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17 Beginner C# Walkthrough Projects step by step

  • Development
  • Jan 09, 2025
Synopsis17 Beginner C# Walkthrough Projects step by step, available a...
17 Beginner C# Walkthrough Projects step by  No.1

17 Beginner C# Walkthrough Projects step by step, available at $54.99, has an average rating of 2.95, with 203 lectures, based on 522 reviews, and has 3316 subscribers.

You will learn about Develop your creative and technical skills to build c# applications Create Event Handlers Create Custom Methods Customize form Add controls and change their properties Write conditional code Add comments to code Understand how intellisense works Build and test your code Create 17 C# Projects This course is ideal for individuals who are Aspiring SQL developers or Aspiring programmers or Novice programmers It is particularly useful for Aspiring SQL developers or Aspiring programmers or Novice programmers.

Enroll now: 17 Beginner C# Walkthrough Projects step by step

Summary

Title: 17 Beginner C# Walkthrough Projects step by step

Price: $54.99

Average Rating: 2.95

Number of Lectures: 203

Number of Published Lectures: 180

Number of Curriculum Items: 203

Number of Published Curriculum Objects: 180

Original Price: $159.99

Quality Status: approved

Status: Live

What You Will Learn

  • Develop your creative and technical skills to build c# applications
  • Create Event Handlers
  • Create Custom Methods
  • Customize form
  • Add controls and change their properties
  • Write conditional code
  • Add comments to code
  • Understand how intellisense works
  • Build and test your code
  • Create 17 C# Projects
  • Who Should Attend

  • Aspiring SQL developers
  • Aspiring programmers
  • Novice programmers
  • Target Audiences

  • Aspiring SQL developers
  • Aspiring programmers
  • Novice programmers
  • Welcome to this  C#  project based course for  beginners course (pronounced C Sharp).
     C# is designed to be a simple, modern, general-purpose, object-oriented programming language, borrowing key concepts from several other languages, most notably Java
    .
     C# is an Object Oriented language and does not offer global variables or functions. Everything is wrapped in classes, even simple types like int and string, which inherits from the System.Object class.

    In this course I will walk you through how to create  the following 17 beginner c # projects:

  • Calculator

  • Digital Clock with date and time

  • Simple Digital Clock

  • Currency Converter

  • Picture Viewer

  • Maths Quiz

  • Web browser

  • Notepad

  • Maze Game

  • paint drawing app

  • Pair matching game

  • 2D Ping Pong game

  • Music layer

  • image upload form

  • Screen Saver

  • Database driven login form

  • Google Maps

  • C# is an object-oriented language designed by Microsoft and used by systems engineers, desktop programmers, and mobile app developers the world over.

  •  This course  will  guide you through C#’s basics, its core syntax, and the fundamentals of writing strong C# code.  I will  show you how to install Visual Studio, a great IDE for developing in C#, and then dive into the language itself. Along the way, we will cover topics such as:
    Declaring and initializing variables with a variety of data types
    Data type Conversions and Truncating
    Exploring  Basic Arithmetic operators
    Troubleshoot Compile errors
    Controlling flow with conditional code
    Creating Method
    Creating Event Handler methods
    Using controls and changing their properties

  • If C# is your first step into programming or adding it your existing skillset, these training videos will help you understand the language and use it to build your own great software.

    Welcome 馃檪

    Course Curriculum

    Chapter 1: Visual Studio 2019 Setup

    Lecture 1: Introduction

    Lecture 2: Please Read

    Lecture 3: What is Visual Studio

    Lecture 4: Minimum Installation Requirements for visual studio 2019

    Lecture 5: Installing Visual Studio 2019

    Lecture 6: Creating a basic Console App

    Lecture 7: Creating a basic Windows Forms App

    Lecture 8: Creating a basic ASP.NET and C# Web App

    Lecture 9: Running Projects outside Visual Studio Environment

    Chapter 2: C# Basics

    Lecture 1: Creating your first console app with a text editor

    Lecture 2: Compiling your console app

    Lecture 3: Creating a console app using visual studio IDE

    Lecture 4: Troubleshooting Compiling Errors

    Lecture 5: Create a web app part 1

    Lecture 6: Create a web part 2

    Lecture 7: Customising your web app

    Lecture 8: Writing code for the controls

    Lecture 9: Understanding what we have created

    Lecture 10: Working with solutions and projects

    Lecture 11: Code challenge

    Lecture 12: What is a variable

    Lecture 13: Variable Naming Convention

    Lecture 14: String data type

    Lecture 15: Basic data type

    Lecture 16: Basic Arithmetic Operators

    Lecture 17: Using basic arithmetic operators

    Lecture 18: Operator precedence

    Lecture 19: What is Concatenation

    Lecture 20: Data type conversion part 1

    Lecture 21: Data type conversion part 2

    Lecture 22: Converting to string and truncating

    Chapter 3: SQL Sever 2019 Setup

    Lecture 1: What is SQL Server

    Lecture 2: SQL Server 2019 Hardware | Software Installation Requirements

    Lecture 3: SQL Server Editions

    Lecture 4: Download SQL Server 2019 Developer Edition

    Lecture 5: SQL Server 2019 Developer Edition Installation

    Lecture 6: Installing SQL Server Management Studio

    Lecture 7: Connecting to SQL Server with SSMS

    Lecture 8: SQL Server Configuration Manager

    Lecture 9: Install adventureworks 2016 database

    Chapter 4: Project 1 : Create a Matching Pairs Icon Image Game

    Lecture 1: Project Introduction

    Lecture 2: Create a new project with a form

    Lecture 3: Add a TableLayoutPanel Control to the form

    Lecture 4: Add Labels to the form

    Lecture 5: Create Matching Symbols

    Lecture 6: Assign Random Icon Image to each square

    Lecture 7: Hide the icon images

    Lecture 8: Add a click event handler

    Lecture 9: Add Reference variables to labels

    Lecture 10: Add Timer Control to form

    Lecture 11: Make Matched Pairs Visible

    Lecture 12: Display winning message

    Lecture 13: Build your finished project

    Lecture 14: Tips to enhance your project

    Chapter 5: Project 2 : Create a Music Player

    Lecture 1: Project Introduction

    Lecture 2: Create a new project with a form

    Lecture 3: Adding Windows Media Player

    Lecture 4: Adding Button Controls

    Lecture 5: Adding the code to make player work

    Lecture 6: Building the project

    Lecture 7: Tips to improve your project

    Chapter 6: Project 3 : Create Screen Saver

    Lecture 1: Project Introduction

    Lecture 2: Create a new project with a form

    Lecture 3: Add image directory and some code

    Lecture 4: Write code for the load event handler

    Lecture 5: Drawing and Movement of Pictures

    Lecture 6: Testing

    Chapter 7: Project 4 :Create a Maze Game

    Lecture 1: Project Introduction

    Lecture 2: Create a project and add a Panel

    Lecture 3: Designing the maze interface

    Lecture 4: Writing the code to finish the game

    Lecture 5: Writing code to restart the game

    Lecture 6: Writing code for the maze walls

    Lecture 7: Adding Sound Player to the game

    Lecture 8: Suggestions to enhance the game

    Chapter 8: Project 5 : Create a Picture Viewer

    Lecture 1: Project Introduction

    Lecture 2: Creating a new project with a form

    Lecture 3: Adding controls to the form part 1

    Lecture 4: Adding controls to the form part 2

    Lecture 5: Generating event handler methods

    Lecture 6: Write code for show picture button

    Lecture 7: Write code for additional buttons and checkbox

    Lecture 8: Commenting your code

    Chapter 9: project 6: Create your own Drawing Paint App

    Lecture 1: Project Introduction

    Lecture 2: Designing the interface part 1

    Lecture 3: Designing the interface part 2

    Lecture 4: Creating variables and event handler methods

    Lecture 5: Renaming event handler method

    Lecture 6: Write code to enable drawing

    Lecture 7: Write code to save drawing

    Chapter 10: Project 7 : Create a world Currency Converter

    Instructors

  • 17 Beginner C# Walkthrough Projects step by  No.2
    Bluelime Learning Solutions
    Making Learning Simple
  • Rating Distribution

  • 1 stars: 29 votes
  • 2 stars: 22 votes
  • 3 stars: 101 votes
  • 4 stars: 166 votes
  • 5 stars: 204 votes
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