Build an iMessage App from Scratch
- Development
- Jan 29, 2025

Build an iMessage App from Scratch, available at $19.99, has an average rating of 3.6, with 16 lectures, based on 31 reviews, and has 2268 subscribers.
You will learn about Create an iMessage app that allows users to save a library of images theyve created Work with various Swift 3 based UI components Know the fundamentals of creating an iMessage app extension with Xcode 8 This course is ideal for individuals who are App developers that want to learn how to build iMessage apps for iOS 10 It is particularly useful for App developers that want to learn how to build iMessage apps for iOS 10.
Enroll now: Build an iMessage App from Scratch
Summary
Title: Build an iMessage App from Scratch
Price: $19.99
Average Rating: 3.6
Number of Lectures: 16
Number of Published Lectures: 16
Number of Curriculum Items: 16
Number of Published Curriculum Objects: 16
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Learn how to make an iMessage app using Swift 3 and Xcode 8, that allows users to select an emoji (or any image), combine it with a secondary?image, then scale, rotate or move either image, and finally?send their compiled creation as an MSMessage. Best of all, the user-created images are saved in a UIPickerView and can be resent at anytime!
Topics include:
Code taught throughout this course can be used in iMessage extensions and for the most part, in any Swift 3 based Xcode project.?
Course Curriculum
Chapter 1: Initial setup for an iMessage App with a UIPickerView and UIButtons
Lecture 1: Introduction
Lecture 2: Course files for all 3 sections
Lecture 3: iMessage App Introduction
Lecture 4: UIPickerView Setup
Lecture 5: Adding Images to the UIPickerView and Selecting Rows
Lecture 6: Styling UIButtons, Repositioning Items for Expanded/Compact Mode, & Animations
Chapter 2: The Image Customization Screen
Lecture 1: Leaving the Intro Screen and Adding the Second UIPickerView
Lecture 2: Customizing the Second Picker View and Adding an Image Container
Lecture 3: Adding a Main (Emoji) Image and Moving it via a Pan Gesture Recognizer
Lecture 4: Position the Main Emoji Image based on the Last Location Saved in User Defaults
Lecture 5: Scaling the Main Image with a UISlider and Saving the Previous Scale
Lecture 6: Rotating with a UISlider and Going Back to the Intro Screen
Chapter 3: Saving the Image to Send or Resend as an MSMessage
Lecture 1: Saving the Image to Send as an MSMessage and as Data to Retrieve Later
Lecture 2: Adding the Secondary (Sayings) Images
Lecture 3: Refining the Picker Wheels
Lecture 4: Conclusion & Adding the Resend Button
Instructors

Justin Dike
CartoonSmart / Owner / Leader Developer and Instructor
Rating Distribution
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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