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C# .NET 5 API in clean architecture with best work practices

  • Development
  • Apr 19, 2025
SynopsisC# .NET 5 API in clean architecture with best work practices,...
C# .NET 5 API in clean architecture with best work practices  No.1

C# .NET 5 API in clean architecture with best work practices, available at $39.99, has an average rating of 3.6, with 116 lectures, based on 23 reviews, and has 112 subscribers.

You will learn about Build project in .NET 5 framework Build C# project end to end, with source control and project board Use Clean architecture Learn real world software development best practices Learn C# API best practices This course is ideal for individuals who are Beginner, mid-experience and senior .NET (C#) developers. It is particularly useful for Beginner, mid-experience and senior .NET (C#) developers.

Enroll now: C# .NET 5 API in clean architecture with best work practices

Summary

Title: C# .NET 5 API in clean architecture with best work practices

Price: $39.99

Average Rating: 3.6

Number of Lectures: 116

Number of Published Lectures: 115

Number of Curriculum Items: 116

Number of Published Curriculum Objects: 115

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Build project in .NET 5 framework
  • Build C# project end to end, with source control and project board
  • Use Clean architecture
  • Learn real world software development best practices
  • Learn C# API best practices
  • Who Should Attend

  • Beginner, mid-experience and senior .NET (C#) developers.
  • Target Audiences

  • Beginner, mid-experience and senior .NET (C#) developers.
  • Topic of software architecture has attracted a lot of interest in the last few years. And among many different flavors and styles of software architecture, there鈥檚 one that attracts even more interest than the others.

    It is the Clean architecture.

    By employing clean architecture, you can design applications with very low coupling and independent of technical implementation details, such as databases and frameworks. That way, the application becomes easy to maintain and flexible to change. It also becomes intrinsically testable.

    Clean architecture is one of the topics of this course.

    One of the other topics is RESTAPI,

    For a long time, standard data transfer protocols offered great capabilities, but were also notoriously difficult to handle. SOAP (Simple Object Access Protocol) was a prime example. However, adoption of a simpler alternative such as REST(Representational State Transfer) has grown exponentially because it provides numerous advantages.

    This interface between systems using HTTP to receive data or perform operations in various formats (such as XML and JSON) allows for much faster handling. Nowadays, there are many applications and projects that utilize a REST API, and hundreds of companies doing business thanks to its features. It provides them with horizontal growth and they achieve more efficient and logical API creation for Internet services.

    There are many benefits of RESTful APIs 鈥?they designed to take advantage of existing protocols. While REST can be used over nearly any protocol, when used for web APIs it typically takes advantage of HTTP. This means that developers have no need to install additional software or libraries when creating a REST API.

    Some of the REST API benefits are

  • Client-Server: This constraint operates on the concept that the client and the server should be separate from each other and allowed to evolve individually.

  • Stateless: REST APIs are stateless, meaning that calls can be made independently of one another, and each call contains all of the data necessary to complete itself successfully.

  • Layered System: REST APIs have different layers of their architecture working together to build a hierarchy that helps create a more scalable and modular application.

  • And one final benefit, they go great with Clean architecture!

    Next we will consistently use source control throughout the course, even for an single developer working on a project this is a great and useful practice because

    It鈥檚 good to be in the habit

    Understanding and using source control, particularly Git, is a must in today鈥檚 world of software development.

    Protects your code

    If you use a platform like GitHub, whether via a public or a private repository, your code is backed up to a remote location.

    It can save your efforts

    Sometimes, you might accidentally delete something, it鈥檚 like a powerful undo feature.

    Free and easy to use

    Git is free.

    Again source control goes great with Clean architecture. 馃檪

    Last but not least, we will be working with Project boards,

    A Kanban board workflow is made up of lists and visual cards. These lists are spread across the board and can be broken up however you like. For example, a Kanban board used in software development can be broken down to To do, In progress, and Done. The team can decide on the naming conventions of the columns.

    Some of the many benefits are

  • Presents a visual of the scope 鈥?itemizing and outlaying the work in a board can accelerate the assignment and completion of the tasks.

  • Sets expectations for deliverables 鈥?the board displays the deliverable state. It promotes a results-oriented culture, and is motivating and inspiring for project progress.

  • Creates a template for future projects 鈥?a template creates a foundation to expedite the creation of future projects. It helps to plan, execute, and repeat successful processes.

  • Again, as you might have guessed, project boards go well with Clean architecture. 馃榾

    Real life software development teams incorporate all of the practices mentioned above, and if they don’t incorporate some of them they should. For you as Software Engineer, of what ever current experience you are, topic described and used in this course will help you to stand out.

    Come with me to this interesting journey to learn and master skills described above.

    Course Curriculum

    Chapter 1: Course start

    Lecture 1: Presentation: Course overview

    Lecture 2: Presentation: Character selection

    Lecture 3: Presentation: Chapter one opened

    Lecture 4: Presentation: Welcome to chapter 1

    Lecture 5: Presentation: What will we create

    Lecture 6: Presentation: Chapter 1 overview

    Lecture 7: Presentation: Chapter 1 Tools and workflow presentation

    Lecture 8: Presentation: Step 1.1 start

    Lecture 9: Demo: Install Visual studio

    Lecture 10: Presentation: Step 1.2 start

    Lecture 11: Text: My GitHub account page used for this course

    Lecture 12: Demo: Create GitHub repository

    Lecture 13: Presentation: Step 1.3 start

    Lecture 14: Demo: Download GitHub desktop

    Lecture 15: Demo: Install GitHub desktop

    Lecture 16: Demo: Clone repository

    Lecture 17: Presentation: Step 1.4 start

    Lecture 18: Demo: Create project

    Lecture 19: Demo: Project files overview

    Lecture 20: Demo: Gitignore

    Lecture 21: Presentation: Project board

    Lecture 22: Demo: Project board GitHub

    Lecture 23: Demo: Board cards

    Lecture 24: Demo: Commit changes

    Lecture 25: Presentation: Step 1.5 start

    Lecture 26: Demo: Files fix

    Lecture 27: Demo: Commit changes

    Lecture 28: Presentation: Clean architecture

    Lecture 29: Demo: Implement clean architecture

    Lecture 30: Demo: Fix folders

    Lecture 31: Presentation: Chapter 1 end

    Chapter 2: Cars

    Lecture 1: Presentation: Welcome to chapter 2

    Lecture 2: Presentation: Chapter 2 intro

    Lecture 3: Presentation: Chapter 2 overview

    Lecture 4: Presentation: Step 2.1 start

    Lecture 5: Demo: Car

    Lecture 6: Demo: Cars controller

    Lecture 7: Demo: Get cars

    Lecture 8: Demo: Get cars test

    Lecture 9: Presentation: Step 2.2 start

    Lecture 10: Demo: Get car

    Lecture 11: Demo: Remaining endpoints

    Lecture 12: Demo: Test controller

    Lecture 13: Demo: Commit changes

    Lecture 14: Presentation: Chapter 1 end

    Lecture 15: Presentation: Exercise 1 intro

    Lecture 16: Presentation: Exercise 1 start

    Lecture 17: Text: Exercise 1

    Lecture 18: Presentation: Exercise 1 end

    Lecture 19: Text: Exercise 2 solution code

    Lecture 20: Demo: Update project cards

    Lecture 21: Exercise 2 end overview

    Chapter 3: Persistance

    Lecture 1: Presentation: Chapter 3 intro

    Lecture 2: Presentation: Chapter overview

    Lecture 3: Presentation: Step 3.1 start

    Lecture 4: Demo: Project cards

    Lecture 5: Demo: Install Microsoft SQL

    Lecture 6: Demo: Connection string

    Lecture 7: Demo: Entity framework

    Lecture 8: Demo: Entity framework tools and dependency injection

    Lecture 9: Demo: Services extension

    Lecture 10: Demo: Register infrastructure

    Lecture 11: Demo: Commit changes

    Lecture 12: Presentation: Step 3.2 start

    Lecture 13: Demo: Entity framework design package

    Lecture 14: Demo: First migration

    Lecture 15: Demo: Update database

    Lecture 16: Demo: Confirm changes in database

    Lecture 17: Presentation: Step 3.3 start

    Lecture 18: Demo: Update controller

    Lecture 19: Demo: Test create car endpoint

    Lecture 20: Demo: Update get car and get cars

    Lecture 21: Demo: Update remaining endpoints

    Lecture 22: Demo: Commit changes

    Lecture 23: Presentation: Chapter 3 end

    Lecture 24: Presentation: Exercise 2 intro

    Lecture 25: Presentation: Exercise 2 start

    Lecture 26: Text: Exercise 2

    Lecture 27: Presentation: Exercise 2 end

    Lecture 28: Text: Exercise 2 solution files

    Chapter 4: Cars race

    Lecture 1: Presentation: Chapter 4 intro

    Lecture 2: Presentation: Car race intro presentation

    Lecture 3: Presentation: Chapter 4 agenda

    Lecture 4: Demo: Project Board

    Lecture 5: Presentation: 4.1.0 Map start

    Lecture 6: Demo: Create CarRace

    Lecture 7: Demo: Car race controller

    Lecture 8: Presentation: 4.2.0 Map Start

    Lecture 9: Demo: GetRace, GetRace and CreateRace endpoints

    Lecture 10: Demo: Create and Update models

    Lecture 11: Demo: Update and Delete enpoints

    Lecture 12: Demo: Start CarRace

    Lecture 13: Demo: Test endpoints

    Lecture 14: Demo: CarsController update

    Lecture 15: Demo: Push changes

    Lecture 16: Presentation: Chapter 4 end map

    Instructors

  • C# .NET 5 API in clean architecture with best work practices  No.2
    Luka Devic
    Architect of Azure Cloud Solutions
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  • 1 stars: 0 votes
  • 2 stars: 2 votes
  • 3 stars: 6 votes
  • 4 stars: 1 votes
  • 5 stars: 14 votes
  • Frequently Asked Questions

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