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Unity C# Scripting - Complete C# For Unity Game Development

  • Development
  • Feb 18, 2025
SynopsisUnity C# Scripting : Complete C# For Unity Game Development,...
Unity C# Scripting - Complete For Game Development  No.1

Unity C# Scripting : Complete C# For Unity Game Development, available at $159.99, has an average rating of 4.72, with 152 lectures, 5 quizzes, based on 2664 reviews, and has 16409 subscribers.

You will learn about Get A Solid Understanding of C# & Basic Programming Concepts Learn Unitys API from Absolute Basics Learn Object Oriented Programming Concepts Learn C# Scripting With Practical Examples in Unity Use C# Skills for Building Mobile / Android Games Implement Basic AI Features in Unity Learn Version Controlling with Github , Bitbucket & SourceTree Build Real 2D & 3D Example Games With C# & Unity This course is ideal for individuals who are Anyone who wants to Learn C# Scripting for Unity Game Development or Beginner C# developers willing to work in Unity or Anyone who wants to Build Games using C# or Someone proficient in another language & willing to learn C# in a fun way It is particularly useful for Anyone who wants to Learn C# Scripting for Unity Game Development or Beginner C# developers willing to work in Unity or Anyone who wants to Build Games using C# or Someone proficient in another language & willing to learn C# in a fun way.

Enroll now: Unity C# Scripting : Complete C# For Unity Game Development

Summary

Title: Unity C# Scripting : Complete C# For Unity Game Development

Price: $159.99

Average Rating: 4.72

Number of Lectures: 152

Number of Quizzes: 5

Number of Published Lectures: 147

Number of Published Quizzes: 5

Number of Curriculum Items: 157

Number of Published Curriculum Objects: 152

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Get A Solid Understanding of C# & Basic Programming Concepts
  • Learn Unitys API from Absolute Basics
  • Learn Object Oriented Programming Concepts
  • Learn C# Scripting With Practical Examples in Unity
  • Use C# Skills for Building Mobile / Android Games
  • Implement Basic AI Features in Unity
  • Learn Version Controlling with Github , Bitbucket & SourceTree
  • Build Real 2D & 3D Example Games With C# & Unity
  • Who Should Attend

  • Anyone who wants to Learn C# Scripting for Unity Game Development
  • Beginner C# developers willing to work in Unity
  • Anyone who wants to Build Games using C#
  • Someone proficient in another language & willing to learn C# in a fun way
  • Target Audiences

  • Anyone who wants to Learn C# Scripting for Unity Game Development
  • Beginner C# developers willing to work in Unity
  • Anyone who wants to Build Games using C#
  • Someone proficient in another language & willing to learn C# in a fun way
  • This Course will Teach You everything that you need to get started with C# scripting in Unity. You will learn step by step from scratch every feature of the C# language as well as how to implement it in Unity’s API for building Games. All The Content works fine in Unity 2023 .

    List of Things You Will Learn:

    1. Learn C# Language from absolute basics

    2. Master basic Programming concepts

    3. Learn Unity’s API

    4. Learn Object Oriented Programming Concepts

    5. Create Ready To Use C# Scripts

    6. Apply Your C# Skills for Building Android / Mobile Games

    7. Implement Basic AI Features With C#

    8. Learn Version Controlling With Github, Bitbucket, Source Tree

    I have taught C# Scripting to thousands of people on my Youtube Channel: Charger Games. I love teaching complex concepts in a simple way, so even if you have no previous coding experience, no need to worry, I’m gonna teach you everything step by step in the perfect order.

    Learn the basic concepts, tools, and functions that you will need to build fully functional Games with C# and the Unity game engine.

    Build a strong foundation in C# Scripting and Unity Game Development with this course.

  • Get Started With C# programming

  • Learn fundamentals of Unity API

  • Learn Object Oriented Programming Concepts

  • Create Reusable C# scripts

  • Learn Intermediate C# Concepts in Unity

  • Take Your C# Skills to the next level

  • A Powerful Skill at Your Fingertips  Learning the fundamentals of C# Scripting in Unity puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games.

    Jobs in unity game development are plentiful, and being able to learn C# Scripting along with Unity game development will give you a strong background to more easily build awesome games.

    Content and Overview  Suitable for beginning programmers, through this course of 100+ lectures and 20+ hours of content, you’ll learn all of the Unity C# Scripting fundamentals and establish a strong understanding of the concept behind C# programming. Each chapter closes with quizes, putting your new learned skills into practical use immediately.

    Starting with the installation of the Unity , Visual Studio , this course will take you through various C# language features and how to use them. By creating example C# Scripts, you’ll a establish a strong understanding of unity game development.

    With these basics mastered, the course will take you through building different example games with unity to learn more about the process of creating mobile android games with unity.

    Students completing the course will have the knowledge to create fully functional Games with C# or use their C# skills to Build any other useful thing that they want.

    Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.

    Course Curriculum

    Chapter 1: Introduction To Unity C# Scripting ( Updated 2024 )

    Lecture 1: Introduction To This C# Scripting Course

    Lecture 2: Installing & Setting Up Unity 6 ( 2024 )

    Lecture 3: Installing & Setting Up Unity 2023

    Lecture 4: Installing and Setting Up Unity 2022

    Lecture 5: Fixing Visual Studio Auto Completion Problem

    Chapter 2: Getting Started With C# Scripting In Unity

    Lecture 1: Getting Started With C# Scripting In Unity

    Lecture 2: Creating Your First C# Script in Unity 6 (2024 Updated)

    Lecture 3: Understanding Structure of a C# Script

    Lecture 4: Event Functions in Unity C#

    Lecture 5: Variables in Unity C#

    Lecture 6: Public Variables in Unity C#

    Lecture 7: The Update Function In Detail

    Lecture 8: Function Basics in C#

    Lecture 9: Functions With Return Type & Parameters in Unity

    Lecture 10: How To Solve Coding Exercises (2024 Updated)

    Lecture 11: If Else Statements in C#

    Lecture 12: More Conditions and Equality Checking

    Lecture 13: Understanding Boolean Variables

    Lecture 14: Introduction To Arrays in Unity C#

    Lecture 15: More About Arrays in C#

    Lecture 16: Understanding For Loops in C#

    Lecture 17: While Loops in Unity C# Scripting

    Lecture 18: Learning foreach Loops in C#

    Lecture 19: Switch Case Statements in C#

    Chapter 3: Diving into Core Unity C# Programming

    Lecture 1: Searching & Finding GameObjects in Unity

    Lecture 2: Getting Access To Components using GetComponent Function

    Lecture 3: Moving Rotating & Scaling with Transform Component

    Lecture 4: Instantiating Random Objects in C#

    Lecture 5: Repeatedly Calling Funtions with InvokeRepeating

    Lecture 6: Working With KeyBoard Inputs in Unity

    Lecture 7: Smooth Movement With Input.GetAxis

    Lecture 8: Working With Mouse Input In Unity C#

    Lecture 9: Working With Physics – Creating Player Controller

    Lecture 10: Shooting Bullets Using Physics

    Lecture 11: Checking Collisions in Unity with C#

    Lecture 12: Working With Triggers

    Lecture 13: Understanding LookAt function

    Lecture 14: Loading Scenes / Levels In Unity With C#

    Chapter 4: Game 1: Your First 3D Game with Unity & C# ( Updated 2023 )

    Lecture 1: Build A 3D Coin Collecting Game with Unity & C#

    Lecture 2: Project Files for This Section

    Chapter 5: Unity C# Crash Course for 3D with Practical Examples

    Lecture 1: Unity C# Crash Course – Part 1

    Lecture 2: Unity C# Crash Course – Part 2

    Lecture 3: Unity C# Crash Course – Part 3

    Lecture 4: Unity C# Crash Course – Part 4

    Lecture 5: Unity C# Crash Course – Part 5

    Lecture 6: Project Files for This Section

    Chapter 6: Intermediate Unity C# Scripting Concepts

    Lecture 1: Classes & Objects – Object Oriented Programming Concepts

    Lecture 2: Constructors in C# Unity

    Lecture 3: Using System.Serializable To Initialize Objects

    Lecture 4: C# Properties – Everything You Need To Know

    Lecture 5: Enums in C#

    Lecture 6: Inheritance in C# – Part 1

    Lecture 7: Inheritance in c# – Part 2

    Lecture 8: Polymorphism Virtual Functions & Overriding in C#

    Lecture 9: Static Variables Functions & Classes in C#

    Lecture 10: Understanding Method Overloading in C#

    Lecture 11: Using Namespaces in C# & Unity

    Lecture 12: Working With Attributes In Unity

    Lecture 13: Understanding Coroutines in Unity C#

    Lecture 14: Project Files for This Section

    Chapter 7: Unity C# Crash Course for 2D Game Development

    Lecture 1: Unity C# Scripting Crash Course for 2D Game Development

    Lecture 2: Destroying Objects

    Lecture 3: Detecting Mouse Clicks

    Lecture 4: Destroying with Keyboard Input

    Lecture 5: Moving Objects By Adding Velocity

    Lecture 6: Moving with Keyboard Input

    Lecture 7: Flipping Direction of Sprites

    Lecture 8: Detecting Collision Destroying Objects

    Lecture 9: Creating Score System

    Lecture 10: Restarting Game Scene

    Lecture 11: Delaying Function Calling

    Lecture 12: Project Files for this Section

    Chapter 8: Game 2: Create a 2D Candy Catch Game – Start to Finish

    Lecture 1: Setting Up Sprites for Game Characters & Backgrounds

    Lecture 2: Setting Up The Candies

    Lecture 3: Creating Player Controller

    Lecture 4: Restricting Player Movement within Boundaries

    Lecture 5: Checking if Monster Eats Candies

    Lecture 6: Removing Candies when Out of Screen

    Lecture 7: Spawning Random Candies

    Lecture 8: Spawning Candy at Random Position

    Lecture 9: Repeatedly Spawning Candies

    Lecture 10: Checking Score

    Lecture 11: Showing Score UI on Screen

    Lecture 12: Creating Lives Counter

    Lecture 13: Showing Available Lives UI

    Lecture 14: Stop Candy Spawning On GameOver

    Lecture 15: Creating GameOver Panel

    Instructors

  • Unity C# Scripting - Complete For Game Development  No.2
    Raja Biswas
    Charger Games founder , Passionate Learner & Teacher
  • Unity C# Scripting - Complete For Game Development  No.3
    Charger Games
    Teaching Game Development & Computer Programming
  • Rating Distribution

  • 1 stars: 24 votes
  • 2 stars: 27 votes
  • 3 stars: 190 votes
  • 4 stars: 856 votes
  • 5 stars: 1567 votes
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