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Master Haskell from Scratch- A Basic to Advanced Course

  • Development
  • Mar 01, 2025
SynopsisMaster Haskell from Scratch- A Basic to Advanced Course, avai...
Master Haskell from Scratch- A Basic to Advanced Course  No.1

Master Haskell from Scratch- A Basic to Advanced Course, available at $54.99, has an average rating of 4.5, with 33 lectures, based on 1 reviews, and has 13 subscribers.

You will learn about Haskell Haskell vs Python Haskell Modules Zippers in Haskell Monads and Functor in Haskell This course is ideal for individuals who are Students or Programmers or Learners It is particularly useful for Students or Programmers or Learners.

Enroll now: Master Haskell from Scratch- A Basic to Advanced Course

Summary

Title: Master Haskell from Scratch- A Basic to Advanced Course

Price: $54.99

Average Rating: 4.5

Number of Lectures: 33

Number of Published Lectures: 33

Number of Curriculum Items: 33

Number of Published Curriculum Objects: 33

Original Price: ?999

Quality Status: approved

Status: Live

What You Will Learn

  • Haskell
  • Haskell vs Python
  • Haskell Modules
  • Zippers in Haskell
  • Monads and Functor in Haskell
  • Who Should Attend

  • Students
  • Programmers
  • Learners
  • Target Audiences

  • Students
  • Programmers
  • Learners
  • This course is about Haskell. Haskell is a strong, statically typed language with a very expressive type system. It also has non- strict evaluation, and it has a very unique approach to problem-solving. This course is going to emphasize using Haskell for practical problem-solving. This course consists of several topics, in three sections. In the first topic, we’ll talk about problems that FP and Haskell can address. Then we’ll talk about the functional programming-specific ways of approaching these problems. Then we’ll talk about how Haskell specifically addresses these types of problems. Then we’ll take a look at our first Haskell programs and start to begin an intuition for what they look like. And we’ll dig deeper into some issues related to whitespace and layout. Then we’ll use the Glasgow Haskell Compiler’s read-evaluate-print loop, known as GHCi, to explore our Haskell programs’ values and types and expressions. Then we’ll learn to debug with GHCi. Moving on, we’ll dig deeper, and we’ll start to look at Haskell values and expressions, and specifically functions as values. We’ll build an intuition for some of the core concepts. Then we’ll look at types, polymorphism constraints, and how we can add type signatures to our values. And we’re looking to sum up product types in Haskell’s record syntax. At that point, we’ll know enough to tackle type classes, and we’ll learn how to make our own instances of existing type classes and how to build our own type classes. Finally, to cap it all off, we’ll learn how to extract values from our algebraic data types. At the end of this course, you will have a practical working knowledge of Haskell, enough to start writing your own program. You’ll also know how Haskell can help us solve problems in its particular approach to software engineering. And then, you’ll also have knowledge of values, expressions and types in Haskell.

    Course Curriculum

    Chapter 1: Module 1

    Lecture 1: Introduction to the Course

    Lecture 2: Problems FP and Haskell can Address

    Lecture 3: Installing Haskell on Linux

    Lecture 4: Functional Programming

    Lecture 5: Introduction to Haskell

    Lecture 6: Haskell vs Python

    Lecture 7: Basic Data Models

    Lecture 8: First Haskell Programs

    Lecture 9: Whitespace Layout and Scoping

    Chapter 2: Module 2

    Lecture 1: GHCi and Interactive Haskell

    Lecture 2: Basic Operators

    Lecture 3: Decision Making

    Lecture 4: Types and Type Class

    Lecture 5: Haskell Functions

    Lecture 6: More on Functions

    Lecture 7: Function Composition

    Lecture 8: Haskell Modules

    Lecture 9: Haskell Input and Output

    Lecture 10: Functor in Haskell

    Lecture 11: Monads in Haskell

    Lecture 12: Zippers in Haskell

    Lecture 13: Debugging with GHCi

    Chapter 3: Module 3

    Lecture 1: Creating a New Stack Project

    Lecture 2: Setting up the Word Game Grid

    Lecture 3: Searching of the Words in the Grid

    Lecture 4: Searching in All Directions

    Lecture 5: Unit Testing the Grid with Hspecs

    Chapter 4: Module 4

    Lecture 1: Grid Coordinates and Infinite Lists

    Lecture 2: Fleshing Out the Grid Module

    Lecture 3: Searching the Grid Recursively

    Lecture 4: Making the Game Playable

    Lecture 5: Some Random Polish

    Lecture 6: Command Line Arguments

    Instructors

  • Master Haskell from Scratch- A Basic to Advanced Course  No.2
    Anurag Kaushik
    Hi there I am here to share my knowledge to the world.
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  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

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