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Complete Unity Course for Beginners- Fun Game Projects

  • Development
  • Apr 17, 2025
SynopsisComplete Unity Course for Beginners: Fun Game Projects, avail...
Complete Unity Course for Beginners- Fun Game Projects  No.1

Complete Unity Course for Beginners: Fun Game Projects, available at $19.99, has an average rating of 4.5, with 48 lectures, based on 2 reviews, and has 45 subscribers.

You will learn about Master Unity Basics Create 2D Hyper-Casual Games: Programming Foundations Game Design Principles Animation and Effects Project Portfolio: This course is ideal for individuals who are Absolute Beginners or Aspiring Game Developers or Students and Enthusiasts It is particularly useful for Absolute Beginners or Aspiring Game Developers or Students and Enthusiasts.

Enroll now: Complete Unity Course for Beginners: Fun Game Projects

Summary

Title: Complete Unity Course for Beginners: Fun Game Projects

Price: $19.99

Average Rating: 4.5

Number of Lectures: 48

Number of Published Lectures: 43

Number of Curriculum Items: 48

Number of Published Curriculum Objects: 43

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Master Unity Basics
  • Create 2D Hyper-Casual Games:
  • Programming Foundations
  • Game Design Principles
  • Animation and Effects
  • Project Portfolio:
  • Who Should Attend

  • Absolute Beginners
  • Aspiring Game Developers
  • Students and Enthusiasts
  • Target Audiences

  • Absolute Beginners
  • Aspiring Game Developers
  • Students and Enthusiasts
  • Welcome to the “Complete Unity Course for Beginners: Fun Game Projects”!

    Are you ready to dive headfirst into the exciting world of game development with Unity? If you’re a beginner looking to learn game development, this course is your ideal starting point. We’ve designed it with simplicity and fun in mind, providing you with hands-on experience to create five engaging games from scratch.

    Here’s what you’ll be learning and building:

    DotRescue: In this game, you’ll dodge spinning blades while controlling a ball on a rotating disk. Learn to create a complete 2D hyper-casual game with a main menu and gameplay screen. Dive into basic C# scripting and game management.

    Orbits: Enter the world of orbital navigation and obstacle avoidance. Rotate within orbits to collect points while dodging randomly spawned obstacles. You’ll master prefab creation, object spawning, and scoring systems.

    Colorful Chaos: Test your reflexes in this colorful matching game. Match falling blocks with their corresponding colors by pressing the correct block. Experience a game with a Tetris-style look and Piano Tiles-style mechanics. Dive into simple animation techniques through scripting.

    Traffic Arrow: Take control of a moving arrow and navigate through a maze of obstacles. Your goal? Survive as long as possible. Learn about scoring mechanisms, obstacle generation, and game difficulty scaling.

    Collector: Race against the clock as you collect points with increasing difficulty. Dive into Unity’s Animator, animations, and particle systems to add excitement to your game.

    Throughout this course, you’ll not only build these games but also gain a strong foundation in Unity and C# scripting. We’ve designed each project to progressively challenge and expand your skills. By the end, you’ll have a diverse portfolio of games, a strong understanding of game development concepts, and the ability to create your own games from scratch.

    Our step-by-step approach, beginner-friendly explanations, and hands-on projects will make your learning experience enjoyable and effective. No prior game development or programming knowledge is required – just your enthusiasm and a desire to create fun and engaging games.

    Don’t miss this opportunity to kickstart your game development journey. Enroll now, and let’s start building together!

    Course Curriculum

    Chapter 1: DotRescue

    Lecture 1: Introduction

    Lecture 2: Project Setup

    Lecture 3: Main Menu

    Lecture 4: SoundManager

    Lecture 5: GameManager

    Lecture 6: Play Button and Score

    Lecture 7: Gameplay Setup

    Lecture 8: Counting Score

    Lecture 9: Rotating the Disk

    Lecture 10: Player and Explosion Particle

    Chapter 2: Orbits

    Lecture 1: Introduction

    Lecture 2: Project Setup

    Lecture 3: Main Menu Scene

    Lecture 4: Game Manager

    Lecture 5: Main Menu Manager

    Lecture 6: Gameplay Scene

    Lecture 7: Obstacles

    Lecture 8: Player and Particles

    Chapter 3: Colorful Chaos

    Lecture 1: Introduction

    Lecture 2: Project Setup

    Lecture 3: MainMenu Scene

    Lecture 4: GameManager

    Lecture 5: MainMenu Manager

    Lecture 6: Gameplay Scene

    Lecture 7: Spawning Score Blocks

    Lecture 8: Clicking Block and Checking Game State

    Chapter 4: Traffic Arrow

    Lecture 1: Introduction

    Lecture 2: Project Setup

    Lecture 3: Main Menu Scene

    Lecture 4: GameManager

    Lecture 5: MainMenu Manager

    Lecture 6: Gameplay Scene

    Lecture 7: Obstacle Spawning

    Lecture 8: Player

    Chapter 5: Collector

    Lecture 1: Introduction

    Lecture 2: Project Setup

    Lecture 3: Main Menu Scene

    Lecture 4: GameManager

    Lecture 5: Main Menu Manager

    Lecture 6: Gameplay Scene

    Lecture 7: Score Animations and Particles

    Lecture 8: Gameplay Manager

    Lecture 9: Player

    Instructors

  • Complete Unity Course for Beginners- Fun Game Projects  No.2
    Zeref GD
    Game Developer
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  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!