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Games in Scratch #4- Elevator

  • Development
  • Mar 02, 2025
SynopsisGames in Scratch #4: Elevator, available at Free, has an aver...
Games in Scratch #4- Elevator  No.1

Games in Scratch #4: Elevator, available at Free, has an average rating of 4.5, with 11 lectures, based on 2 reviews, and has 390 subscribers.

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You will learn about working with List variable working with X and Y coordinate axes cloning sprites, describing its game logic working with variable-indicators and loops customizing sound effects This course is ideal for individuals who are adults and teachers who want their children to be able to develop games or teenagers who want to improve their programming skills It is particularly useful for adults and teachers who want their children to be able to develop games or teenagers who want to improve their programming skills.

Enroll now: Games in Scratch #4: Elevator

Summary

Title: Games in Scratch #4: Elevator

Price: Free

Average Rating: 4.5

Number of Lectures: 11

Number of Published Lectures: 11

Number of Curriculum Items: 11

Number of Published Curriculum Objects: 11

Original Price: Free

Quality Status: approved

Status: Live

What You Will Learn

  • working with List variable
  • working with X and Y coordinate axes
  • cloning sprites, describing its game logic
  • working with variable-indicators and loops
  • customizing sound effects
  • Who Should Attend

  • adults and teachers who want their children to be able to develop games
  • teenagers who want to improve their programming skills
  • Target Audiences

  • adults and teachers who want their children to be able to develop games
  • teenagers who want to improve their programming skills
  • In this course we will create game “Elevator” in the Scratch programming language. We will learn by doing!

    Difficulty level of this course: easy medium hard

    Who is this course suitable for:

  • Teachers and parents who want to keep their children busy

  • Children and teenagers with with strong knowledge of Scratch

  • The course also contains theoretical explanations, but most of the course is practical. We will repeat or learn such areas as:

  • working with list variables: what it is and why they are needed;

  • using variables as indicators of some events and how to manage these events across your Sprites;

  • creating sprite clones: how to manage hundreds of clones at a time.

  • The plot of the game:

  • we have a building with 11 floors and one elevator;

  • we need to manage elevator’s moving by pressing keys from 0 to 9 and “q” – they represent building levels;

  • we have a queue of floors for our elevator, it will be moving according to the order of pressed keys;

  • passengers will be appearing on a random floor with a random target floor;

  • when passenger sees the elevator on it’s floor, it will move inside the elevator’s cabin; when this passenger find out that elevator on the desired floor, it will disappear;

  • this game doesn’t have any restrictions in passenger number inside the elevator or on the game screen; feel free to add you own logic of finishing the game (for example, when you reach some served passengers number).

  • I recommend that students simply repeat all the steps from the video, so at the end of the course they will have their own game, which they will be able to navigate and then be able to independently make some changes and expand the game at their own discretion. At the end of the course, materials with source code for all sprites are provided – using them you can check whether the game is made correctly and fix any non-working parts.

    Note: Those who under 18 years old may use this course only if a parent or guardian provides their account and controls all key activities while using the account.

    Course Curriculum

    Chapter 1: Setting up game environment

    Lecture 1: Introduction

    Lecture 2: Importing sprites, preparing game field

    Lecture 3: Set up static sprites and costumes

    Chapter 2: Core logic definition

    Lecture 1: Info board with levels queue – Part 1

    Lecture 2: Defining elevators logic

    Lecture 3: Info board with levels queue – Part 2

    Lecture 4: Info board with levels queue – Part 3

    Lecture 5: Describing passengers behavior – Part 1

    Lecture 6: Describing passengers behavior – Part 2

    Chapter 3: Game enhancements

    Lecture 1: Adding game sounds

    Lecture 2: Conclusion

    Instructors

  • Games in Scratch #4- Elevator  No.2
    Alexander Tsetsersky
    Software Engineer + video editor + nice person
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  • 2 stars: 0 votes
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  • 4 stars: 1 votes
  • 5 stars: 1 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!