creating the Pellets

    Lecture 5: Creating the Pellets Pt. 2

    Lecture 6: Cleaning Up and Refactoring

    Lecture 7: Creating a Swarm

    Lecture 8: Creating a Swarm Pt. 2

    Lecture 9: Adding Sprites

    Lecture 10: Adding Sprites Pt. 2

    Lecture 11: Adding Sounds

    Lecture 12: Adding Sounds Pt. 2

    Lecture 13: Ending the Game

    Chapter 5: DevPaint

    Lecture 1: Planning the DevPaint Project

    Lecture 2: Creating a Pencil Drawing

    Lecture 3: Creating a Pencil Drawing Pt. 2

    Lecture 4: Creating a Pencil Drawing Pt. 3

    Lecture 5: Adding Color Selections

    Lecture 6: Adding Size Choices

    Lecture 7: Saving the Image

    Instructors

  • HTML5 Canvas Projects  No.2
    ITPro TV
    Watch & Learn
  • HTML5 Canvas Projects  No.3
    Justin Dennison
    Software Developer and Instructor
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 1 votes
  • 4 stars: 3 votes
  • 5 stars: 5 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!