Creating a Vertex Painter in Unity 3D
- Development
- Apr 15, 2025

Creating a Vertex Painter in Unity 3D, available at $19.99, has an average rating of 4.75, with 13 lectures, based on 57 reviews, and has 189 subscribers.
You will learn about Build your own interactive vertex painter tool for Unity 3D Create complex Scene View Tools with custom interactivity Understand more advanced Unity Tools development tricks and tips Utilize your understanding of customizing the user experience with your own tools This course is ideal for individuals who are If you have no prior C# experience, then you might want to brush up a bit on that first or If you have created simple tools in Unity, then this course will take you to the next level of Tools development or If you want to learn how to make tools for Unity then this course is for you! It is particularly useful for If you have no prior C# experience, then you might want to brush up a bit on that first or If you have created simple tools in Unity, then this course will take you to the next level of Tools development or If you want to learn how to make tools for Unity then this course is for you!.
Enroll now: Creating a Vertex Painter in Unity 3D
Summary
Title: Creating a Vertex Painter in Unity 3D
Price: $19.99
Average Rating: 4.75
Number of Lectures: 13
Number of Published Lectures: 13
Number of Curriculum Items: 13
Number of Published Curriculum Objects: 13
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Have you ever wondered how those amazing tools on the Unity Asset Store are created? Have you ever needed a Vertex Painter tool for your own game development projects? Then this course is just for you!
Throughout this course we will take you step by step through the creation of your very own Vertex Painter tool inside of Unity3D! The tool that we create together will allow you to paint vertex colors, save out colors to color palettes and show you have to create a brush that control falloff, opacity, and size.
By the end of this course you will have gained the knowledge and confidence to build your own vertex painter tool inside of Unity3D, and other tools that your game development projects might need!
Course Curriculum
Chapter 1: Tool Development Basics
Lecture 1: Introduction
Lecture 2: Setting up the Dev Environment
Lecture 3: Building the Base Editor Window
Lecture 4: Working with the Editor GUI – Part 1
Lecture 5: Working with the Editor GUI – Part 2
Lecture 6: Working with the Scene View GUI
Lecture 7: Getting User Inputs
Chapter 2: Building a Painter Tool
Lecture 1: Detecting a Paintable Mesh
Lecture 2: Taking Control of the Scene View
Lecture 3: Adding Brush Control
Lecture 4: Getting Access to the Mesh
Lecture 5: Painting Vertex Color
Lecture 6: Programming Falloff and Custom Lerping
Instructors

Gametutor 馃檪
Teaching Game Development and Technical Art since 2013!
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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