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Unity Game Development Course Build IGI 3D Game Clone

  • Development
  • Apr 18, 2025
SynopsisUnity Game Development Course – Build IGI 3D Game Clone...
Unity Game Development Course Build IGI 3D Clone  No.1

Unity Game Development Course – Build IGI 3D Game Clone, available at $54.99, has an average rating of 4.4, with 78 lectures, based on 18 reviews, and has 258 subscribers.

You will learn about Unity 3D Game Development How to Build TPP Third Person Shooter Game TPP Third Person Controllers TPP Third Person Animations TPP Third Person Movement Controllers How to Program and Add Drones to Unity Game and much more. This course is ideal for individuals who are anyone who wants to become innovative game developer or anyone who wants to become innovative game designer or anyone who wants to learn and build 3d games It is particularly useful for anyone who wants to become innovative game developer or anyone who wants to become innovative game designer or anyone who wants to learn and build 3d games.

Enroll now: Unity Game Development Course – Build IGI 3D Game Clone

Summary

Title: Unity Game Development Course – Build IGI 3D Game Clone

Price: $54.99

Average Rating: 4.4

Number of Lectures: 78

Number of Published Lectures: 78

Number of Curriculum Items: 78

Number of Published Curriculum Objects: 78

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Unity 3D Game Development
  • How to Build TPP Third Person Shooter Game
  • TPP Third Person Controllers
  • TPP Third Person Animations
  • TPP Third Person Movement Controllers
  • How to Program and Add Drones to Unity Game
  • and much more.
  • Who Should Attend

  • anyone who wants to become innovative game developer
  • anyone who wants to become innovative game designer
  • anyone who wants to learn and build 3d games
  • Target Audiences

  • anyone who wants to become innovative game developer
  • anyone who wants to become innovative game designer
  • anyone who wants to learn and build 3d games
  • Worldwide, Game Developers are in high demand, commanding impressive salaries. Game development is an attractive career path for many, especially for those that enjoy gaming.

    Video game developers/designers are one of the happiest careers in the United States. As it turns out, video game designers rate their career happiness 4.2 out of 5 stars which puts them in the top 3% of careers.

    In this course you will learn Unity 3D Game Development and you will learn how to Build TPP Third Person Perspective IGI Game Clone 2022. This course will help you in Becoming Game Developer. We will develop this game using unity game engine. This is a complete course, if you follow this complete course then at the end of this course you will be able to make your own 3d game using unity. And this course will help you in becoming a creative game developer.

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.’s Worldwide Developers Conference as a Mac OS X-exclusive game engine. Unity is available free of charge.

    Game Development is the art of creating games and describes the design, development and release of a game. It may involve concept generation, design, build, test and release. Game Development can be undertaken by a large Game Development Studio or by a single individual. It can be as small or large as you like.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Project Assets

    Lecture 1: Project Assets

    Chapter 3: Setup a new Unity 3D Project – Add Audio and Sprites to 3D Game

    Lecture 1: Creating and Setup Up a new Unity 3d Project

    Lecture 2: Adding Audio and Sprites to 3D Game

    Chapter 4: Setup 3D Game Environment with Objectives – Create Mission Area

    Lecture 1: Adding Environment to 3D Game

    Lecture 2: Creating Mission Area

    Lecture 3: Adding Warehouse

    Lecture 4: Adding Floor Tiles

    Lecture 5: Adding Door and Machines

    Lecture 6: Adding Generator Button Controllers and Lighting to Warehouse

    Chapter 5: TPS Player Controller [Third Person Shooter || Perspective Player Controller]

    Lecture 1: Difference btw Rigid Body and Character Controller & Adding Player

    Lecture 2: Adding Third Person and Aim Cine-Machine Camera

    Lecture 3: Program & Add Player Movement

    Lecture 4: Moving player in direction of Camera

    Lecture 5: Surface checking – Program and Add Jumping Feature to player

    Lecture 6: Fixing the player footsteps

    Lecture 7: Adding Sprinting to player

    Lecture 8: Creating and setting up animator for player

    Lecture 9: Creating parameters & setting up transitions of animator

    Lecture 10: Program and Add Animations to Player using Script

    Chapter 6: Program and Add Rifle/Gun – Implement Rifle/Gun Features & Its Affects in Game

    Lecture 1: Shooting using RayCast in Unity 3D

    Lecture 2: Adding CrossHair and Changing Camera

    Lecture 3: Applying damage to objects and locking the mouse pointer

    Lecture 4: Adding MuzzleSpark and Impact Effect

    Lecture 5: Adding Fire Charge to Rifle

    Lecture 6: Adding firing animation and fixing MuzzleSpark

    Lecture 7: Adding reloading and magazine system to rifle

    Lecture 8: Program and Add Aiming Animations

    Lecture 9: Completing all of the rifle animations

    Chapter 7: Program & Add Enemy Characters

    Lecture 1: Adding the enemy character

    Lecture 2: Creating enemy script and attaching it to enemy

    Lecture 3: Adding the Guarding State to enemy

    Lecture 4: Fixing Enemy character

    Lecture 5: Making enemy pursue player

    Lecture 6: Adding Shooting AI to enemy

    Lecture 7: Player damaging enemy

    Lecture 8: Fixing warning

    Lecture 9: Fixing damaging enemy

    Lecture 10: Allowing enemy to damage player

    Lecture 11: Creating Animator controller and assigning parameters

    Lecture 12: Adding animation to enemy by script

    Lecture 13: Adding Muzzle Spark to enemy

    Lecture 14: Adding Enemy Drone

    Lecture 15: Adding script to enemy drone

    Lecture 16: Adding spark effect and animation to drone

    Lecture 17: Adding flame effect and machine gun effect to drone

    Lecture 18: fixing flame effect

    Lecture 19: Adding damage effect to drone

    Chapter 8: Program and Add Player UI – Enemy UI – Drone UI

    Lecture 1: Implement Health Bar UI for player

    Lecture 2: Implementing script for health bar

    Lecture 3: Adding Health bar to enemy

    Lecture 4: Rotating health bar

    Lecture 5: Adding health bar to drone

    Lecture 6: Adding Rifle UI

    Lecture 7: Implement Script for Rifle ammo and magazine

    Lecture 8: Showing Ammo out

    Chapter 9: Implement Game Menu – End Game Menu – Pause Resume Game Menus

    Lecture 1: Pause Menu and End Game Menu

    Lecture 2: Pause Game Menu Script

    Lecture 3: End Game Menu Script and adding death camera

    Lecture 4: Game Main Menu

    Chapter 10: Implement Door System [Gate System, Open Close Gate Animations]

    Lecture 1: Gate system scripts

    Lecture 2: Adding Animations to gate

    Chapter 11: Program Game Mission Objectives

    Lecture 1: Implement Computer system objective

    Lecture 2: Implement generator objective

    Lecture 3: Program Final objective

    Lecture 4: Objectives Menu

    Lecture 5: Objectives Menu Script

    Chapter 12: Program and Add Sound Effects

    Lecture 1: Adding player footsteps

    Lecture 2: Shooting & Reloading sound effects

    Lecture 3: Adding Sound effects to enemy and drone

    Lecture 4: Gate sound effect

    Lecture 5: Objective Complete sound effect

    Chapter 13: Finishing the Game

    Lecture 1: Adding different enemies

    Lecture 2: Changing enemy AI to follow player when shot

    Chapter 14: How to Export Game using Unity Game Engine on Windows

    Lecture 1: How to Export Game using Unity Game Engine on Windows

    Chapter 15: Complete Source Code || Scripts

    Lecture 1: Complete Source Code || Scripts

    Chapter 16: Congratulations

    Lecture 1: Where to Go from Here

    Lecture 2: Thank you

    Instructors

  • Unity Game Development Course Build IGI 3D Clone  No.2
    WITS Gaming
    Game Development Company
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 3 votes
  • 3 stars: 0 votes
  • 4 stars: 4 votes
  • 5 stars: 11 votes
  • Frequently Asked Questions

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