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Unreal 5 Stealth Combat- Make Stealth Games in UE5 Blueprint

  • Development
  • Mar 02, 2025
SynopsisUnreal 5 Stealth Combat: Make Stealth Games in UE5 Blueprint,...
Unreal 5 Stealth Combat- Make Games in UE5 Blueprint  No.1

Unreal 5 Stealth Combat: Make Stealth Games in UE5 Blueprint, available at $84.99, has an average rating of 4.29, with 68 lectures, based on 81 reviews, and has 1807 subscribers.

You will learn about An in-depth look at using Blueprints in Unreal to create a 3rd person player controller. How to use the latest technologies in Unreal 5, like MetaHumans, Quixel, Niagara, Behavior trees, and much more. Create an enemy AI to interact with the player as we navigate around a map. Level blockout and level design. Merging animations to get our 3rd person player controller smoothly navigating around different terrain. A sensor detection system for the alarms. An interaction interface to interact with some objects. This course is ideal for individuals who are This course is great if you already have a decent understanding of the basics of Unreal, but are looking to develop greater skills inside the engine. or Its also ideal if you want to create an ‘Assassins Creed’ like sort of combat stealth game. or And its perfect if you want to fully complete a whole project. It is particularly useful for This course is great if you already have a decent understanding of the basics of Unreal, but are looking to develop greater skills inside the engine. or Its also ideal if you want to create an ‘Assassins Creed’ like sort of combat stealth game. or And its perfect if you want to fully complete a whole project.

Enroll now: Unreal 5 Stealth Combat: Make Stealth Games in UE5 Blueprint

Summary

Title: Unreal 5 Stealth Combat: Make Stealth Games in UE5 Blueprint

Price: $84.99

Average Rating: 4.29

Number of Lectures: 68

Number of Published Lectures: 68

Number of Curriculum Items: 68

Number of Published Curriculum Objects: 68

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • An in-depth look at using Blueprints in Unreal to create a 3rd person player controller.
  • How to use the latest technologies in Unreal 5, like MetaHumans, Quixel, Niagara, Behavior trees, and much more.
  • Create an enemy AI to interact with the player as we navigate around a map.
  • Level blockout and level design.
  • Merging animations to get our 3rd person player controller smoothly navigating around different terrain.
  • A sensor detection system for the alarms.
  • An interaction interface to interact with some objects.
  • Who Should Attend

  • This course is great if you already have a decent understanding of the basics of Unreal, but are looking to develop greater skills inside the engine.
  • Its also ideal if you want to create an ‘Assassins Creed’ like sort of combat stealth game.
  • And its perfect if you want to fully complete a whole project.
  • Target Audiences

  • This course is great if you already have a decent understanding of the basics of Unreal, but are looking to develop greater skills inside the engine.
  • Its also ideal if you want to create an ‘Assassins Creed’ like sort of combat stealth game.
  • And its perfect if you want to fully complete a whole project.
  • ?Are you looking to level up your game development skills and take your projects to the next level?

    Do you like games like Assassin’s Creed?

    Take your skills from beginner to advanced, while learning to organise and scale larger projects. You’ll learn how to use the latest technologies in Unreal 5, like MetaHumans, Quixel, Niagara, Behavior trees, and much more.

    This course has everything you need to know, from start to finish, to create an Assassin’s Creed like stealth combat game.

    Even if you’re not interested in stealth combat style games, these skills are super transferable to other types of games.

    You’ll use Unreal Blueprints to create a 3rd person stealth combat game. You’ll create your own playable map, complete with alarm hazards, obstacles, intractables, enemies AND a local leaderboard to show the quickest map completion times!

    So if you’ve already used Unreal and are looking to develop greater skills inside the engine. Or you’ve always wanted to create your own ‘Assassins Creed’ like combat stealth game. Or you’re simply looking to fully complete a whole project within the engine. This is the course for you!

    This is a “Beginner+” course, which means you should have a beginner’s understanding of the Unreal engine and a simple understanding of blueprints.

    You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced coders, so are able to explain complex concepts clearly, as well as entertain along the way. We’re thrilled to have teamed up with Gorka Games to bring you this course.

    Benefit from our world-class support from both other students, and the instructors who are on the forums regularly.

    You’ll gain access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

    Dive in now!

    Course Curriculum

    Chapter 1: Introduction & Setup

    Lecture 1: Welcome To The Course

    Lecture 2: Project Setup

    Lecture 3: Community & Support

    Lecture 4: Accessing Our Projects

    Chapter 2: Player Creation

    Lecture 1: Section Intro – Player Creation

    Lecture 2: Player Blueprint

    Lecture 3: Player Input and Movement

    Lecture 4: Character Animations

    Chapter 3: Sensors and Alarm

    Lecture 1: Section Intro – Sensors and Alarm

    Lecture 2: Alarm Setup

    Lecture 3: Parent Sensor

    Lecture 4: Rotative Sensor

    Lecture 5: Rotative Sensor Model

    Lecture 6: Bar Sensor

    Lecture 7: Sensor Lever

    Lecture 8: Interaction Interface

    Lecture 9: Lever Logic

    Chapter 4: Stealth Combat

    Lecture 1: Section Intro – Stealth Combat

    Lecture 2: Crouch Locomotion Blendspace

    Lecture 3: Crouch Locomotion State

    Lecture 4: Crouch Locomotion Logic

    Lecture 5: Crouch Capsule Collider Shrink

    Lecture 6: Uncrouch Obstacle Detection

    Lecture 7: Dummy Setup

    Lecture 8: Takedown Animations

    Lecture 9: Guard Blueprint Interface

    Lecture 10: Dummy Takedown Logic

    Lecture 11: Player Takedown Logic

    Chapter 5: Enemy Guard AI

    Lecture 1: Section Intro – Enemy Guard AI

    Lecture 2: Guard AI Setup

    Lecture 3: AI Chase Player

    Lecture 4: AI Catch

    Lecture 5: AI Perception Sight

    Lecture 6: AI Catch Trace

    Lecture 7: Captured Fade Screen

    Lecture 8: Guard Alarm Trigger

    Lecture 9: Background and Escaping Music

    Lecture 10: Dodge Roll

    Lecture 11: Waypoint Patrol System

    Lecture 12: Sensor Detection Meter Widget

    Lecture 13: Sensor Detection Meter Time

    Lecture 14: Sensor Detection Widget Update

    Lecture 15: Sensor Detection Exit

    Chapter 6: Environment

    Lecture 1: Section Intro – Environment

    Lecture 2: Level Blockout

    Lecture 3: Level Expansion

    Lecture 4: AI Guard Patrol Waypoints

    Lecture 5: Mantle Calculations

    Lecture 6: Mantle Animations

    Lecture 7: Mantle Motion Warping

    Lecture 8: Mantle System Polish

    Lecture 9: Night Sky

    Lecture 10: Import Megascans

    Lecture 11: Add Megascans To Level

    Lecture 12: Metahumans

    Lecture 13: Rain Niagara System

    Lecture 14: Rainy Clouds Nigara System

    Chapter 7: Polish

    Lecture 1: Section Intro – Polish

    Lecture 2: Falling and Land States

    Lecture 3: Captured Menu

    Lecture 4: Pause Menu

    Lecture 5: Main Menu

    Lecture 6: Escape Timer

    Lecture 7: Leaderboard UI

    Lecture 8: Escape Widget and Trigger

    Lecture 9: Steal Jewel

    Lecture 10: Leaderboard Save System

    Chapter 8: Wrap Up

    Lecture 1: Outro

    Instructors

  • Unreal 5 Stealth Combat- Make Games in UE5 Blueprint  No.2
    GameDev.tv Team
    Learn to Make and Sell Games
  • Unreal 5 Stealth Combat- Make Games in UE5 Blueprint  No.3
    Gorka Aranzabal
    Indie Game Developer and UE5 YouTuber +50K Subs
  • Rating Distribution

  • 1 stars: 2 votes
  • 2 stars: 1 votes
  • 3 stars: 8 votes
  • 4 stars: 19 votes
  • 5 stars: 51 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!