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Fundamentals Of Object-Oriented Programming- Java intelliJ

  • Development
  • Apr 29, 2025
SynopsisFundamentals Of Object-Oriented Programming: Java & intel...
Fundamentals Of Object-Oriented Programming- Java intelliJ  No.1

Fundamentals Of Object-Oriented Programming: Java & intelliJ, available at $69.99, has an average rating of 4.2, with 52 lectures, based on 101 reviews, and has 3873 subscribers.

You will learn about Understand the purpose of OOP, the history of the Java programming language, the anatomy of a Java program and the role of the compiler Learn how to use Java syntax to store, process and retrieve data, take input from a user and provide an output by writing simple programs Use built-in Java libraries to process input and data, create custom libraries, file handling and defensive programming techniques Construct complex – real world object-oriented classes and solutions in Java based on UML diagrams. Use GitHub to upload completed project files. Learn core programming concepts that will improve logical reasoning, critical thinking & problem solving skills and equip you for your first Jr Developer Role Integrate Github – a version management system for collaborating and sharing software components and documentation This course is ideal for individuals who are Beginner and Novice programmers who would like to develop a basic understanding of how to write simple Object-Oriented programs in Java or Hobbyists, creatives, or people who just love learning and want to understand how software systems work or Anyone looking to advance their career, and increase their earning potential It is particularly useful for Beginner and Novice programmers who would like to develop a basic understanding of how to write simple Object-Oriented programs in Java or Hobbyists, creatives, or people who just love learning and want to understand how software systems work or Anyone looking to advance their career, and increase their earning potential.

Enroll now: Fundamentals Of Object-Oriented Programming: Java & intelliJ

Summary

Title: Fundamentals Of Object-Oriented Programming: Java & intelliJ

Price: $69.99

Average Rating: 4.2

Number of Lectures: 52

Number of Published Lectures: 52

Number of Curriculum Items: 52

Number of Published Curriculum Objects: 52

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Understand the purpose of OOP, the history of the Java programming language, the anatomy of a Java program and the role of the compiler
  • Learn how to use Java syntax to store, process and retrieve data, take input from a user and provide an output by writing simple programs
  • Use built-in Java libraries to process input and data, create custom libraries, file handling and defensive programming techniques
  • Construct complex – real world object-oriented classes and solutions in Java based on UML diagrams. Use GitHub to upload completed project files.
  • Learn core programming concepts that will improve logical reasoning, critical thinking & problem solving skills and equip you for your first Jr Developer Role
  • Integrate Github – a version management system for collaborating and sharing software components and documentation
  • Who Should Attend

  • Beginner and Novice programmers who would like to develop a basic understanding of how to write simple Object-Oriented programs in Java
  • Hobbyists, creatives, or people who just love learning and want to understand how software systems work
  • Anyone looking to advance their career, and increase their earning potential
  • Target Audiences

  • Beginner and Novice programmers who would like to develop a basic understanding of how to write simple Object-Oriented programs in Java
  • Hobbyists, creatives, or people who just love learning and want to understand how software systems work
  • Anyone looking to advance their career, and increase their earning potential
  • This course offers an introduction to the paradigm and features of object-oriented programming using a modern object-oriented language that is relevant and popular in industry. The course entails the modeling of objects and classes, object-oriented facilities such as inheritance and polymorphism, native data structures, exception handling, file management and streams.

    COURSE OBJECTIVES

  • Set up classes in a modern Object-Oriented language

  • Use and understand inheritance facilities

  • Use and understand interfaces

  • Demonstrate polymorphic behavior

  • Use collections and data structures

  • Use exception handling facilities and defensive programming

  • Create solutions based off UML models

  • Java is one of the most in-demand programming languages, It’s:

  • Simple

  • Secure

  • Object-Oriented

  • Fast

  • Java is everywhere, from web server tools to enterprise software and android apps, It’s also the foundation of the Android operating system.

    When you enroll in this course, you’ll learn core programming concepts that will equip you to write programs that solve complex real-world problems and additionally, you will gain the foundational skills you need to advance your career as a software engineer.

    This course is specifically designed for beginners and anyone seeking to strengthen their Java domain knowledge and It will prepare you for a Jr Java Developer position or your programming gig.

    According to sites like Indeed and Glassdoor, a junior Java developer can earn anywhere from $60,000 to 6 figures a year on average! With many of these opportunities being remote based.

    Take your first step towards a career in software development with this introductory course to Object Oriented Programming in Java.

    Course Curriculum

    Chapter 1: Module 1

    Lecture 1: Introduction

    Lecture 2: Module Objectives – Getting you comfortable with the Java ecosystem

    Lecture 3: Environment Setup & First Run

    Lecture 4: Variables & Data Types

    Lecture 5: Char Data Type

    Lecture 6: Boolean & Logical Operators

    Lecture 7: Program: User Input – Voting Age

    Lecture 8: Arithmetic Operators

    Lecture 9: DateTime

    Lecture 10: Program: Date Difference

    Lecture 11: Program: Simple Interest Calculator

    Lecture 12: Module Summary

    Chapter 2: Module 2

    Lecture 1: Module Objectives – Enabling our programs to make decisions and process input

    Lecture 2: Strings

    Lecture 3: String Methods

    Lecture 4: Stringbuilder

    Lecture 5: Type Casting

    Lecture 6: Flow Control: IF/ELSE , Ternary Operator – Test Scores Program

    Lecture 7: Flow Control: Switch Statement Program – Print Weekday Based On Number

    Lecture 8: Flow Control: Loops – WHILE | DO-WHILE | FOR

    Lecture 9: Flow Control: Loops – BREAK | CONTINUE

    Lecture 10: Arrays

    Lecture 11: Methods

    Lecture 12: Program: Calculate Test Score Average

    Lecture 13: Program: Find Max Value In Array

    Lecture 14: Module Summary

    Chapter 3: Module 3

    Lecture 1: Module Objectives – Understanding OOP Architecture and Design concepts

    Lecture 2: Classes & Objects

    Lecture 3: Constructors & Access Specifiers (Setters and Getters)

    Lecture 4: The 4 Pillars Of OOP

    Lecture 5: Inheritance – Student Class

    Lecture 6: Multi-level Inheritance, Polymorphism

    Lecture 7: Abstract Class

    Lecture 8: Interfaces

    Lecture 9: Const, Enum, Static, Final

    Lecture 10: Collections

    Lecture 11: Exception Handling

    Lecture 12: File Handling

    Lecture 13: Program: Custom Message Based On Weekday

    Lecture 14: Module Summary

    Chapter 4: Module 4

    Lecture 1: Module Objectives – Designing real world solutions based on UML diagrams

    Lecture 2: Project: Payroll System Simulation – Part 1

    Lecture 3: Project: Payroll System Simulation – Part 2

    Lecture 4: Project: Payroll System Simulation – Part 3

    Lecture 5: Project: Payroll System Simulation – Part 4

    Lecture 6: Project: Payroll System Simulation – Part 5

    Lecture 7: Project: ATM Simulation Part 1 – Interface Example

    Lecture 8: Project: ATM Simulation Part 2 – User Menu

    Lecture 9: Project: ATM Simulation Part 3 – Inheritance

    Lecture 10: Project: ATM Simulation Part 4 – Transactions Report

    Lecture 11: Project: ATM Simulation Part 5 – GitHub Integration

    Lecture 12: Module Summary

    Instructors

  • Fundamentals Of Object-Oriented Programming- Java intelliJ  No.2
    Doron Williams
    System Programmer Analyst
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 8 votes
  • 3 stars: 12 votes
  • 4 stars: 38 votes
  • 5 stars: 42 votes
  • Frequently Asked Questions

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