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Unity Mobile Game Create Your First Hyper Casual Game !

  • Development
  • Apr 29, 2025
SynopsisUnity Mobile Game – Create Your First Hyper Casual Game...
Unity Mobile Game Create Your First Hyper Casual !  No.1

Unity Mobile Game – Create Your First Hyper Casual Game !, available at $64.99, has an average rating of 4.41, with 64 lectures, based on 277 reviews, and has 1713 subscribers.

You will learn about How to create a simple Hyper Casual Game from scratch How to setup your project for mobile How to get / make the assets youll need for your Game Create a Logic for your Game This course is ideal for individuals who are Humans eager to learn how to make their own mobile game from scratch or Humans eager to create something they can share with their family and friends or Humans eager to publish their games with big publishers It is particularly useful for Humans eager to learn how to make their own mobile game from scratch or Humans eager to create something they can share with their family and friends or Humans eager to publish their games with big publishers.

Enroll now: Unity Mobile Game – Create Your First Hyper Casual Game !

Summary

Title: Unity Mobile Game – Create Your First Hyper Casual Game !

Price: $64.99

Average Rating: 4.41

Number of Lectures: 64

Number of Published Lectures: 63

Number of Curriculum Items: 64

Number of Published Curriculum Objects: 63

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • How to create a simple Hyper Casual Game from scratch
  • How to setup your project for mobile
  • How to get / make the assets youll need for your Game
  • Create a Logic for your Game
  • Who Should Attend

  • Humans eager to learn how to make their own mobile game from scratch
  • Humans eager to create something they can share with their family and friends
  • Humans eager to publish their games with big publishers
  • Target Audiences

  • Humans eager to learn how to make their own mobile game from scratch
  • Humans eager to create something they can share with their family and friends
  • Humans eager to publish their games with big publishers
  • In this course, you will learn how to make a cool and fun Hyper Casual game.

    Together, we will go through creating variables, creating methods, putting code together, adding 3D models and even creating images. 

    We will then put all of this together to Createa Complete Mobile Game you can play & even publish on the App Store & Google Play Store.

    At the end of this course, you’ll be able to :

  • Createa similar game by yourself

  • Animatea Human-like 3D Model

  • Controlany object with your fingers (on the phone of course)

  • DetectCollisions and apply a certain Logic

  • Controlthe flow of your game !

  • MakeManagers ! Like in the real life that will help you control your game

  • Createbasic UI Elements

  • OpenUnity and be proud of yourself cause you Finally Understand!

  • This is only a small overview of what you’ll learn, I can’t put anything in here cause honestly, who’s going to read it ? 

    Just Kiddin’ !

    The most important thing is that you’ll learn, A LOT ! And if you happen to have any questions, I will take your hand and Helpuntil you clearly understand why I wrote or did this instead of that. 

    I want YOUto learn because Making Games is Easy & Fun馃檪

    So if you want to impress your friends, have a good time making your own game, self publish your game and make money, publish the next Hit game with a big publisher, or just add a bunch of information to your brain’s knowledge database, this course is for you!

    Don’t wait anymore, and Enroll Now !

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Downloading Unity Hub

    Lecture 2: Setup the Project

    Chapter 2: Player Logic

    Lecture 1: Importing Runner Model

    Lecture 2: Downloading Runner Animations

    Lecture 3: Animating the Runner

    Lecture 4: Controlling the Player

    Lecture 5: Setup the Camera

    Lecture 6: Setup the Crowd System

    Lecture 7: Creating the Crowd Counter

    Chapter 3: Core Game Elements

    Lecture 1: Creating our first Road Chunk

    Lecture 2: Creating the Chunk Manager

    Lecture 3: Graphics & Crowd Improvements

    Lecture 4: Setting up the Doors

    Lecture 5: Adding Logic to the Doors

    Lecture 6: Interacting with the Doors

    Lecture 7: Making the First Level

    Lecture 8: Adding a Finish Line

    Chapter 4: Basic User Interface

    Lecture 1: The Game Manager

    Lecture 2: Adding a Play Button

    Lecture 3: Adding a Progress Bar

    Lecture 4: Adding the Level Text

    Lecture 5: Creating a Level Scriptable Object

    Lecture 6: Fixing Runners Animation

    Chapter 5: Enemy Logic

    Lecture 1: Creating our First Enemy

    Lecture 2: Adding Logic to our Enemy

    Lecture 3: Implementing the Fight Logic

    Lecture 4: Creating an Enemy Group

    Lecture 5: Adding the Enemy Group to a Level Chunk

    Chapter 6: Some More UI & User Experience Improvements

    Lecture 1: Gameover Panel and Logic

    Lecture 2: Level Complete Panel and Logic

    Lecture 3: Fixing Level Text

    Lecture 4: Testing the Level Loop

    Lecture 5: Adding Sounds

    Lecture 6: Adding Haptics

    Lecture 7: Adding Settings Panel

    Lecture 8: Adding Sounds Button Logic

    Lecture 9: Adding Haptics Button Logic

    Chapter 7: Adding Coins to our Game !

    Lecture 1: Adding Coin UI Element

    Lecture 2: Creating the Data Manager

    Lecture 3: Creating the Coin Prefab

    Lecture 4: Adding Coin Detection

    Chapter 8: Building the Game

    Lecture 1: Building & Testing

    Chapter 9: Congratz !

    Lecture 1: Congratz !

    Chapter 10: The Skin Shop

    Lecture 1: Creating the Shop UI

    Lecture 2: Adding the Skins Buttons Grid

    Lecture 3: Adding the Skin Button Logic

    Lecture 4: Creating the Shop Manager

    Lecture 5: Saving the Skin Button State

    Lecture 6: Purchasing a Random Skin

    Lecture 7: Adding the Coin Check

    Lecture 8: Opening / Closing the Shop

    Lecture 9: Adding the Skins

    Lecture 10: The First Skin Animation

    Lecture 11: Creating the Runner Selector

    Lecture 12: Creating the Player Selector

    Lecture 13: Selecting a Skin

    Lecture 14: Adding the Skins Icons

    Chapter 11: Unity Ads

    Lecture 1: Initializing the Ads

    Lecture 2: Adding Interstitial Ads 1/2

    Lecture 3: Adding Interstitial Ads 2/2

    Lecture 4: Adding a Rewarded Video Ad

    Lecture 5: Adding the Banner Ad

    Lecture 6: Fixing & Testing

    Instructors

  • Unity Mobile Game Create Your First Hyper Casual !  No.2
    Tabsil Makes Games
    Unity Mobile Game Developer
  • Rating Distribution

  • 1 stars: 8 votes
  • 2 stars: 10 votes
  • 3 stars: 13 votes
  • 4 stars: 61 votes
  • 5 stars: 185 votes
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