x86 Assembly Language Programming From Ground Up™
- Development
- May 06, 2025

x86 Assembly Language Programming From Ground Up&, available at $69.99, has an average rating of 4.52, with 79 lectures, based on 1499 reviews, and has 12974 subscribers.
You will learn about Master the x86 Core Instruction Set Understand the coding differences between x86-32 and x86 -64 Master the x86 MMX Extension Instruction Set Master the x86 Streaming SIMD Extension (SSE) Instruction Set Master the x86 Advanced Vector Extension (AVX ) Instruction Set Develop Complex Image Processing Algorithms in x86 Assembly Develop Complex Mahtematical Algorithms in x86 Assembly Be able to understand and apply the IEEE- 754 Floating point standard Be able to create Lookup Tables and Jump Tables in x86 Assembly Be able to Write Robust Mixed C/C++ and x86 Assembly Code Master the MASM Assembler Syntax This course is ideal for individuals who are If you are an absolute beginner to assembly programming, then take this course. or If you are a seasoned programmer, then take this course to to get up to speed with the x86 architecture and assembly programming or If you are switching from other architectures such ARM to x86 then this is a fast-track way of doing it. You can get started straight away with the x86 Instruction Set. It is particularly useful for If you are an absolute beginner to assembly programming, then take this course. or If you are a seasoned programmer, then take this course to to get up to speed with the x86 architecture and assembly programming or If you are switching from other architectures such ARM to x86 then this is a fast-track way of doing it. You can get started straight away with the x86 Instruction Set.
Enroll now: x86 Assembly Language Programming From Ground Up&
Summary
Title: x86 Assembly Language Programming From Ground Up&
Price: $69.99
Average Rating: 4.52
Number of Lectures: 79
Number of Published Lectures: 79
Number of Curriculum Items: 79
Number of Published Curriculum Objects: 79
Original Price: $139.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Welcome to the x86 Assembly Programming From Ground Up&? course.
Covering x86 Processor History, Architecture and Practical Assembly Programming,? this is the most comprehensive x86 assembly course online.
I’ll take you step-by-step through engaging and fun video tutorials and teach you everything you need to know to succeed as an x86 developer.
By the end of this course you will master? the x86 Core Instruction Set, the x86 MMX Extension Instruction Set, the x86 Streaming SIMD Extension (SSE) Instruction Set and the x86 Advanced Vector Extension (AVX ) Instruction Set. You will be able to develop complex Image Processing Algorithms in x86 Assembly. You will be able to develop complex mathematical algorithms in x86 assembly .You will also be able to write robust programs that mix C++ and x86 Assembly files.
Furthermore, you will master every day? things like navigating arrays, computing the statistical properties of an array such as computing the mean and standard deviation of each row? and column. All of this written in assembly language. There is so much more. Please take a look at the full course curriculum.
REMEMBER : I have no doubt you will love this course. Also it comes with a? FULL money back guarantee for 30 days!? So put simply, you really have nothing to loose and everything to gain.
Sign up and lets start writing some low level code.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Getting Started
Lecture 1: Setting Up the Development Environment
Lecture 2: Coding : Simple Assembly program
Lecture 3: Installing a Syntax Highlighter
Chapter 3: x86 Processors & Computer Architectures
Lecture 1: Evolution of Intel Processors
Lecture 2: Harvard Architecture vs Von Neumann Architecture
Chapter 4: The Computing Device
Lecture 1: Logic Gates
Lecture 2: From Transistors to Operating Systems
Lecture 3: Number Systems
Chapter 5: The Programmers Model
Lecture 1: Overview of x86 Data Types
Lecture 2: Basic x86 Microcomputer Design
Lecture 3: x86 Operating Modes
Lecture 4: Overview of the x86 Registers
Lecture 5: Coding : One Register to Rule Them All
Lecture 6: Overview of the x86 Flags
Lecture 7: Overview of the Floating Point Unit
Lecture 8: Overview of x86 Memory Models
Chapter 6: Introduction to x86 Assembly Language
Lecture 1: Notice
Lecture 2: Overview of x86 Integers
Lecture 3: Introduction to Directives and Instructions
Lecture 4: Simple x86 Assembly Template
Lecture 5: Coding : Declaring Variables in Assembly
Lecture 6: Dealing with Data
Lecture 7: Endianness
Lecture 8: Notice
Lecture 9: Coding : Mixing C/C++ and Assembly
Chapter 7: Data Transfer Instructions
Lecture 1: Operand Types
Lecture 2: Overview of the MOV Instruction
Lecture 3: Understanding Direct – Offset Operands
Lecture 4: Memory Addressing Modes
Chapter 8: Arithmetic Instructions
Lecture 1: Notice
Lecture 2: The Increment and Decrement Instructions
Lecture 3: The Addition and Subtraction Instructions
Lecture 4: Data Operators and Directives
Lecture 5: Coding : Summing Array Elements
Lecture 6: Coding : Scanning an Array
Lecture 7: Coding : Using Pointers and Typedef
Chapter 9: Conditional Branching
Lecture 1: The Jump and Loop Instructions
Lecture 2: Logic Instructions
Lecture 3: Condition Jump Instructions
Lecture 4: Instruction Operands
Chapter 10: The Nature of Mixing C/C++ and Assembly
Lecture 1: Notice
Lecture 2: Coding : Computing the Sum of an Array
Lecture 3: Coding : Computing Signed Multiplication and Division
Lecture 4: Coding : Understanding C/C++ Calling Conventions
Lecture 5: Coding : Experimenting with different Addressing Modes
Lecture 6: Coding : Declaring Global Variables in C/C++ and using them in Assembly
Lecture 7: Coding : Experimenting with Conditional Codes
Chapter 11: Working with Arrays
Lecture 1: Coding : Iterating through Array Elements
Lecture 2: Coding : Array Elements Square
Lecture 3: Coding : Working with 2-Dimensional Arrays
Lecture 4: Coding : Computing the Sum of Rows and Columns of a 2-Dimensional Array
Chapter 12: Working with Strings
Lecture 1: Coding : Copying Strings from one Variable to another
Lecture 2: Coding :Creating a Character Search Algorithm
Chapter 13: Programming with the Floating -Point Unit (FPU) Registers
Lecture 1: Overview of the x86 FPU
Lecture 2: Overview of the FPU Instruction Set
Lecture 3: Case Study – Temperature Conversion
Lecture 4: Coding : Writing a temperature conversion program using the FPU
Lecture 5: Coding : Developing the Sphere Computation Algorithm
Lecture 6: Coding : Processing Floating-Point Arrays with FPU Instructions
Lecture 7: Coding : Computing Min and Max of Single-Precision Floating Point Arrays
Lecture 8: Coding : Developing Algorithms with x86 FPU Transcendental Instructions
Lecture 9: Coding : Developing the Least Squares Algorithm
Chapter 14: Programming with the x86 MMX Extensions
Lecture 1: Introduction to MMX
Lecture 2: Overview of the MMX Instruction Set
Lecture 3: Coding : SIMD Arithmetic with Packed Data using MMX Registers (Part I)
Lecture 4: Coding : SIMD Arithmetic with Packed Data using MMX Registers (Part II)
Lecture 5: Coding : Shift Operations with Packed Data using MMX Registers
Lecture 6: Coding : Understanding MMX Multiplication
Chapter 15: Programming with the x86 SSE Extentsions
Lecture 1: Introduction to SSE
Lecture 2: Overview of the SSE Instruction Set
Lecture 3: Coding : Understanding SSE Floating-Point Arithmetic
Lecture 4: Coding : Developing the Sphere Algorithm using SSE Instructions
Lecture 5: Coding : SSE Packed Integer Arithmetic
Chapter 16: Programming with the x86 Advanced Vector (AVX) Extensions
Lecture 1: History of AVX
Lecture 2: The AVX Execution Environment
Lecture 3: Coding : Understanding AVX Floating Point Arithmetic
Lecture 4: Coding : Understanding AVX Packed Integer Arithmetic
Chapter 17: Closing
Lecture 1: Closing Remarks
Instructors

Israel Gbati
Embedded Firmware Engineer
Rating Distribution
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