Learn Java From Scratch
- Development
- Apr 25, 2025

Learn Java From Scratch, available at $34.99, has an average rating of 4.25, with 29 lectures, based on 14 reviews, and has 159 subscribers.
You will learn about Learning Java Procedural Java From Structures to Objects More About Objects Java IO Libraries and Exceptions Creating a User Interface Creating a Chat Program This course is ideal for individuals who are beginner-intermidate Java programmer It is particularly useful for beginner-intermidate Java programmer.
Enroll now: Learn Java From Scratch
Summary
Title: Learn Java From Scratch
Price: $34.99
Average Rating: 4.25
Number of Lectures: 29
Number of Published Lectures: 29
Number of Curriculum Items: 29
Number of Published Curriculum Objects: 29
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
A widely used language for server-side development, Java is platform independent, so your programming skills are readily transferable, and comes with extensive libraries for applications in almost any conceivable field of computing. In this course expert programmer introduces the concepts and techniques of Java, as well as the basics of object orientation. You’ll learn the fundamental syntax and how to work with objects, variables, loops, and libraries, then practice your skills by creating a pair of programs that work like an instant messenger. This course is step one on your road to becoming a skilled Java developer with all the exciting possibilities that offers.
In this Course you’ll learn the fundamentals of Java, a popular, platform-independent language for server-side development. The contents of this course include:
Learning Java
In this chapter you’ll be introduced to Java, learning what it is and what it can do for you. We’ll look at the Java Development Kit and the NetBeans IDE (integrated development environment) and get started working with Java by coding a small project.
Procedural Java
This chapter looks at the basics of programming in Java. You’ll learn about methods, variables, arrays, loops, conditional statements, and more.
From Structures to Objects
This chapter begins by looking at how to create and manipulate user-defined structured data types in Java, then using that as a basis, moves on to explore objects and classes.
More About Objects
In this chapter you’ll learn some more advanced techniques for working with objects. You’ll be introduced to inheritance, abstract classes, and interfaces.
Java IO Libraries and Exceptions
In this chapter you’ll learn about the IO libraries provided by Java and how Java handles exceptions.
Creating a User Interface
This chapter will explore the basics of creating a Java GUI (graphical user interface). You’ll learn about components, containers, layout managers, and more.
Creating a Chat Program
This chapter will walk you through the entire process of creating a simple chat program with Java. We’ll create a user interface, add behavior to it, then create a network client and server and connect the GUI to them.
The lessons are wrapped in a feature-rich interface that lets you jump to any topic and bookmark individual sections for later review. Full-Screen mode provides a hi-def, immersive experience, and Watch-and-Work mode shrinks the video into a small window so you can play the videos alongside your application. Also included are exercise files that give you an easy way to try out the techniques you learn.
Course Curriculum
Chapter 1: Learning Java
Lecture 1: What Is Java and Why Would I Use It?
Lecture 2: Working Files
Lecture 3: Verifying and Installing the Java Development Kit
Lecture 4: Obtaining and Installing the NetBeans IDE
Lecture 5: Hello World
Chapter 2: Procedural Java
Lecture 1: Basic Programming Mechanisms
Lecture 2: Variables, Declarations, Names, and Coding Conventions
Lecture 3: Operators and Strong Typing
Lecture 4: Conditional Flow Control, if, and switch
Lecture 5: Looping with while, do while, and for Loops
Lecture 6: Arrays
Lecture 7: Defining and Calling Methods
Chapter 3: From Structures to Objects
Lecture 1: Creating and Using Structured Data Types
Lecture 2: Combining Code with a Structure
Lecture 3: Encapsulation, Achieving, and Benefits
Lecture 4: Java Libraries and Documentation
Lecture 5: Classes, Objects, and the Meaning of Static
Lecture 6: Working with Packages
Chapter 4: More About Objects
Lecture 1: Introducing Inheritance
Lecture 2: Abstract Classes and Interfaces
Chapter 5: Java IO Libraries and Exceptions
Lecture 1: Using the IO Package
Lecture 2: Handling Exceptions
Chapter 6: Creating a User Interface
Lecture 1: Buttons, TextFields, Components, and Containers
Lecture 2: Handling User Interaction
Lecture 3: More Layout Managers
Lecture 4: Swing Thread Rules
Chapter 7: Creating a Chat Program
Lecture 1: Creating a UI for the Chat Program
Lecture 2: Adding Behavior to the Chat GUI
Lecture 3: Connecting the GUI to the Network
Instructors

Skill Pass
High Quality Training!
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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