A-Frame Web VR Programming Tutorial Series (Virtual Reality)
- Development
- May 03, 2025

A-Frame Web VR Programming Tutorial Series (Virtual Reality), available at $34.99, has an average rating of 4.2, with 29 lectures, based on 166 reviews, and has 29151 subscribers.
You will learn about Virtual Reality Design Philosophies A-Frame programming User JavaScript To Create Virtual Reality Experiences/Applications Create Cross Platform Games/Applications Use A-Frame To Make Games/Applications Understand The Best Ways How Virtual Reality Can Be Used This course is ideal for individuals who are Suited for JavaScript Developers or Suited for Budding Game Developers or Love Video Games & Relish The Prospect Of Making A Game or Love New Technology or Desire To Create Awesome Virtual Reality Experiences It is particularly useful for Suited for JavaScript Developers or Suited for Budding Game Developers or Love Video Games & Relish The Prospect Of Making A Game or Love New Technology or Desire To Create Awesome Virtual Reality Experiences.
Enroll now: A-Frame Web VR Programming Tutorial Series (Virtual Reality)
Summary
Title: A-Frame Web VR Programming Tutorial Series (Virtual Reality)
Price: $34.99
Average Rating: 4.2
Number of Lectures: 29
Number of Published Lectures: 29
Number of Curriculum Items: 29
Number of Published Curriculum Objects: 29
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
“Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming.” – Mark Zuckerberg
“We are all created equal in the virtual world and we can use this equality to help address some of the sociological problems that society has yet to solve in the physical world.” – Bill Gates
“By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures.” – Mark Zuckerberg
The most powerful and influential people in the world believe virtual reality is going to shape the future of the world. This course will guide you through learning the fundamentals of Virtual Reality,?providing you with the tools to make awesome and futuristic experiences.
This course will cover the following concepts:
A-Frame programming
Virtual Reality design philosophies
Virtual reality programming?
Setting up a project
Drawing 3D objects
Transformations and animations
Texturing objects
Lighting the 3D world
3D Model Loading
Skyboxes
Plus much more
Virtual reality is fast becoming the hottest technology in the world, with platforms from Oculus to PlayStation VR, there are millions of users around the world. A-Frame provides the features to tap into this immensely large and popular market.
You will be provided with the full source code to aid in development during and after this course. The source code is free to use in as many projects as you wish.
Over 205,000 students?have enrolled on my courses and all of them are extremely?satisfied.?You will also be satisfied with this course.?If you do not like the course, remember that?within 30 days?you can request?a full refund.?I guarantee?you satisfaction.
If?you have any questions?regarding the topics covered in this?course,?please feel free to ask. I’m always happy to help those who want to learn.
To summarise this is what you get:
? Lifetime access to?HD quality?videos. No monthly subscription. Learn at your own pace, whenever you want.
??All videos are downloadable. Learn wherever you want, even without an internet connection!
? Downloadable starter code and final code for each section.
? Free helpful support in the course Q&A when you have questions or get stuck.
? Multiple coding challenges to practice your new skills (solutions included).
Sounds great? Then start this adventure today by clicking the “Take this course” button, and join me in the only course that you will?need!
Course Curriculum
Lecture 1: Introduction
Chapter 1: Setup
Lecture 1: Setting Up
Chapter 2: Basics
Lecture 1: Drawing A Box
Lecture 2: Transformations
Lecture 3: Textures
Lecture 4: Animations
Lecture 5: Interacting With Objects
Chapter 3: Advanced
Lecture 1: Lighting
Lecture 2: Skybox
Lecture 3: Model Loading
Lecture 4: Image
Chapter 4: The Cool Stuff
Lecture 1: Curved Image
Lecture 2: Video
Lecture 3: Video Sphere
Lecture 4: Plane
Lecture 5: Object Loading
Chapter 5: Extra Virtual Reality Resource Links
Lecture 1: Virtual Reality Awesome Articles
Lecture 2: Designing for Virtual Reality
Lecture 3: Becoming a Virtual Reality Designer.
Lecture 4: The User Experience of Virtual Reality
Lecture 5: Designing the perfect home, through virtual reality
Lecture 6: The Philosophy of Virtual Reality
Chapter 6: FREE 3D Models
Lecture 1: TurboSquid
Lecture 2: cg-trader
Lecture 3: Free3D
Lecture 4: Sketchfab
Lecture 5: Clara.io
Lecture 6: Unit Asset Store
Chapter 7: Bonus Lecture: Discounted Course
Lecture 1: Bonus Lecture: Discounted Course
Instructors

Frahaan Hussain
CEO and Lead Developer at Sonar Systems
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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