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Unreal Engine VFX for Games Beginner to Intermediate

  • Development
  • May 04, 2025
SynopsisUnreal Engine – VFX for Games – Beginner to Inter...
Unreal Engine VFX for Games Beginner to Intermediate  No.1

Unreal Engine – VFX for Games – Beginner to Intermediate, available at $99.99, has an average rating of 4.65, with 61 lectures, 7 quizzes, based on 1670 reviews, and has 12454 subscribers.

You will learn about Create effects for games in Unreal Engine with Niagara. Fundamental concepts about Visual Effects. Creating Textures, Meshes and Shaders for Game VFX. Special skills for Game Developers. This course is ideal for individuals who are VFX Beginner or Unreal Engine Beginners or Unity Beginners or Game Designers or Programmers or Illustrators or 3D Generalists or Artists in General It is particularly useful for VFX Beginner or Unreal Engine Beginners or Unity Beginners or Game Designers or Programmers or Illustrators or 3D Generalists or Artists in General.

Enroll now: Unreal Engine – VFX for Games – Beginner to Intermediate

Summary

Title: Unreal Engine – VFX for Games – Beginner to Intermediate

Price: $99.99

Average Rating: 4.65

Number of Lectures: 61

Number of Quizzes: 7

Number of Published Lectures: 61

Number of Published Quizzes: 7

Number of Curriculum Items: 75

Number of Published Curriculum Objects: 72

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create effects for games in Unreal Engine with Niagara.
  • Fundamental concepts about Visual Effects.
  • Creating Textures, Meshes and Shaders for Game VFX.
  • Special skills for Game Developers.
  • Who Should Attend

  • VFX Beginner
  • Unreal Engine Beginners
  • Unity Beginners
  • Game Designers
  • Programmers
  • Illustrators
  • 3D Generalists
  • Artists in General
  • Target Audiences

  • VFX Beginner
  • Unreal Engine Beginners
  • Unity Beginners
  • Game Designers
  • Programmers
  • Illustrators
  • 3D Generalists
  • Artists in General
  • This course is all about the creation of VFX or, also know as Realtime FX for Games, with Niagarain Unreal Engine.

    You’ll learn the process and workflow of creating Magic Spells, Fireballs, Special Skillsand more for games. It will guide you from a Beginnerstandpoint toan Intermediate level in the art of creating Visual Effects for Games with Unreal Engine.

    It contains the theory, the practice and the techniques you need for your future Visual Effects career, or to improve your skills as a Game Developer!

    This course embraces topics such as:
    -The theory behind VFXfor Games – What’s good vs What’s less good;
    -Pre-Production
    NiagaraEmitters and Systems;
    -How to create simple and complex shaders in Material Maker;
    -The process of building 3d Meshes;
    -How to draw textures by hand;
    -How to feel more comfortable with VFX in general.
    -Improve your skills in one the main areas of Game Development;

    I’m Gabriel Aguiar, founder of Golden Bug Studios and of the YouTube channel Gabriel Aguiar Prod., with more then 10 million views related to Game Development but mostly focused on Visual Effects for Games. And I would love to have you on board so you can finally learn special effects for games!

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: VFX Fundamentals

    Lecture 1: Type of Effects

    Lecture 2: Principles of VFX | 1 – Gameplay

    Lecture 3: Principles of VFX | 2 – Timing

    Lecture 4: Principles of VFX | 3 – Shape

    Lecture 5: Principles of VFX | 4 – Contrast

    Lecture 6: Principles of VFX | 5 – Color

    Chapter 3: Pre-Production

    Lecture 1: Pre-Production Overview

    Chapter 4: Setting Up UE4 – Your Workspace

    Lecture 1: Download & Install Unreal Engine 4

    Lecture 2: Creating Your VFX Project

    Lecture 3: Quick Unreal Engine 4 Overview

    Lecture 4: Cascade VS Niagara

    Lecture 5: Activating Niagara

    Chapter 5: Sparks – Getting Familiar With Niagara

    Lecture 1: Niagara Overview

    Lecture 2: Niagara Emitter

    Lecture 3: Niagara System

    Lecture 4: Your First Texture

    Lecture 5: Additive Material

    Lecture 6: Sparks Impact and Improvements

    Lecture 7: Gravity and Collisions

    Lecture 8: Sparks Loop and Niagara Simple Tricks

    Chapter 6: Area of Effect Attack

    Lecture 1: References

    Lecture 2: Sketching

    Lecture 3: AoE Project – Importing and Overview

    Lecture 4: Starting the AoE Attack

    Lecture 5: Creating a Cylinder Mesh

    Lecture 6: Creating a Fire Texture

    Lecture 7: Starting the Anticipation

    Lecture 8: Starting the Climax

    Lecture 9: Fire Impact Texture

    Lecture 10: Distortion and Dissolve Material

    Lecture 11: Adding Color

    Lecture 12: Area of Effect Blueprint

    Lecture 13: Easy Scale Control

    Lecture 14: Easy Color Control

    Lecture 15: Shockwaves

    Lecture 16: Ground Crack

    Lecture 17: Alpha Blended Material

    Lecture 18: Adding a Spiral

    Lecture 19: Final Touches

    Chapter 7: Projectiles / Spells

    Lecture 1: References

    Lecture 2: Sketching

    Lecture 3: Starting the Projectile, Muzzle and Impact

    Lecture 4: Projectile Mesh

    Lecture 5: Projectile Trail

    Lecture 6: Projectile Texture

    Lecture 7: Trail Texture

    Lecture 8: Particles

    Lecture 9: Easy Color and Scale

    Lecture 10: Impact

    Lecture 11: Muzzle

    Lecture 12: Electric Version Part 1 – Lightning Flipbook

    Lecture 13: Electric Version Part 2 – Trail Texture

    Lecture 14: Electric Version Part 3 – Projectile Texture

    Lecture 15: Electric Version Part 4 – Projectile Mesh

    Lecture 16: Electric Version Part 5 – Projectile Capsule Setup

    Lecture 17: Electric Version Part 6- Projectile Trail Setup

    Lecture 18: Electric Version Part 7 – Final Touches

    Lecture 19: Electric Version Part 8 – Impact

    Lecture 20: Electric Version Part 9 – Muzzle & Final Touches

    Chapter 8: Conclusion

    Lecture 1: A Few Last Words

    Instructors

  • Unreal Engine VFX for Games Beginner to Intermediate  No.2
    Gabriel Aguiar
    VFX Artist
  • Rating Distribution

  • 1 stars: 10 votes
  • 2 stars: 15 votes
  • 3 stars: 111 votes
  • 4 stars: 500 votes
  • 5 stars: 1034 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!