HOME > Development > Construct 3 Game Development- Build 2D Games Without Coding

Construct 3 Game Development- Build 2D Games Without Coding

  • Development
  • Apr 23, 2025
SynopsisConstruct 3 Game Development: Build 2D Games Without Coding,...
Construct 3 Game Development- Build 2D Games Without Coding  No.1

Construct 3 Game Development: Build 2D Games Without Coding, available at $54.99, has an average rating of 4.15, with 128 lectures, based on 108 reviews, and has 694 subscribers.

You will learn about Learn all about Construct 3 Develop games without the need of extensive coding Get to know the Construct 3 UI Creating Epic 2D Games and Mechanics And more! No more searching for tutorials online to try to put together what you need to know. This course is ideal for individuals who are Perfect for people who want to be able to show off their own game and amaze everyone. or Anyone who wants to leap into the game development and design field. or People who already have experience and want to learn the new Construct 3 software. It is particularly useful for Perfect for people who want to be able to show off their own game and amaze everyone. or Anyone who wants to leap into the game development and design field. or People who already have experience and want to learn the new Construct 3 software.

Enroll now: Construct 3 Game Development: Build 2D Games Without Coding

Summary

Title: Construct 3 Game Development: Build 2D Games Without Coding

Price: $54.99

Average Rating: 4.15

Number of Lectures: 128

Number of Published Lectures: 128

Number of Curriculum Items: 128

Number of Published Curriculum Objects: 128

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • Learn all about Construct 3
  • Develop games without the need of extensive coding
  • Get to know the Construct 3 UI
  • Creating Epic 2D Games and Mechanics
  • And more!
  • No more searching for tutorials online to try to put together what you need to know.
  • Who Should Attend

  • Perfect for people who want to be able to show off their own game and amaze everyone.
  • Anyone who wants to leap into the game development and design field.
  • People who already have experience and want to learn the new Construct 3 software.
  • Target Audiences

  • Perfect for people who want to be able to show off their own game and amaze everyone.
  • Anyone who wants to leap into the game development and design field.
  • People who already have experience and want to learn the new Construct 3 software.
  • 17 Hours of  Game Development in Scirra’s Game Engine

    Coding is the hardest part of making a game. What if you could build a game without coding? We are here to show you how to do just that. Enroll now to build your own huge portfolio of simple 2D games. You will learn game development, design and mechanics with no coding.

    COURSE BREAKDOWN

    Construct 3 Game Development: Build 2D Games Without Coding

    LEVEL I: Introducing the Construct 3 Ecosystem

  • Learn how to rapid prototype simple games

  • Learn the basics of how to use Construct 3

  • LEVEL II: Make Your Game Work with Cool Features

  • Learn to maximize your game efficiency with functions

  • Learn about for loops and while loops

  • Learn how to add gamepad mechanics to your game

  • Learn the philosophy and how to add touch controls

  • Learn how to use Geolocation

  • LEVEL III: Make Your Own Pixel Art in Construct 3 from Scratch

  • Learn to master Construct 3’s pixel art engine

  • Learn the basics of pixel art

  • Learn to make a tile set

  • Learn about simple pixel art animations

  • Build a pixel art character

  • LEVEL IV: Add More Details to Games You Make

  • Build a game with shadows

  • Learn how to add sprite fonts

  • Lear how to make games efficiently with tile maps

  • Learn how to use particle to your advantage

  • LEVEL V: Add More Details to Games You Make

  • Learn about procedural games

  • Build a Roguelike gamele

  • Build a procedural shooter game

  • What Is Construct 3?

    Construct 3 is software that lets you make your own computer games. This revolutionary platform makes game making easier, more convenient and fun.

    You don’t need to install or set up anything. All you need is a computer with an Internet connection. Once loaded Construct 3 will work even offline. Construct 3 will run on all iOS 11+ AND Android based mobile devices.

    We’ll take you through each step on our screen over-the-shoulder style. You’ll get to see how the experts do their work.

    THE VIDEO LESSONS

    In this series of straight-to-the-point videos, you’ll learn how to:

    1. Get something no one can take away from you: an education

    2. Become a technical and creative thinker

    3. Make games that work well and look good

    4. After the fundamentals, we’ll get into strategies and specifics, including:

    5. Avoid common mistakes that cost beginners a fortune

    6. Solve problems with a smart and fun mindset

    7. And much more!

    REVIEWS OF MAMMOTH INTERACTIVE

    “Captivating voice, easy to follow at a rapid pace, get some paper and fasten your seat-belts. I’m enjoying every second of this. Literally, I bought this course for specific lectures of the Python + Tensorflow aspects, and after 2 hours I already know way more than after 10 hours of the Zero-to-Deep-Learning.” – Philip Murray

    This course is a great way to get introduced to coding and bringing the game together from a full SLDC stance. The instructors are responsive, and the Q&A sections are extremely helpful. 100% worth the time invested to learn through this course.” – Derek Hass

    “Incredible course. Looking forward for more content like this. Thank you and good job.” – Joniel Gallo

    Course Curriculum

    Chapter 1: Introduction to the Course

    Lecture 1: Welcome to Contstruct 3

    Chapter 2: What to Expect from the Course

    Lecture 1: Installing Construct 3

    Lecture 2: Expectations from the course

    Chapter 3: Learn the Basics of Construct 3

    Lecture 1: Introduction to Construct 3

    Lecture 2: Sprites

    Lecture 3: Events

    Lecture 4: On Start of Layout Every Tick

    Lecture 5: Variables

    Chapter 4: Rapid Prototyping

    Lecture 1: An Essential Skill to have!

    Chapter 5: Functions

    Lecture 1: Introduction to Functions

    Chapter 6: For Loops

    Lecture 1: Introduction to For Loops

    Lecture 2: Adding in For Loops

    Lecture 3: Using the Loop Index

    Chapter 7: GamePad Controls

    Lecture 1: Introduction

    Lecture 2: Adding in functions

    Lecture 3: Game Axis

    Chapter 8: Touch Controls

    Lecture 1: Learn about Touch Controls

    Lecture 2: Introduction to Touch Controls

    Lecture 3: Adding Specific Controls

    Chapter 9: Geo Location

    Lecture 1: Add Geo Location

    Chapter 10: Make Your Own Pixel Art in Construct 3 from Scratch

    Lecture 1: Learn to Master Construct 3s Pixel Art Engine

    Lecture 2: Learn to Make a TileSet

    Lecture 3: Create 8×8 Characters

    Lecture 4: Make 16×16 Characters

    Lecture 5: Make 32×32 Characters

    Lecture 6: Learn About Simple Pixel Art Animations

    Chapter 11: TileMaps

    Lecture 1: TileMaps

    Lecture 2: Introduction

    Lecture 3: Shading

    Lecture 4: Adding Spikes

    Lecture 5: Adding Variety

    Chapter 12: Particles

    Lecture 1: Introduction

    Lecture 2: Making Different Kinds of Particles

    Chapter 13: Fonts

    Lecture 1: Introduction to Fonts

    Lecture 2: Implementing Fonts

    Chapter 14: Shadows

    Lecture 1: Shadows

    Chapter 15: Procedural Games

    Lecture 1: Procedural Games

    Chapter 16: Make a Procedural Shooter Rougelike Game

    Lecture 1: Introduction

    Lecture 2: Starting the Project

    Lecture 3: Continuing the Logic

    Lecture 4: Finalizing the Code

    Lecture 5: Code Cleanup

    Chapter 17: Add Simple AI to Your Game (Project)

    Lecture 1: Introduction

    Lecture 2: Adding the Boss

    Lecture 3: Adding in the Fade-in Logic

    Lecture 4: Adding Projectiles

    Lecture 5: Adding in Bounce Logic

    Lecture 6: Finalizing the AI

    Chapter 18: Build a Couch Co-Op Game

    Lecture 1: Couch Co-Op Introduction

    Lecture 2: Setting up the Gamepad

    Lecture 3: Finishing the Game

    Chapter 19: Learn about Project Management

    Lecture 1: Essential Skills

    Lecture 2: Personnel

    Lecture 3: Get in the Habit of Releasing

    Lecture 4: Learn to Abandon Project Quickly

    Chapter 20: Learn to Polish your Game

    Lecture 1: Learn About Finesse

    Lecture 2: Polish does not mean Complex

    Lecture 3: Polish your Game by Reverse Engineering

    Lecture 4: Tips and Shortcuts

    Chapter 21: Simple Space Shooter (Project)

    Lecture 1: Starting The Game

    Lecture 2: Polishing the Game

    Lecture 3: Vertical Space Shooter – Source Files

    Chapter 22: Crate Moving Game (Project)

    Lecture 1: Starting the Project

    Lecture 2: Adding The Sprites

    Lecture 3: Adding in the Beginning Logic

    Lecture 4: Making A Player

    Lecture 5: Adding in a GUI

    Lecture 6: Setting up Random Events

    Lecture 7: Adding Collisions

    Lecture 8: Adding a Heads Up Display

    Lecture 9: Randomizing the Blocks

    Lecture 10: Optimizing the Game

    Lecture 11: Finishing Touches

    Lecture 12: Crate Game – Source Files

    Chapter 23: Make a Survival Shooter (Project)

    Lecture 1: Starting the Project

    Lecture 2: Creating the Projectile

    Lecture 3: Adding in Functionality

    Instructors

  • Construct 3 Game Development- Build 2D Games Without Coding  No.2
    John Bura
    Best Selling Instructor Web/App/Game Developer 1Mil Students
  • Construct 3 Game Development- Build 2D Games Without Coding  No.3
    Mammoth Interactive
    Top-Rated Instructor, 3.3 Million+ Students
  • Rating Distribution

  • 1 stars: 8 votes
  • 2 stars: 7 votes
  • 3 stars: 12 votes
  • 4 stars: 31 votes
  • 5 stars: 50 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!