Creating a Visual Novel in the Godot Engine
- Development
- May 05, 2025

Creating a Visual Novel in the Godot Engine, available at $49.99, has an average rating of 3.35, with 21 lectures, based on 15 reviews, and has 140 subscribers.
You will learn about How to use the most popular novel plugins Create and load multiple save slots Add voice lines to dialog Create branching stories This course is ideal for individuals who are Godot developers that want to learn how to make a visual novel game It is particularly useful for Godot developers that want to learn how to make a visual novel game.
Enroll now: Creating a Visual Novel in the Godot Engine
Summary
Title: Creating a Visual Novel in the Godot Engine
Price: $49.99
Average Rating: 3.35
Number of Lectures: 21
Number of Published Lectures: 21
Number of Curriculum Items: 21
Number of Published Curriculum Objects: 21
Original Price: $94.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Learn to create games in the Godot game engine using a python-like programming language, GDscript.
In this course, we will learn everything we need to start making a visual novel game that is cross-platform for MacOS, Windows, Linux, Android, IOS or even embed into a browser.
While on your game development journey you will gain the skills and ability to create the Space Shooter you want.
****If you have no experience in coding or want to familiarize yourself with the language, my course on learning the GDscript language is recommended to help at least learn basic code terminology and structure****
You will learn:
Create story characters
Create timelines
Save and Load
Multiple Save Slots
Themes
Voice Lines
Branching Options
Custom Player Name
Create Glossary Defined Words
and much more!
****If you have no experience in coding or want to familiarize yourself with the language, my course on learning the GDscript language is recommended to help at least learn basic code terminology and structure****
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Installing Godot
Chapter 2: Preparations
Lecture 1: Creating a Placeholder Character
Lecture 2: Project Setup
Chapter 3: Creating Visual Novels
Lecture 1: Creating Characters
Lecture 2: Creating Themes
Lecture 3: Glossary Definitions
Lecture 4: Creating Timelines
Lecture 5: Voice Lines
Lecture 6: Questions and Choices
Lecture 7: Values and Custom Names
Lecture 8: if Statements
Lecture 9: Saving and Loading
Lecture 10: Dialogic Signal
Lecture 11: Call Node
Lecture 12: Creating Menu and Continue Slots
Lecture 13: Remember to Set Slots
Lecture 14: Starting A New Game
Chapter 4: Extras – Requested Additions
Lecture 1: Requests
Lecture 2: Custom Events
Lecture 3: Translations/Localizations
Instructors

Michael McGuire
3D Artist | Programmer | Indie Game Developer
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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