Creating A Space Shooter in Godot
- Development
- Mar 05, 2025

Creating A Space Shooter in Godot, available at $59.99, has an average rating of 4.4, with 31 lectures, based on 11 reviews, and has 47 subscribers.
You will learn about create spawners create a space shooter use groups layers and masks reusable scenes and scripts file organization reimport assets with different settings This course is ideal for individuals who are Godot developers that want to learn how to make a space shooter game It is particularly useful for Godot developers that want to learn how to make a space shooter game.
Enroll now: Creating A Space Shooter in Godot
Summary
Title: Creating A Space Shooter in Godot
Price: $59.99
Average Rating: 4.4
Number of Lectures: 31
Number of Published Lectures: 31
Number of Curriculum Items: 31
Number of Published Curriculum Objects: 31
Original Price: $109.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Learn to create games in the Godot game engine using a python-like programming language, GDscript.
In this course, we will create a Space Shooter game that is cross-platform for MacOS, Windows, Linux, Android, IOS or even embed into a browser.
While on your game development journey you will gain the skills and ability to create the Space Shooter you want.
****If you have no experience in coding or want to familiarize yourself with the language, my course on learning the GDscript language is recommended to help at least learn basic code terminology and structure****
You will learn:
The layers and masks
To create spawners
Use Groups
Reusable scripts and objects
Inventory Management
Reimporting of assets with different settings
The importance of file organization
and more
****If you have no experience in coding or want to familiarize yourself with the language, my course on learning the GDscript language is recommended to help at least learn basic code terminology and structure****
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Where to Download Godot
Lecture 2: Project Setup
Chapter 2: Game Making
Lecture 1: Scrolling Background
Lecture 2: Window Multiplier
Lecture 3: Player Setup
Lecture 4: Player Movement
Lecture 5: Player Animation
Lecture 6: Diagonal Movement
Lecture 7: Game Barriers
Lecture 8: Shooting
Lecture 9: Creating Power Ups
Lecture 10: Animating Power Ups
Lecture 11: Power Up Spawner
Lecture 12: Power Up Activation
Lecture 13: Shields
Lecture 14: Multishot
Lecture 15: Small Changes
Lecture 16: Enemy Setup
Lecture 17: Enemy Shooting
Lecture 18: Memory Leak
Lecture 19: Vertical Movement
Lecture 20: Enemy Spawner
Lecture 21: Bullet Hit
Lecture 22: Health and Shield Damage
Lecture 23: Health Gain
Lecture 24: Stop Shooting Allies
Lecture 25: Spawn Animations
Lecture 26: UI Creation
Lecture 27: Updating UI
Lecture 28: Particle Explosions
Lecture 29: Game Over
Instructors

Michael McGuire
3D Artist | Programmer | Indie Game Developer
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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