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Complete 3D FPS Zombie Game in Unity for Beginners

  • Development
  • Feb 16, 2025
SynopsisComplete 3D FPS Zombie Game in Unity for Beginners, available...
Complete 3D FPS Zombie Game in Unity for Beginners  No.1

Complete 3D FPS Zombie Game in Unity for Beginners, available at $54.99, has an average rating of 5, with 75 lectures, based on 1 reviews, and has 37 subscribers.

You will learn about Player Mechanics: Learn player movement, shooting, and health systems Enemy AI: Implement basic zombie AI behavior. Level Design: Create immersive 3D environments. UI and HUD: Design and implement health bars, ammo counters, and menus. This course is ideal for individuals who are Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch. or Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need. or Hobbyists and Enthusiasts: Whether youre a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance. or Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms. It is particularly useful for Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch. or Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need. or Hobbyists and Enthusiasts: Whether youre a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance. or Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms.

Enroll now: Complete 3D FPS Zombie Game in Unity for Beginners

Summary

Title: Complete 3D FPS Zombie Game in Unity for Beginners

Price: $54.99

Average Rating: 5

Number of Lectures: 75

Number of Published Lectures: 75

Number of Curriculum Items: 75

Number of Published Curriculum Objects: 75

Original Price: $69.99

Quality Status: approved

Status: Live

What You Will Learn

  • Player Mechanics: Learn player movement, shooting, and health systems
  • Enemy AI: Implement basic zombie AI behavior.
  • Level Design: Create immersive 3D environments.
  • UI and HUD: Design and implement health bars, ammo counters, and menus.
  • Who Should Attend

  • Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch.
  • Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need.
  • Hobbyists and Enthusiasts: Whether youre a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance.
  • Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms.
  • Target Audiences

  • Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch.
  • Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need.
  • Hobbyists and Enthusiasts: Whether youre a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance.
  • Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms.
  • Are you ready to dive into the world of game development and create your own thrilling zombie FPS game? Welcome to “Complete 3D FPS Zombie Game in Unity for Beginners” This comprehensive course is designed for absolute beginners who want to learn the ins and outs of Unity and game development while creating an exciting and immersive zombie shooter game.

    In this course, you will start with the basics of Unity and gradually build your skills as you develop a complete first-person shooter game. You’ll begin by learning how to set up your Unity project and create essential gameplay mechanics such as player movement, shooting, and health systems. We’ll guide you step-by-step through the process of implementing these features, ensuring you understand each concept thoroughly.

    Next, you’ll delve into enemy AI development. You will learn how to create zombie enemies that can navigate the game environment, detect the player, and launch attacks. We’ll cover essential AI behaviors like pathfinding, chasing, and attacking, making your game more challenging and engaging.

    Level design is a crucial aspect of any game, and you’ll master the art of creating immersive 3D environments. You’ll learn how to design and build detailed game levels, complete with obstacles, power-ups, and dynamic lighting, to enhance the gameplay experience.

    Finally, we’ll focus on user interface (UI) and heads-up display (HUD) elements. You’ll learn how to design and implement health bars, ammo counters, and in-game menus, providing players with essential information and a seamless gaming experience.

    By the end of this course, you will have a complete, playable zombie FPS game and a solid foundation in Unity game development. Join us on this exciting journey and start creating your own games today!

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Player

    Lecture 1: Player Movement

    Lecture 2: Better Movement

    Lecture 3: Speed Booster

    Lecture 4: Jumping

    Lecture 5: Fix Jumping

    Lecture 6: Player Camera

    Lecture 7: Lock Cursor

    Lecture 8: First person camera

    Lecture 9: Adding player model

    Chapter 3: Shooting

    Lecture 1: Shooting mechanics

    Lecture 2: Impact effect

    Lecture 3: Gun animations

    Lecture 4: Automatic Shooting

    Lecture 5: Muzzleflash

    Lecture 6: Crosshair

    Lecture 7: Ammo system

    Lecture 8: Ammo UI

    Lecture 9: Reload animation

    Lecture 10: Extra mags

    Lecture 11: Fixing

    Chapter 4: Enemies

    Lecture 1: Adding zombie

    Lecture 2: Detect Player

    Lecture 3: Chasing player

    Lecture 4: Zombie attack

    Lecture 5: Detecting player part2

    Lecture 6: Enemy health

    Lecture 7: Zombie animation

    Lecture 8: Death effect

    Chapter 5: Player Health

    Lecture 1: Setting up Health

    Lecture 2: Healthbar UI

    Lecture 3: Health mechanics

    Lecture 4: Damaging player with enemy

    Lecture 5: Player damage effect

    Chapter 6: Navigation

    Lecture 1: Enemy AI

    Lecture 2: Fixing AI

    Chapter 7: Environment

    Lecture 1: Creating environment

    Lecture 2: Skybox

    Lecture 3: Lights

    Chapter 8: MENU

    Lecture 1: Mainmenu UI

    Lecture 2: Buttons

    Lecture 3: Credits scene

    Lecture 4: Pause UI

    Lecture 5: Pause Mechanics

    Chapter 9: Quest System

    Lecture 1: First Quest

    Lecture 2: Second Quest

    Lecture 3: Quest UI

    Lecture 4: Portals

    Lecture 5: UI Messages

    Lecture 6: Cut scene

    Lecture 7: Portal effect

    Lecture 8: Borders

    Lecture 9: Creating new level

    Lecture 10: Fixing bug

    Lecture 11: Level 2 Quest

    Lecture 12: Progress bar

    Lecture 13: Progress bar part2

    Lecture 14: Changing generator text

    Lecture 15: Mission failed

    Lecture 16: Changing detecting range

    Lecture 17: Player blocker

    Chapter 10: Respawning

    Lecture 1: Spawnpoints

    Lecture 2: Adding zombies

    Lecture 3: Fixing detecting range

    Chapter 11: CUTSCENE

    Lecture 1: Creating environment

    Lecture 2: Camera animation

    Lecture 3: Creating cutscene

    Lecture 4: Adding voice

    Lecture 5: Creating door

    Chapter 12: Audio

    Lecture 1: Adding sounds

    Lecture 2: Fixing

    Chapter 13: Final Touches

    Lecture 1: Creating winning scene

    Lecture 2: Creating portal

    Lecture 3: Fixing bugs

    Lecture 4: Building game

    Instructors

  • Complete 3D FPS Zombie Game in Unity for Beginners  No.2
    Giorgi Luarsabishvili
    Game Developer
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  • 5 stars: 1 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!