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Roblox Create A Crop Farming System

  • Development
  • Mar 07, 2025
SynopsisRoblox Create A Crop Farming System, available at $49.99, has...
Roblox Create A Crop Farming System  No.1

Roblox Create A Crop Farming System, available at $49.99, has an average rating of 4.25, with 53 lectures, based on 23 reviews, and has 222 subscribers.

You will learn about Import the project model, and organise the project ready to start. Use the changed event to update the GUI whenever the gold value changes. Create a functions module script, and add a function to display feedback to the player. Change the colour of the plots as they progress through their stages of growth using a variable called State. Code the Rake, Bucket, and Seed Bag tools to use on the farm and grow crops. Create a sunflower, pumpkin and corn seed to grow on the farm. Add all the details about your crops to the seed module script. Create conditional statements that guide the player to equip and use the right tools to get the job done. Allow the player to collect water from the well to water the crops on the farm. Create a special GUI that allows you to see your variables change during the game, and adjusts itself as you increase or decrease the number of variables in the Create a start game script that gives each player their own farm. Begin to develop a GUI that will hover above the ground showing the player which seeds they can plant, and allow them to click on a button to plant the seed. Create a button for each seed that the player has in their inventory. Write some code to get all the info about a seed from the seed dictionary and place it into the plot the seed is being planted in. Spawn the correct plant and assign it to the plot ready to grow and harvest. Use ray casting to change the colour of anything you click on in the project. Use ray cast parameters to change the behaviour of the plot as we move it around in the workspace. Stop players colliding with other players, and plots colliding with players allowing for smoother game play. Let your players buy new seeds when they have made enough gold. Test the game using 2 farm models and creating a 2 player test server in Roblox Studio. Create a data store for each player using the data module you create. Restore player saved data back to the game when they return. Make adjustments to the user input script that will create mobile buttons for players using touch enabled devices allowing them to play the game on phones, and Create a module script and an animation controller script to handle all the animations you might use in your project. Create an animation of the player collecting water from the well using the bucket, and also watering the plants from the bucket. Create an animation of the player jumping in the air when harvesting their crops. This course is ideal for individuals who are Intermediate Roblox Coders or Roblox Developers It is particularly useful for Intermediate Roblox Coders or Roblox Developers.

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Summary

Title: Roblox Create A Crop Farming System

Price: $49.99

Average Rating: 4.25

Number of Lectures: 53

Number of Published Lectures: 53

Number of Curriculum Items: 53

Number of Published Curriculum Objects: 53

Original Price: A$34.99

Quality Status: approved

Status: Live

What You Will Learn

  • Import the project model, and organise the project ready to start.
  • Use the changed event to update the GUI whenever the gold value changes.
  • Create a functions module script, and add a function to display feedback to the player.
  • Change the colour of the plots as they progress through their stages of growth using a variable called State.
  • Code the Rake, Bucket, and Seed Bag tools to use on the farm and grow crops.
  • Create a sunflower, pumpkin and corn seed to grow on the farm.
  • Add all the details about your crops to the seed module script.
  • Create conditional statements that guide the player to equip and use the right tools to get the job done.
  • Allow the player to collect water from the well to water the crops on the farm.
  • Create a special GUI that allows you to see your variables change during the game, and adjusts itself as you increase or decrease the number of variables in the
  • Create a start game script that gives each player their own farm.
  • Begin to develop a GUI that will hover above the ground showing the player which seeds they can plant, and allow them to click on a button to plant the seed.
  • Create a button for each seed that the player has in their inventory.
  • Write some code to get all the info about a seed from the seed dictionary and place it into the plot the seed is being planted in.
  • Spawn the correct plant and assign it to the plot ready to grow and harvest.
  • Use ray casting to change the colour of anything you click on in the project.
  • Use ray cast parameters to change the behaviour of the plot as we move it around in the workspace.
  • Stop players colliding with other players, and plots colliding with players allowing for smoother game play.
  • Let your players buy new seeds when they have made enough gold.
  • Test the game using 2 farm models and creating a 2 player test server in Roblox Studio.
  • Create a data store for each player using the data module you create.
  • Restore player saved data back to the game when they return.
  • Make adjustments to the user input script that will create mobile buttons for players using touch enabled devices allowing them to play the game on phones, and
  • Create a module script and an animation controller script to handle all the animations you might use in your project.
  • Create an animation of the player collecting water from the well using the bucket, and also watering the plants from the bucket.
  • Create an animation of the player jumping in the air when harvesting their crops.
  • Who Should Attend

  • Intermediate Roblox Coders
  • Roblox Developers
  • Target Audiences

  • Intermediate Roblox Coders
  • Roblox Developers
  • This course provides you with all the basic models, tools, and GUIs needed. It focuses primarily on coding and gives students an expandable and adaptable project they can use in their game development.

    Some central concepts taught are

  • using module scripts in different ways

  • Using co-routines to pause and resume plant growth

  • creating and using animations

  • saving part positions and attributes to the data store.

  • ray casting to move and place parts

  • creating dictionaries of data that can be referred to from other scripts

  • coding and using surface, screen, and billboard GUI’s

  • By the end of the project, students should have a farm to which they can add new crops and expand the farm to make it bigger.

    As some coding concepts are complex, students should complete the following courses.

  • Learn To Code Games In Roblox Studio – Beginner

  • Roblox Intermediate Coding Course – Intermediate

  • The course structure has been designed to allow a working example to be tested at the end of most lessons. 

    Many concepts taught in the course can be re-purposed and used in entirely different projects. 

    To get the most out of the course, students should complete all videos in sequential order for sections one to five. The sixth section about animation is optional but does add a great finishing touch to the project.

    Course Curriculum

    Chapter 1: Basic Game Mechanics

    Lecture 1: Organise Project

    Lecture 2: Show Gold In The GUI

    Lecture 3: Player Head GUI And Feedback

    Lecture 4: Starting Plot Script,Colours, And Plot State

    Lecture 5: Tools Basic Code And Variables

    Lecture 6: Code The Seeds And Variables

    Lecture 7: Create The Seed Dictionary

    Lecture 8: Update The Plot Script

    Lecture 9: Code The Well And Variables

    Chapter 2: Improving The Code

    Lecture 1: The Testing GUI

    Lecture 2: Owning Your Farm

    Lecture 3: Plot GUI – CheckStats Function

    Lecture 4: Plot GUI – Create Buttons

    Lecture 5: Plot GUI – Transfer Seed Data To Plot Attributes

    Lecture 6: Plot GUI – Spawn Plants

    Lecture 7: Grow Plant Using A Coroutine

    Lecture 8: Grow Plant And Harvest The Plant

    Lecture 9: Complete The Grow Cycle

    Chapter 3: Working The Plots

    Lecture 1: Place The Plot – Part 1 – Mouse Position

    Lecture 2: Place The Plot – Part 2 – Ray Casting

    Lecture 3: Place The Plot – Part 3 – Spawn The Plot

    Lecture 4: Move The Plot Around

    Lecture 5: Place The Plot – RayCast Parameters

    Lecture 6: Place The Plot – Collision Groups

    Lecture 7: Place The Plot – Click To Place

    Lecture 8: Place The Plot – Define Where To Place

    Lecture 9: Buy The Plot – Part 1 – Check The Player Gold

    Lecture 10: Buy The Plot – Part 2 – Allow The Purchase

    Chapter 4: Managing Seeds And Multi-Player

    Lecture 1: Spawn The Plot Field

    Lecture 2: Using The Spawn Spots

    Lecture 3: Sell Seeds GUI And Function

    Lecture 4: Buy Seeds

    Lecture 5: Show Player Seeds

    Lecture 6: Adjusting For Multi-Player

    Lecture 7: Two Farm Models

    Chapter 5: Saving And Loading Data

    Lecture 1: Create Player Datastore And DataMod

    Lecture 2: Prepare To Save – Serialize The Plot Data

    Lecture 3: Saving Variables And Plot Attributes

    Lecture 4: Decode Saved Data

    Lecture 5: Loading Player Variables

    Lecture 6: Collect Player Harvests

    Lecture 7: Show Message And Grow Plants

    Lecture 8: Make It Mobile Friendly

    Chapter 6: Creating And Using Animations

    Lecture 1: Create Rake Animation

    Lecture 2: Animation Module And Controller

    Lecture 3: Using The Rake Animation

    Lecture 4: Create Seed The Plot Animation

    Lecture 5: Using The Seed Plot Animation

    Lecture 6: Create The Bucket Animation

    Lecture 7: Using The Bucket Animation

    Lecture 8: Create The Harvest Jump Animation

    Lecture 9: Using The Harvest Jump Animation

    Lecture 10: Finishing Touches And Adjustments

    Instructors

  • Roblox Create A Crop Farming System  No.2
    Brendon Ross
    Roblox Accredited Educator
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 0 votes
  • 3 stars: 2 votes
  • 4 stars: 4 votes
  • 5 stars: 16 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!