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Object Oriented Programming for beginners Using Python

  • Development
  • May 06, 2025
SynopsisObject Oriented Programming for beginners – Using Pytho...
Object Oriented Programming for beginners Using Python  No.1

Object Oriented Programming for beginners – Using Python, available at $44.99, has an average rating of 4.35, with 28 lectures, based on 586 reviews, and has 59902 subscribers.

You will learn about How to create a class How to instantiate a class How to modify a class Inheritance Polymorphism Encapsulation Abstraction This course is ideal for individuals who are Beginners to Python or Beginners to Programming or Beginners to Web Development It is particularly useful for Beginners to Python or Beginners to Programming or Beginners to Web Development.

Enroll now: Object Oriented Programming for beginners – Using Python

Summary

Title: Object Oriented Programming for beginners – Using Python

Price: $44.99

Average Rating: 4.35

Number of Lectures: 28

Number of Published Lectures: 28

Number of Curriculum Items: 28

Number of Published Curriculum Objects: 28

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • How to create a class
  • How to instantiate a class
  • How to modify a class
  • Inheritance
  • Polymorphism
  • Encapsulation
  • Abstraction
  • Who Should Attend

  • Beginners to Python
  • Beginners to Programming
  • Beginners to Web Development
  • Target Audiences

  • Beginners to Python
  • Beginners to Programming
  • Beginners to Web Development
  • Object-oriented Programming, or OOP for short, is a programming paradigm which provides a means of structuring programs so that properties and behaviors are bundled into individual objects.

    For instance, an object could represent a person with a name property, age, address, etc., with behaviors like walking, talking, breathing, and running. Or an email with properties like recipient list, subject, body, etc., and behaviors like adding attachments and sending.

    Put another way, object-oriented programming is an approach for modeling concrete, real-world things like cars as well as relations between things like companies and employees, students and teachers, etc. OOP models real-world entities as software objects, which have some data associated with them and can perform certain functions.

    Object-oriented programming is based on the imperative programming paradigm, which uses statements to change a program’s state. It focuses on describing how a program should operate.

    OOP uses the concept of objects and classes. A class can be thought of as a ‘blueprint’ for objects. These can have their own attributes (characteristics they possess), and methods (actions they perform).

    In this course you will learn the key concepts of object oriented programming which includes:

  • Classes

  • Methods

  • Instantiating

  • Inheritance

  • Polymorphism

  • Encapsulation

  • Abstraction

  • Course Curriculum

    Chapter 1: Installation and Setups

    Lecture 1: Introduction

    Lecture 2: What is Python

    Lecture 3: Installing Python on Windows

    Lecture 4: Installing Python on Macs

    Lecture 5: Installing Pycharm on Windows

    Lecture 6: Installing Pycharm on Macs

    Lecture 7: Changing theme in Pycharm

    Lecture 8: Pycharm configuration on Windows – Part 1

    Lecture 9: Pycharm configuration on Windows – Part 2

    Lecture 10: Pycharm configuration on Macs

    Chapter 2: Introduction to Object Oriented Programming – OOP

    Lecture 1: What is OOP ?

    Lecture 2: Creating a class

    Lecture 3: Instantiating a class

    Lecture 4: Modifying a class

    Lecture 5: Class and instance variables

    Lecture 6: Inheritance – Part 1

    Lecture 7: Inheritance – Part 2

    Lecture 8: Inheritance – Part 3

    Lecture 9: Inheritance – Part 4

    Lecture 10: Polymorphism – Part 1

    Lecture 11: Polymorphism – Part 2

    Lecture 12: Polymorphism – Part 3

    Lecture 13: Encapsulation – Part 1

    Lecture 14: Encapsulation – Part 2

    Lecture 15: Encapsulation – Part 3

    Lecture 16: Abstraction – Part 1

    Lecture 17: Abstraction – Part 2

    Lecture 18: Thank You

    Instructors

  • Object Oriented Programming for beginners Using Python  No.2
    Bluelime Learning Solutions
    Making Learning Simple
  • Rating Distribution

  • 1 stars: 9 votes
  • 2 stars: 19 votes
  • 3 stars: 106 votes
  • 4 stars: 222 votes
  • 5 stars: 230 votes
  • Frequently Asked Questions

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