Python Game Development Create a Flappy Bird Clone
- Development
- May 02, 2025

Python Game Development – Create a Flappy Bird Clone, available at $64.99, has an average rating of 4.75, with 23 lectures, based on 122 reviews, and has 1007 subscribers.
You will learn about Create a clone of Flappy Bird Learn Python Game Development This course is ideal for individuals who are Python programmers or General programmers It is particularly useful for Python programmers or General programmers.
Enroll now: Python Game Development – Create a Flappy Bird Clone
Summary
Title: Python Game Development – Create a Flappy Bird Clone
Price: $64.99
Average Rating: 4.75
Number of Lectures: 23
Number of Published Lectures: 22
Number of Curriculum Items: 23
Number of Published Curriculum Objects: 22
Original Price: $64.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Games by their very nature are supposed to be fun. So why should the process of creating them be tedious and complicated? Instead of sitting through hours of lectures and game development theory, this course cuts to chase and allows you to create a game straight away, learning as you go.
Learn Python game development by creating your own game
Master game development in a fun environment
Python game programming is a set of Python modules designed specifically for writing games. It allows you to create fully featured games and multimedia programs using the Python programming language. Python is highly popular and versatile, running on almost every platform and operating system out there; so mastering it is of enormous benefit whether you want to create Python games or pretty much anything else. By completing this course, you can create open source, free, freeware, shareware and commercial games using Python game programming.
Course Overview
This course contains 21 lectures and over 3 hours of content. It is intended for those who already have a working knowledge of Python programming or general programming, and who want to apply their skills to games development. However, beginners may still be able to follow the course too.
The main focus of this course is to create a clone of the smash hit (and extremely simple) game Flappy Bird using Python game programming. You will first be introduced to Python programming concepts and initial coding, and then delve straight into the making your game from scratch.
The first two elements of the game you will learn are the time clock and game over. From there, you’ll progress to initial graphics setup including the background and adding graphics to the screen. Following that, you’ll move on to working with coordinates.
The next few sections of the course focus in detail on creating input controls, boundaries, crash events and menu creation, as well as creating obstacles using polygons. Finally, you’ll add the finishing elements to your game like game logic, score display, colours, and most importantly, difficulty levels.
By the end of this course you will have created your own Flappy Bird game from scratch using Python game programming and Python game development techniques. The skills you picked up along the way will give you a solid groundwork for creating bigger, more complex, and more versatile games that can be run on any platform or any operating system.
Course Curriculum
Chapter 1: Introduction to the Course and the Game
Lecture 1: Introduction
Lecture 2: Introduction to PyGame and Initial Coding
Lecture 3: Time Clock and Game Over
Chapter 2: Graphics Setup
Lecture 1: Initial Graphics Setup
Lecture 2: Background and Adding Graphics to the Screen
Lecture 3: Working with Coordinates
Chapter 3: Creating Input Controls
Lecture 1: Creating Input Controls
Chapter 4: Boundaries, Crash Events and Menu Creation
Lecture 1: Part 1
Lecture 2: Part 2
Lecture 3: Part 3
Lecture 4: Part 4
Chapter 5: Creating Obstacles Using Polygons
Lecture 1: Introduction
Lecture 2: Completing Our Obstacles
Chapter 6: Game Logic: Using Block Logic
Lecture 1: Game Logic: Using Block Logic
Chapter 7: Game Logic: Success Or Failure
Lecture 1: Hitting Obstacles Part 1
Lecture 2: Hitting Obstacles Part 2
Chapter 8: Creating the Score Display
Lecture 1: Creating the Score Display
Chapter 9: Adding Colors and Difficulty Levels
Lecture 1: Adding Colors
Lecture 2: Adding Colors Part 2
Lecture 3: Adding Difficulty Levels
Chapter 10: Conclusion
Lecture 1: Conclusion
Chapter 11: Bonus Material
Lecture 1: Bonus Lecture
Instructors

Stone River eLearning
Over 1,000,000 Happy Students
Rating Distribution
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
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