Make awesome CUTSCENES in Unity using Timeline
- Development
- Feb 28, 2025

Make awesome CUTSCENES in Unity using Timeline, available at Free, has an average rating of 4.85, with 13 lectures, based on 41 reviews, and has 1978 subscribers.
You will learn about Timeline Fundamentals and Setup Create Cinematic Cutscenes Discover how to animate objects, cameras, and other elements, and how to control timing, transitions, and camera movements Integrate Audio and Effects into the Timeline Activate Cutscenes Using Activation Zones This course is ideal for individuals who are Anyone who wants to improve and make games more fun or Game Developers and Game Designers It is particularly useful for Anyone who wants to improve and make games more fun or Game Developers and Game Designers.
Enroll now: Make awesome CUTSCENES in Unity using Timeline
Summary
Title: Make awesome CUTSCENES in Unity using Timeline
Price: Free
Average Rating: 4.85
Number of Lectures: 13
Number of Published Lectures: 13
Number of Curriculum Items: 13
Number of Published Curriculum Objects: 13
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
(***NEW COURSE***)
Unity Timeline is a package that allows you to create and control cinematic sequences, cutscenes, and other types of scripted events in your Unity projects. It provides a timeline-based interface where you can arrange and manipulate different animation tracks, audio, and other elements to create complex sequences.
With Unity Timeline, you can create dynamic camera movements, trigger animations, control particle effects, synchronize audio, and perform other actions to craft compelling cutscenes and scripted events. It offers a flexible and intuitive way to design and organize interactive narratives within your Unity projects.
In the first example, we will learn how to set up Timeline, how to create different types of tracks (Animation, Activation, Sound, Signal), and how to organize the timeline using Track Groups. We also explore animation extrapolation and learn about Timeline Events (Signals)
In the second example, we will use the Cinemachine package and different cameras to create a dynamic cutscene. We also see how to activate the cutscene by entering the Activation area
Trust me, creating cutscenes is not as complicated as you think. It’s much easier. You can download the whole Unity project and start following the course right away.
Remember, cutscenes will make your games feel more alive and fun.
Course Curriculum
Chapter 1: Introduction
Lecture 1: How To Follow The Course [DOWNLOAD]
Chapter 2: Timeline [EXAMPLE 1]
Lecture 1: Timeline Setup
Lecture 2: Timeline Animations
Lecture 3: Activation Track
Lecture 4: Track Group
Lecture 5: Timeline and Animation Events
Lecture 6: Animation Extrapolation
Lecture 7: Timeline Sound
Lecture 8: Timeline Signals
Chapter 3: Timeline and Cinemachine [EXAMPLE 2]
Lecture 1: Timeline and Cinemachine
Lecture 2: Playable Director
Chapter 4: Completed Project
Lecture 1: Download Completed Project
Lecture 2: BONUS LECTURE- Continue Your Journey
Instructors

Mario Korov
Game Developer | Teacher | Mathematician
Rating Distribution
Frequently Asked Questions
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