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Build a Idle Clicker Business Sim- Unity C# Game Development

  • Development
  • May 07, 2025
SynopsisBuild a Idle Clicker Business Sim: Unity C# Game Development,...
Build a Idle Clicker Business Sim- Unity C# Game Development  No.1

Build a Idle Clicker Business Sim: Unity C# Game Development, available at $64.99, has an average rating of 4.6, with 68 lectures, based on 516 reviews, and has 3115 subscribers.

You will learn about Create an Idle Business Tycoon Game in Unity3D Using C# Improve Game Development Skills by Using Important Design Patterns Create a Game User Interface in Unity 3D UI Tools Extend the Tycoon Game with Additional Features such as Managers & Store Upgrades Complete 100% Source Code with Tons of Comments BONUS: Idle Game Data Generator and Custom Inspector for Advanced Students! Using Scriptable Objects to Structure Game Data This course is ideal for individuals who are Anyone Interested in Building an Idle Business Tycoon Game similar to AdVenture Capitalist or Designed for Ambitious Beginners Who Wish to go Quickly From Basics to More Intermediate Game Design or For Beginner to Intermediate Level: Step-by-Step How to Build the Core Gameplay from the Ground Up or Intermediate Programmers who Wish to Learn Design Patterns and Refactoring Techniques It is particularly useful for Anyone Interested in Building an Idle Business Tycoon Game similar to AdVenture Capitalist or Designed for Ambitious Beginners Who Wish to go Quickly From Basics to More Intermediate Game Design or For Beginner to Intermediate Level: Step-by-Step How to Build the Core Gameplay from the Ground Up or Intermediate Programmers who Wish to Learn Design Patterns and Refactoring Techniques.

Enroll now: Build a Idle Clicker Business Sim: Unity C# Game Development

Summary

Title: Build a Idle Clicker Business Sim: Unity C# Game Development

Price: $64.99

Average Rating: 4.6

Number of Lectures: 68

Number of Published Lectures: 68

Number of Curriculum Items: 68

Number of Published Curriculum Objects: 68

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create an Idle Business Tycoon Game in Unity3D Using C#
  • Improve Game Development Skills by Using Important Design Patterns
  • Create a Game User Interface in Unity 3D UI Tools
  • Extend the Tycoon Game with Additional Features such as Managers & Store Upgrades
  • Complete 100% Source Code with Tons of Comments
  • BONUS: Idle Game Data Generator and Custom Inspector for Advanced Students!
  • Using Scriptable Objects to Structure Game Data
  • Who Should Attend

  • Anyone Interested in Building an Idle Business Tycoon Game similar to AdVenture Capitalist
  • Designed for Ambitious Beginners Who Wish to go Quickly From Basics to More Intermediate Game Design
  • For Beginner to Intermediate Level: Step-by-Step How to Build the Core Gameplay from the Ground Up
  • Intermediate Programmers who Wish to Learn Design Patterns and Refactoring Techniques
  • Target Audiences

  • Anyone Interested in Building an Idle Business Tycoon Game similar to AdVenture Capitalist
  • Designed for Ambitious Beginners Who Wish to go Quickly From Basics to More Intermediate Game Design
  • For Beginner to Intermediate Level: Step-by-Step How to Build the Core Gameplay from the Ground Up
  • Intermediate Programmers who Wish to Learn Design Patterns and Refactoring Techniques
  • NEW LECTURES ADDED DEC 2022

    I’m happy to announce four new lectures that demonstrate how to use Scriptable Objects to store data. 

    THE SOURCE CODE THAT COMES WITH THIS COURSE IS A GREAT VALUE AT TEN TIMES THE PRICE!

    BUILD A FULL FEATURED IDLE GAME WITH COMPLETE SOURCE CODE

    In this course you will learn how to create an Idle Business Tycoon Game from the ground up that is similar to games such as ADventure Captialist, Web Tycoon, and Cookie Clicker. But more importantly, this course is designed to teach critical game development concepts and design patterns popularized by the Gang of Four.

    Do you enjoy playing Tycoon and other Simulation or Idle games?

    Do you know a little bit about C# and Unity3D but would like to take your Development Skills to the next level?

    You can play AdVenture Capitalist(free on Steam) to get a very good idea of the core game play you will learn to create in this course.

  • More than 13 Hours of HD 1080P Instruction!

  • Learn Important Unity Interface Concepts

  • Great for Beginning to Intermediate Level Game Programmers (Now includes advanced bonus content)

  • Produced by Greg Moss of Odoo Class Videos – an Expert in both Enterprise & Game Development Tutorials

  • Starts off with simple C# that even a beginner can understand end up with a full feature idle game!

  • Create full unique games in seconds with dozens of stores and upgrades with the Exclusive Idle Game Data Generator.

  • FULL SOURCE CODE and updated projects for Unity 2019, Unity 2020, and Unity 2021.

  • Version 2.0 released December 2021! Now with Scriptable Objects and Full Custom Inspector! 

  • TO BE HONEST THE SOURCE CODE ALONE IS A GREAT VALUE AT TEN TIMES THE PRICE!

    Course Overview: This course focuses on core Game Design and Programming Principals. I use the tools in Unity to create the Interface and Artwork is all from Creative Commons. The game design borrows from many of the idle Business Tycoon type games such as AdVenture Capitalist, Cookie Clicker, and others.

    By the end of the course you will be able to customize the game as you please and create your very own idle game.

    This course starts at the beginning but ramps up quickly to teach you important Game Design Patterns that you must know to write professional games:

    Beginning Skills:

  • Learn how to create a Unity3D Project

  • The entire project is created step-by-step. Start at the very beginning!

  • Perfect for those that are new to Unity and Programming in General

  • Start right away using Unity 3D’s newest UI tools to create a working tycoon store

  • Write your first C# script and learn the basics of variables, IF statements, creating a Timer, and other simple programming concepts

  • Create an Animated Progress Bar to Show your Store in Operation

  • Video exercises along the way help reinforce what you are learning

  • Improving Your Business Tycoon Game Features and Your Development Skills:

  • Upgrade the Game Design to Handle Multiple Stores

  • Create a Game Manager to Better Track Money in the Game

  • Learn to Implement Math Functions to Calculate Your Next Store Cost

  • Add an Icon for your Store and Learn to Create Dynamic Buttons

  • Learn Important Beginner C# Structures and Basic Unity 3D Game Development

  • Taking Your Game Development Skills To the Next Level:

  • Designed to take you through important design patterns to improve your development skills

  • Improve Your Game Manager with the Singleton Pattern

  • Use Delegates and Events to implement the Observer Design Pattern

  • Refactor your Tycoon Game into a UI Manager

  • Use Unity Prefabs to dynamically create your stores at run time

  • Learn to Load Game Data from XML! Critical to allowing gamers to create mods

  • Learn to build a State Machine within the UI Manager to handle the various interface states within your growing Tycoon Game

  • Create a Managers Panel to extend the basic game design and provide a template for you to continue adding features to your business tycoon game

  • Perfect for those who wish to see how to implement real game designs so you can apply them to more advanced systems and future Tycoon games

  • ******  ANNOUNCEMENT MASSIVE NEW COURSE UPDATE  *******

    I’m happy to announce that we have completed a major upgrade for the Tycoon Business Sim course! Take your game development skills to the next level. Download the full source code for the entire project!

    This upgrade will include many new features that are found in commercial idle clicker games including:

  • New video Lectures covering both functional and technical aspects of the game

  • Learn how to save and load game progress

  • Calculate idle profits (make money when the game isn’t even running!)

  • Create a screen to display profits while you were gone

  • Learn how to create Scrollviews

  • Improved Screen Design and Layout Tips

  • Create games with unlimited stores!  (memory & cpu limitations apply)

  • Use the new multiplier button for buying multiple stores at a time

  • Calculate earnings per-second for your operations

  • Big number descriptions for up to 300 exponents!

  • Handle “Angel” investors or “Transcendence” also known as NewGame+

  • New lectures on how to setup and implement your Idle Tycoon Business Simulation

  • SUPER BONUS – Generate Idle Game Data with custom Unity3d Inspector!!

  • Generate Idle Game Data to create procedural generated stores, managers, and upgrades

  • Load and Save Game Template settings to easily generate new game designs

  • No need to hand key store data and upgrades Adjust parameters to generate the idle game data

  • Data stored in human readable XML to be easily modified and tweeked as desired

  • New Learning Opportunities!

  • Upgraded course video content that reviews the technical upgrades of the project

  • Static methods and properties

  • Using constants

  • Loading game data from XML

  • Use PlayerPrefs to save game state

  • Loading configuration and store names, managers, and upgrades from CSV

  • Build a custom inspector

  • Better division and integration between game models and UI

  • Improved performance and smoother gameplay with threading and coroutines

  • Using Setters & Getters to protect your class properties

  • Using LINQ with ArrayLists

  • Tons of comments throughout all the code

  • New Lectures that cover all the new content

  • TEN BONUS LECTURES WALKING THROUGH ADVANCED CONCEPTS!!!!

    Learn Unity and C# fast with code reviews and detailed explanation of advanced architecture concepts.

    Copyright 2015-2021 First Class Ventures, LLC.  This item is not authorized for posting on Steam, or any other game or game asset site without permission.

    Course Curriculum

    Chapter 1: Start Building Your Tycoon Game

    Lecture 1: Introduction to the Business Tycoon Course and Example Gameplay

    Lecture 2: Creating Your Unity3D Project

    Lecture 3: Create Your First Tycoon Store

    Lecture 4: Create Your First C# Script

    Lecture 5: Update Your User Interface with Script Output

    Lecture 6: Tracking Money With Your First IF Statement in C#

    Lecture 7: EXERCISE: Show us the Money! Update the UI

    Lecture 8: Time To Make Money! Create a Basic Timer to Track the Time of your Store Income

    Chapter 2: Expand Your Tycoon Game With Multiple Stores

    Lecture 1: Watching Your Money! Setup a Progress Bar in Unity 5.0 UI

    Lecture 2: Getting Down To Business! Create a Simple Game Manager

    Lecture 3: Keeping Your Business Private – Understanding Private and Public Variables

    Lecture 4: Now Youre a Tycoon! Setting Up Multiple Stores

    Lecture 5: EXERCISE: Expanding Your Empire! Create and Configure Multiple Stores

    Chapter 3: Adding Features to Your Tycoon Game

    Lecture 1: Automating the Store Timer

    Lecture 2: Improving the Cost Calculation of Stores

    Lecture 3: Displaying Store Cost on the Store Buy Button

    Lecture 4: Improving the Buy Button on the Store to Change Color and Other Features

    Lecture 5: Improving Your Image – Adding a Picture to Your Stores

    Lecture 6: Introduction to Unity Prefabs

    Lecture 7: Hiding Stores The Player Cannot Afford

    Lecture 8: Improve Gameplay with Small Code Changes

    Chapter 4: Getting Down to Serious Business- Take Your Development Skills to the Next Level

    Lecture 1: Improving The Game Manager Using the Singleton Pattern

    Lecture 2: Creating a UI Manager to Improve Game Design – Better Object Composition

    Lecture 3: Improve Your Game Design using Delegates and Events or the Observer Pattern

    Lecture 4: Getting Stores Their Very own Store UI Manager

    Lecture 5: Finishing Up Business on the Store UI Manager Refactoring

    Lecture 6: Getting More Efficient By Moving Code out of Unity Update Methods

    Lecture 7: EXERCISE: Make Your Business Private Only!

    Chapter 5: Make Your Stores Easier to Manage by using XML for Maintaining Store Data

    Lecture 1: Introduction to Loading Your Store Configuration Data from XML

    Lecture 2: Loading Game Data in from XML – Its really not all that hard!

    Lecture 3: NEW!!! Setting up a Grid Layout to Hold your Store Prefabs

    Lecture 4: Building Your Store Prefabs Automatically – Data Driven UI Design

    Lecture 5: Setting The Store Name from XML

    Lecture 6: Loading the Store Image from XML

    Lecture 7: Loading Additional Store Data

    Lecture 8: Creating an Event to Notify the Game Manager

    Lecture 9: Loading the Games Starting Balance From XML

    Lecture 10: EXERCISE: Give Your Company a Name

    Lecture 11: EXERCISE: Refactor the Load XML Code

    Chapter 6: Add a UI to Unlock Store Upgrades – Managers to Automate Clicks for the Stores

    Lecture 1: Create the Layout for Unlocking the Store Manager Upgrades

    Lecture 2: Programatically Create the Unlock Manager Prefabs

    Lecture 3: Setting Up Our Simple State Machine

    Lecture 4: Creating Our Method To Unlock the Store Managers

    Lecture 5: Learn How to Programatically Add a Listener To Your Button

    Lecture 6: Finishing Up the Store Manager UI

    Chapter 7: JUNE 2017 UPDATE – Add Upgrades the player can purchase to improve their store

    Lecture 1: Overview and setup up for adding upgrades to our store

    Lecture 2: Setting Up The Interface For Your Store Upgrades

    Lecture 3: Creating The Prefabs For The Upgrades

    Lecture 4: Modifying The Load Game Data Script To Support Our Upgrade Prefab

    Lecture 5: Unlock The Upgrade and Upgrade the Store Multiplier

    Lecture 6: Finalize (and Abandon) Our Single Upgrade Per Store Design

    Lecture 7: Modify the Design To Handle Multiple Upgrades Per Store

    Lecture 8: Creating a StoreUpgrade Class to Improve our Game Design

    Lecture 9: Adding a Listener To the Upgrade Button

    Lecture 10: Finalizing the Multiple Store Upgrades

    Chapter 8: JULY 2017 UPDATE – Massive New Game Upgrade – Unity Business Tycoon 2.0

    Lecture 1: Overview of the new Unity Business Tycoon 2.0 Upgrade

    Lecture 2: Looking at the New Game Manager – Namespaces, Constants, Setters & Getters

    Lecture 3: New Game Manager Methods and Understanding the basics of Coroutines

    Lecture 4: Resetting our game and understanding static methods and properties

    Lecture 5: Loading and Managing BIG NUMBER Descriptions

    Lecture 6: Introduction to the Idle Game Data Generator – Loading From CSV FIles

    Lecture 7: Generating Idle Game Data into XML

    Lecture 8: Creating a Custom Inspector and Refactoring to eliminate using prefabs

    Lecture 9: Using a Custom Inspector to Generate Idle Game Data

    Chapter 9: NEW MAJOR Scriptable Object Upgrade – Released DEC 2022

    Lecture 1: Introduction to the 2023 Scriptable Object Upgrade

    Lecture 2: Creating Scriptable Objects

    Lecture 3: Loading Data From Scriptable Objects

    Lecture 4: Creating Scriptable Objects Through Script

    Instructors

  • Build a Idle Clicker Business Sim- Unity C# Game Development  No.2
    Odoo Class Videos
    Expert Business Application & Game Development Courses
  • Rating Distribution

  • 1 stars: 10 votes
  • 2 stars: 20 votes
  • 3 stars: 68 votes
  • 4 stars: 165 votes
  • 5 stars: 253 votes
  • Frequently Asked Questions

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